Player Matchup

Chaac
Chaac
RBN NotaR
Chaac
Level 155
God Stats
6W - 3L
1,670 SR
Queue Stats
287W - 305L
1,488 Elo+
Solo
Vulcan
Vulcan
SkubaaSteve2
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 85L
1,441 Elo+
Solo
Zeus
Zeus
blazinbud7
Zeus
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 111L
1,466 Elo+
Solo
Cthulhu
Cthulhu
knqi bananas
Cthulhu
Level 113
God Stats
1W - 2L
1,388 SR
Queue Stats
77W - 72L
1,477 Elo+
Solo
Ra
Ra
soph911
Ra
Level 112
God Stats
2W - 2L
1,379 SR
Queue Stats
379W - 388L
1,505 Elo+
Solo
Team Averages
Level 129
1,487 SR
1,475 Elo+

VS

Team Averages
Level 117
1,469 SR
1,304 Elo+
Sobek
Sobek
DiagonalPluto7
Sobek
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,058 Elo+
Party 1
Baba Yaga
Baba Yaga
MINDRAIPER47
Baba Yaga
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,058 Elo+
Party 1
Chang'e
Chang'e
R0CHABR
Chang'e
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,458 Elo+
Solo
Hun Batz
Hun Batz
RexicodPhoenix
Hun Batz
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 96L
1,472 Elo+
Solo
Scylla
Scylla
chaomancie
Scylla
Level 118
God Stats
6W - 3L
1,343 SR
Queue Stats
255W - 250L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RBN NotaR
Chaac
20
6 / 2 / 15
11,457
818
18,165
29,318
24,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
18
9 / 1 / 10
11,307
808
16,220
9,969
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 14
10,227
731
20,369
8,539
4,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
knqi bananas
Cthulhu
16
3 / 2 / 14
10,921
780
11,948
18,962
21,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 4 / 12
10,070
719
8,607
11,888
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 8
8,539
610
5,045
22,672
31,599
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
MINDRAIPER47
Baba Yaga
16
2 / 4 / 6
9,529
681
14,006
17,446
8,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
R0CHABR
Chang'e
15
1 / 5 / 5
8,276
591
7,130
18,029
13,647
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
18
2 / 4 / 6
9,843
703
10,938
13,974
6,424
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
chaomancie
Scylla
17
6 / 5 / 4
9,928
709
15,699
12,711
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
40
23
Kills
11
11
Deaths
23
65
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
8
0.8
L
Baba Yaga
MINDRAIPER47
Baba Yaga
2
4
6
1.25
L
Chang'e
R0CHABR
Chang'e
1
5
5
0.7
W
Chaac
RBN NotaR
Chaac
6
2
15
6.75
L
Hun Batz
2
4
6
1.25
W
Vulcan
9
1
10
14
W
3
2
14
5
L
Scylla
chaomancie
Scylla
6
5
4
1.6
W
Cthulhu
knqi bananas
Cthulhu
3
2
14
5
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,309
Damage
52,818
78,676
Taken
84,832
62,603
Mitigated
66,506
43,472
Healing
34,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,045
126
2,353
5,018
22,672
31,599
224
13,931
8,741
10,550
0
L
Baba Yaga
MINDRAIPER47
Baba Yaga
14,006
550
2,045
6,418
17,446
8,623
434
11,243
6,203
31,726
0
L
Chang'e
R0CHABR
Chang'e
7,130
745
7,223
5,450
18,029
13,647
185
13,310
4,719
19,836
0
W
Chaac
RBN NotaR
Chaac
18,165
832
2,160
13,557
29,318
24,744
1,172
11,709
17,609
2,265
38,295
L
Hun Batz
10,938
841
321
1,398
13,974
6,424
288
10,024
3,950
0
29,064
W
Vulcan
16,220
4,717
2,186
1,440
9,969
5,704
1,508
6,902
3,067
29,096
0
W
20,369
1,450
2,699
870
8,539
4,329
1,834
6,269
2,270
39,234
0
L
Scylla
chaomancie
Scylla
15,699
460
2,547
1,386
12,711
6,213
802
9,418
3,293
25,367
0
W
Cthulhu
knqi bananas
Cthulhu
11,948
287
3,364
4,083
18,962
21,844
448
9,207
9,755
24,722
0
W
8,607
1,389
9,644
3,469
11,888
5,982
1,802
7,793
4,095
20,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,982
Gold Earned
46,115
154
Minions Killed
150
0
Camps Cleared
0
1,402,155
Distance Traveled
1,251,237
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,539
610
10
1
0
252,059
1
L
Baba Yaga
9,529
681
48
3
0
268,627
0
L
Chang'e
8,276
591
23
2
0
227,428
1
W
Chaac
11,457
818
34
2
0
289,724
1
L
Hun Batz
9,843
703
38
3
0
269,965
0
W
Vulcan
11,307
808
31
2
0
303,107
0
W
Zeus
10,227
731
28
2
0
246,874
0
L
Scylla
9,928
709
31
2
0
233,158
0
W
Cthulhu
10,921
780
20
1
0
288,252
1
W
Ra
10,070
719
41
3
0
274,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role