Player Matchup

Jing Wei
Jing Wei
DangleMcJohnson
Jing Wei
Level 128
God Stats
2W - 0L
1,735 SR
Queue Stats
209W - 202L
1,530 Elo+
Solo
Ymir
Ymir
I_Am_MacDaddy
Ymir
Level 142
God Stats
26W - 17L
1,694 SR
Queue Stats
308W - 304L
1,535 Elo+
Solo
Ravana
Ravana
KnightPlague123
Ravana
Level 60
God Stats
3W - 2L
1,302 SR
Queue Stats
64W - 61L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SCF_Mylo
Morgan Le Fay
Level 106
God Stats
1W - 7L
1,118 SR
Queue Stats
341W - 396L
1,540 Elo+
Solo
Bellona
Bellona
frijo1es
Bellona
Level 139
God Stats
13W - 21L
1,524 SR
Queue Stats
237W - 242L
1,562 Elo+
Solo
Team Averages
Level 115
1,475 SR
1,534 Elo+

VS

Team Averages
Level 141
1,559 SR
1,520 Elo+
Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DancyLizard1833
Arachne
Level 151
God Stats
8W - 9L
1,506 SR
Queue Stats
359W - 361L
1,566 Elo+
Solo
Skadi
Skadi
Danny beans2
Skadi
Level 111
God Stats
37W - 29L
1,652 SR
Queue Stats
182W - 182L
1,514 Elo+
Solo
Nu Wa
Nu Wa
OG-FinDeR
Nu Wa
Level 149
God Stats
55W - 40L
1,587 SR
Queue Stats
206W - 189L
1,514 Elo+
Party 1
Neith
Neith
OG-GriNDeR
Neith
Level 149
God Stats
96W - 66L
1,550 SR
Queue Stats
188W - 169L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 0 / 2
4,588
574
2,908
4,931
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 0 / 1
4,507
563
1,994
5,060
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 0 / 0
4,775
597
2,242
2,440
949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
SCF_Mylo
Morgan Le Fay
9
1 / 0 / 0
4,974
622
3,088
2,954
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
frijo1es
Bellona
8
0 / 0 / 0
4,837
605
3,002
5,944
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 0 / 0
4,062
508
1,049
3,224
1,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 1 / 0
4,403
550
1,177
5,514
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,373
547
3,487
4,470
1,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
OG-FinDeR
Nu Wa
7
0 / 2 / 0
4,094
512
2,474
5,157
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
9
0 / 0 / 0
4,912
614
3,555
4,727
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
0
0
L
0
1
0
0
W
Jing Wei
0
0
2
1
L
0
1
0
0
W
1
0
1
1.5
W
2
0
0
2
L
Nu Wa
OG-FinDeR
Nu Wa
0
2
0
0
L
Neith
0
0
0
0
W
Morgan Le Fay
SCF_Mylo
Morgan Le Fay
1
0
0
1
W
Bellona
frijo1es
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,234
Damage
11,742
21,329
Taken
23,092
9,591
Mitigated
7,470
9,322
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,049
321
180
2,013
3,224
1,349
0
836
2,388
6,053
1,023
L
1,177
1,177
0
409
5,514
1,756
0
859
4,655
0
26,763
W
Jing Wei
2,908
2,675
0
1,684
4,931
1,404
0
639
4,292
0
26,186
L
3,487
1,282
0
1,138
4,470
1,130
0
558
3,912
0
33,960
W
1,994
692
359
1,736
5,060
2,103
0
950
4,110
22,792
0
W
2,242
767
0
1,516
2,440
949
0
316
2,124
0
21,640
L
Nu Wa
OG-FinDeR
Nu Wa
2,474
828
0
1,270
5,157
1,756
0
2,829
2,328
24,350
0
L
Neith
3,555
1,657
0
3,407
4,727
1,479
0
0
4,727
0
30,205
W
Morgan Le Fay
SCF_Mylo
Morgan Le Fay
3,088
456
0
759
2,954
1,040
0
1,388
1,566
37,620
0
W
Bellona
frijo1es
Bellona
3,002
559
0
3,268
5,944
4,095
0
230
5,714
0
27,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,681
Gold Earned
21,844
259
Minions Killed
234
0
Camps Cleared
0
818,233
Distance Traveled
703,536
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,062
508
11
1
0
89,576
1
L
Arachne
4,403
550
60
8
0
177,952
2
W
Jing Wei
4,588
574
49
6
0
141,670
3
L
Skadi
4,373
547
68
9
0
158,925
0
W
Ymir
4,507
563
33
4
0
140,388
2
W
Ravana
4,775
597
52
7
0
201,696
1
L
Nu Wa
4,094
512
38
5
0
126,931
1
L
Neith
4,912
614
57
7
0
150,152
2
W
Morgan Le Fay
4,974
622
67
8
0
157,112
3
W
Bellona
4,837
605
58
7
0
177,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role