Player Matchup

Ne Zha
Ne Zha
Silver II
AnselmoElPez
Ne Zha
Silver II
Level 136
God Stats
2W - 6L
1,318 SR
Queue Stats
79W - 82L
1,093 MMR
Solo
Chronos
Chronos
Silver II
DeJaVu42
Chronos
Silver II
Level 86
God Stats
10W - 7L
1,550 SR
Queue Stats
392W - 395L
1,001 MMR
Solo
Rama
Rama
Silver II
Sarukami
Rama
Silver II
Level 126
God Stats
1W - 1L
1,698 SR
Queue Stats
238W - 234L
1,035 MMR
Party 1
Terra
Terra
Silver II
Shadeh
Terra
Silver II
Level 89
God Stats
4W - 2L
1,553 SR
Queue Stats
238W - 234L
1,035 MMR
Party 1
Tiamat
Tiamat
Silver II
Shrobber
Tiamat
Silver II
Level 158
God Stats
120W - 141L
1,524 SR
Queue Stats
336W - 340L
1,071 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,529 SR
1,047 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,466 SR
1,321 MMR
Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
 
Baron Samedi
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver V
 
Kali
Silver V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
KanekkiKun
Chang'e
Gold V
Level 105
God Stats
249W - 210L
1,579 SR
Queue Stats
426W - 433L
1,119 MMR
Solo
Cupid
Cupid
Silver II
marioinaki2331
Cupid
Silver II
Level 85
God Stats
2W - 3L
1,251 SR
Queue Stats
29W - 36L
988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
1 / 3 / 2
4,998
500
4,790
10,260
3,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
DeJaVu42
Chronos
10
1 / 1 / 1
6,267
627
6,485
7,163
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
7
0 / 4 / 1
4,526
453
4,273
7,421
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Shadeh
Terra
7
1 / 3 / 0
5,004
500
2,629
8,928
4,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
Shrobber
Tiamat
9
2 / 3 / 1
5,250
525
4,321
5,831
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LancelotXbalanqueBastetThoth

VS

Bans
IshtarHadesAtlasKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 2 / 1
6,131
613
4,868
9,153
4,603
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
 
Baron Samedi
8
1 / 0 / 8
5,908
591
4,432
8,039
6,564
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
 
Kali
10
2 / 2 / 4
5,821
582
3,257
9,025
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
KanekkiKun
Chang'e
9
1 / 1 / 4
5,777
578
5,958
6,017
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 0 / 2
6,915
692
8,026
7,596
2,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
12
14
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
2
1
0.75
W
Baron Samedi
 
Baron Samedi
1
0
8
5
W
Kali
 
Kali
2
2
4
2
L
Ne Zha
1
3
2
0.67
L
Chronos
DeJaVu42
Chronos
1
1
1
1.5
W
Chang'e
KanekkiKun
Chang'e
1
1
4
3
L
Rama
0
4
1
0.13
L
Terra
Shadeh
Terra
1
3
0
0.33
L
Tiamat
Shrobber
Tiamat
2
3
1
0.83
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,498
Damage
26,541
39,603
Taken
39,830
16,925
Mitigated
19,299
10,476
Healing
18,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,868
583
0
4,336
9,153
4,603
0
5,940
3,213
0
35,958
W
Baron Samedi
 
Baron Samedi
4,432
1,057
1,332
3,874
8,039
6,564
200
3,230
4,809
16,063
2,336
W
Kali
 
Kali
3,257
1,429
0
1,495
9,025
3,725
0
2,243
6,782
0
35,500
L
Ne Zha
4,790
1,367
0
1,543
10,260
3,708
0
2,589
7,671
19
32,552
L
Chronos
DeJaVu42
Chronos
6,485
2,170
0
2,873
7,163
2,620
1,572
524
6,639
43,360
0
W
Chang'e
KanekkiKun
Chang'e
5,958
421
773
2,837
6,017
2,002
1,020
1,860
4,157
37,273
0
L
Rama
4,273
2,559
0
1,165
7,421
1,963
0
781
6,640
0
28,107
L
Terra
Shadeh
Terra
2,629
480
1,219
2,419
8,928
4,606
0
3,035
5,893
11,434
0
L
Tiamat
Shrobber
Tiamat
4,321
438
0
1,257
5,831
4,028
338
3,224
2,607
32,533
0
W
8,026
5,065
234
3,674
7,596
2,405
220
951
6,645
0
45,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,045
Gold Earned
30,552
258
Minions Killed
277
0
Camps Cleared
0
969,144
Distance Traveled
984,854
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,131
613
61
6
0
198,858
3
W
Baron Samedi
5,908
591
20
2
0
179,184
3
W
Kali
5,821
582
55
6
0
223,237
2
L
Ne Zha
4,998
500
49
5
0
225,793
2
L
Chronos
6,267
627
85
9
0
185,559
0
W
Chang'e
5,777
578
59
6
0
199,735
5
L
Rama
4,526
453
47
5
0
159,464
2
L
Terra
5,004
500
15
2
0
224,788
5
L
Tiamat
5,250
525
62
6
0
173,540
2
W
Cupid
6,915
692
82
8
0
183,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role