Player Matchup

Shiva
Shiva
Bronze V
DeathsMorality
Shiva
Bronze V
Level 140
God Stats
7W - 5L
1,434 SR
Queue Stats
17W - 10L
1,407 MMR
Party 1
Sobek
Sobek
Bronze III
TheBurialReefer7
Sobek
Bronze III
Level 108
God Stats
1W - 0L
1,331 SR
Queue Stats
3W - 2L
1,441 MMR
Party 1
Neith
Neith
Platinum IV
moises brito
Neith
Platinum IV
Level 160
God Stats
1W - 0L
1,675 SR
Queue Stats
75W - 79L
1,481 MMR
Solo
Nemesis
Nemesis
Bronze III
monkey_29488
Nemesis
Bronze III
Level 127
God Stats
3W - 0L
1,763 SR
Queue Stats
13W - 15L
1,442 MMR
Party 2
Janus
Janus
Bronze III
tbnrfrags493
Janus
Bronze III
Level 93
God Stats
3W - 4L
1,523 SR
Queue Stats
13W - 15L
1,508 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,545 SR
1,456 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,576 SR
1,456 MMR
Agni
Agni
Gold II
ATEternal
Agni
Gold II
Level 122
God Stats
11W - 8L
1,660 SR
Queue Stats
85W - 91L
1,487 MMR
Solo
Hachiman
Hachiman
Gold III
OONovaNinJaH
Hachiman
Gold III
Level 103
God Stats
6W - 9L
1,515 SR
Queue Stats
158W - 150L
1,442 MMR
Solo
Achilles
Achilles
Bronze V
OfeeliaBusch
Achilles
Bronze V
Level 59
God Stats
0W - 1L
1,452 SR
Queue Stats
2W - 2L
1,454 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Xono Uberaus
Tsukuyomi
Silver I
Level 142
God Stats
3W - 4L
1,599 SR
Queue Stats
74W - 80L
1,421 MMR
Solo
Horus
Horus
Gold IV
xPsychoKillerrx
Horus
Gold IV
Level 118
God Stats
25W - 19L
1,652 SR
Queue Stats
291W - 305L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
9,027
694
10,832
11,944
7,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 1 / 6
6,972
536
3,535
12,512
12,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 0 / 6
7,966
613
6,181
6,439
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
monkey_29488
Nemesis
11
2 / 2 / 6
7,119
548
8,251
10,425
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 7
7,893
607
13,482
5,718
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasKing ArthurGuan YuYu Huang

VS

Bans
CupidLancelotGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 3 / 1
5,571
429
5,513
8,662
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
OONovaNinJaH
Hachiman
10
0 / 3 / 1
5,884
453
4,059
8,754
2,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
OfeeliaBusch
Achilles
9
0 / 5 / 0
5,185
399
4,239
13,855
8,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Xono Uberaus
Tsukuyomi
9
3 / 7 / 0
6,077
467
4,685
14,166
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 3
5,817
447
4,603
14,401
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
21
Kills
4
4
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
1
3
1
0.5
W
7
0
2
8
L
Hachiman
OONovaNinJaH
Hachiman
0
3
1
0.17
L
Achilles
OfeeliaBusch
Achilles
0
5
0
0
W
1
1
6
4
L
Tsukuyomi
Xono Uberaus
Tsukuyomi
3
7
0
0.43
W
6
0
6
9
W
Nemesis
monkey_29488
Nemesis
2
2
6
2.5
W
5
1
7
8.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,281
Damage
23,099
47,038
Taken
59,838
29,204
Mitigated
30,299
13,711
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
5,513
771
0
625
8,662
3,266
0
4,208
4,216
36,823
0
W
10,832
2,421
0
5,474
11,944
7,554
198
781
11,163
0
65,235
L
Hachiman
OONovaNinJaH
Hachiman
4,059
1,851
0
1,464
8,754
2,883
0
2,369
6,277
0
41,129
L
Achilles
OfeeliaBusch
Achilles
4,239
783
0
4,202
13,855
8,493
0
2,136
11,659
0
33,594
W
3,535
341
0
3,383
12,512
12,545
170
2,081
10,431
13,809
0
L
Tsukuyomi
Xono Uberaus
Tsukuyomi
4,685
1,091
0
3,496
14,166
5,430
0
2,156
11,850
0
31,828
W
6,181
2,255
0
2,527
6,439
2,665
1,780
539
5,690
0
49,764
W
Nemesis
monkey_29488
Nemesis
8,251
4,475
0
1,305
10,425
4,087
253
883
9,542
0
46,687
W
13,482
1,723
0
1,022
5,718
2,353
435
1,229
4,489
56,270
0
L
4,603
2,300
280
4,304
14,401
10,227
0
5,340
8,819
0
17,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,977
Gold Earned
28,534
393
Minions Killed
243
0
Camps Cleared
0
1,291,488
Distance Traveled
1,154,574
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,571
429
60
5
0
225,440
3
W
Shiva
9,027
694
119
9
0
263,736
0
L
Hachiman
5,884
453
67
5
0
231,287
1
L
Achilles
5,185
399
36
3
0
218,597
4
W
Sobek
6,972
536
22
2
0
264,007
0
L
Tsukuyomi
6,077
467
55
4
0
242,022
0
W
Neith
7,966
613
90
7
0
245,175
2
W
Nemesis
7,119
548
69
5
0
265,630
5
W
Janus
7,893
607
93
7
0
252,940
0
L
Horus
5,817
447
25
2
0
237,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role