Player Matchup

Mulan
Mulan
Silver IV
Furxan
Mulan
Silver IV
Level 89
God Stats
3W - 2L
1,539 SR
Queue Stats
57W - 72L
714 MMR
Solo
Odin
Odin
Silver II
MrGarfield
Odin
Silver II
Level 138
God Stats
3W - 2L
1,534 SR
Queue Stats
82W - 107L
971 MMR
Solo
Bakasura
Bakasura
Bronze II
TheStrongesTr
Bakasura
Bronze II
Level 68
God Stats
2W - 0L
1,790 SR
Queue Stats
14W - 25L
860 MMR
Solo
Xbalanque
Xbalanque
Silver III
Xx-Jok3Rs
Xbalanque
Silver III
Level 124
God Stats
25W - 9L
1,785 SR
Queue Stats
140W - 147L
947 MMR
Solo
Janus
Janus
Silver III
leroidup90
Janus
Silver III
Level 104
God Stats
4W - 3L
1,617 SR
Queue Stats
74W - 88L
875 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,653 SR
873 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,422 SR
967 MMR
Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver I
Deeps-971
Shiva
Silver I
Level 101
God Stats
1W - 2L
1,694 SR
Queue Stats
332W - 342L
1,268 MMR
Party 1
Charybdis
Charybdis
Silver II
ZoOuGaTaga93
Charybdis
Silver II
Level 104
God Stats
12W - 8L
1,365 SR
Queue Stats
315W - 326L
925 MMR
Party 1
Thoth
Thoth
Bronze II
petplay971
Thoth
Bronze II
Level 127
God Stats
0W - 1L
1,134 SR
Queue Stats
152W - 185L
160 MMR
Solo
Hercules
Hercules
Silver III
uJIJIapuoH
Hercules
Silver III
Level 100
God Stats
49W - 55L
1,418 SR
Queue Stats
529W - 536L
983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Furxan
Mulan
17
4 / 2 / 8
11,349
567
14,973
22,970
21,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 0 / 12
9,611
481
4,356
13,940
15,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
TheStrongesTr
Bakasura
19
5 / 2 / 5
12,067
603
15,234
17,850
9,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
Xx-Jok3Rs
Xbalanque
17
6 / 3 / 8
11,357
568
19,889
16,937
7,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
17
7 / 1 / 5
11,503
575
16,270
9,581
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AwilixKaliSusanoVulcanJormungandr

VS

Bans
CabrakanRavanaAphroditeHadesIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
1 / 3 / 1
9,899
495
8,231
19,155
7,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Deeps-971
Shiva
15
4 / 2 / 0
10,087
504
8,445
17,670
16,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
ZoOuGaTaga93
Charybdis
15
1 / 7 / 2
9,245
462
9,704
17,577
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
11
0 / 8 / 0
7,389
369
2,750
14,871
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
uJIJIapuoH
Hercules
14
1 / 4 / 1
9,234
462
9,560
26,287
18,150
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
23
Kills
7
8
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
1
0.5
L
Shiva
Deeps-971
Shiva
4
2
0
2
W
Mulan
Furxan
Mulan
4
2
8
4
W
1
0
12
7
W
Bakasura
TheStrongesTr
Bakasura
5
2
5
3.75
W
Xbalanque
Xx-Jok3Rs
Xbalanque
6
3
8
3.33
L
Charybdis
ZoOuGaTaga93
Charybdis
1
7
2
0.29
W
Janus
7
1
5
9.5
L
Thoth
0
8
0
0
L
Hercules
uJIJIapuoH
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,722
Damage
38,690
81,278
Taken
95,560
57,234
Mitigated
53,547
28,990
Healing
21,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,231
5,813
0
3,498
19,155
7,575
1,188
3,577
13,872
0
91,859
L
Shiva
Deeps-971
Shiva
8,445
1,920
953
5,266
17,670
16,128
0
2,714
14,776
2,624
45,913
W
Mulan
Furxan
Mulan
14,973
1,900
0
10,213
22,970
21,014
1,584
1,929
21,041
228
86,058
W
4,356
653
678
3,856
13,940
15,786
461
768
13,172
67
30,012
W
Bakasura
TheStrongesTr
Bakasura
15,234
9,825
0
4,904
17,850
9,443
2,778
362
17,488
0
99,534
W
Xbalanque
Xx-Jok3Rs
Xbalanque
19,889
7,251
0
5,909
16,937
7,006
5,241
753
16,184
0
99,991
L
Charybdis
ZoOuGaTaga93
Charybdis
9,704
4,873
0
3,696
17,577
6,011
0
2,183
15,314
0
73,144
W
Janus
16,270
915
1,100
2,330
9,581
3,985
1,915
282
9,299
91,136
0
L
Thoth
2,750
454
260
666
14,871
5,683
0
1,615
12,847
41,995
0
L
Hercules
uJIJIapuoH
Hercules
9,560
3,864
310
6,887
26,287
18,150
0
6,476
18,861
0
57,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,887
Gold Earned
45,854
683
Minions Killed
535
0
Camps Cleared
0
2,025,911
Distance Traveled
1,897,387
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,899
495
147
7
0
427,257
5
L
Shiva
10,087
504
65
3
0
401,606
0
W
Mulan
11,349
567
155
8
0
396,172
3
W
Odin
9,611
481
41
2
0
391,087
4
W
Bakasura
12,067
603
201
10
0
466,177
6
W
Xbalanque
11,357
568
152
8
0
380,635
3
L
Charybdis
9,245
462
138
7
0
330,092
0
W
Janus
11,503
575
134
7
0
391,840
4
L
Thoth
7,389
369
63
3
0
340,830
2
L
Hercules
9,234
462
122
6
0
397,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role