Player Matchup

Chang'e
Chang'e
EeyoreLabyrinth
Chang'e
Level 160
God Stats
1W - 3L
1,322 SR
Queue Stats
433W - 541L
1,408 Elo+
Solo
Lancelot
Lancelot
EleosOnline
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,435 Elo+
Solo
Medusa
Medusa
Vitzzz13
Medusa
Level 115
God Stats
0W - 7L
1,219 SR
Queue Stats
131W - 154L
1,348 Elo+
Solo
Nox
Nox
alex_killz016
Nox
Level 27
God Stats
1W - 1L
1,681 SR
Queue Stats
13W - 16L
1,374 Elo+
Solo
Atlas
Atlas
xlTrippy
Atlas
Level 77
God Stats
1W - 2L
1,319 SR
Queue Stats
31W - 28L
1,383 Elo+
Solo
Team Averages
Level 89
1,408 SR
1,389 Elo+

VS

Team Averages
Level 84
1,372 SR
1,373 Elo+
Terra
Terra
AngelSoulChild
Terra
Level 137
God Stats
1W - 2L
1,441 SR
Queue Stats
109W - 118L
1,442 Elo+
Party 1
Chiron
Chiron
HellfireVegas
Chiron
Level 109
God Stats
6W - 3L
1,585 SR
Queue Stats
386W - 409L
1,371 Elo+
Party 1
Yu Huang
Yu Huang
asmodeus4414
Yu Huang
Level 61
God Stats
4W - 3L
1,526 SR
Queue Stats
241W - 236L
1,336 Elo+
Solo
Ymir
Ymir
jbsamuca
Ymir
Level 69
God Stats
1W - 0L
1,196 SR
Queue Stats
79W - 71L
1,368 Elo+
Solo
Sol
Sol
在木兰花开的边疆
Sol
Level 43
God Stats
1W - 2L
1,110 SR
Queue Stats
56W - 64L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
9,100
700
8,413
14,902
8,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
EleosOnline
Lancelot
17
8 / 9 / 2
10,078
775
16,288
23,667
16,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Vitzzz13
Medusa
17
2 / 8 / 5
9,663
743
16,423
18,499
8,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 8
9,728
748
13,103
11,665
5,972
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
xlTrippy
Atlas
14
1 / 8 / 5
9,035
695
12,330
25,494
29,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 29
11,719
901
13,161
24,393
17,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 12
9,793
753
13,196
16,381
7,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Yu Huang
asmodeus4414
Yu Huang
16
7 / 4 / 14
10,754
827
14,972
11,176
5,273
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
17
1 / 2 / 22
9,936
764
8,467
15,447
15,631
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
22 / 3 / 13
13,619
1,048
34,535
23,138
11,598
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
125
16
Kills
35
35
Deaths
16
26
Assists
90
Player
Kills
Deaths
Assists
KDA
W
2
1
29
16.5
L
3
5
6
1.2
L
Lancelot
EleosOnline
Lancelot
8
9
2
1
W
3
6
12
1.5
L
Medusa
Vitzzz13
Medusa
2
8
5
0.56
L
2
5
8
1.2
W
Yu Huang
asmodeus4414
Yu Huang
7
4
14
3.5
W
Ymir
1
2
22
6
L
Atlas
xlTrippy
Atlas
1
8
5
0.44
W
22
3
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,557
Damage
84,331
94,227
Taken
90,535
69,369
Mitigated
57,590
25,552
Healing
50,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,161
1,520
13,017
14,272
24,393
17,340
819
8,373
16,020
23,054
0
L
8,413
351
5,816
4,548
14,902
8,710
135
11,014
3,888
17,922
0
L
Lancelot
EleosOnline
Lancelot
16,288
4,065
1,323
5,178
23,667
16,103
0
16,598
7,069
0
25,451
W
13,196
5,728
2,099
3,039
16,381
7,748
2,247
6,075
10,306
0
22,470
L
Medusa
Vitzzz13
Medusa
16,423
5,927
457
1,954
18,499
8,937
275
15,766
2,733
0
40,355
L
13,103
1,465
1,026
779
11,665
5,972
489
10,623
1,042
21,548
0
W
Yu Huang
asmodeus4414
Yu Huang
14,972
2,855
2,390
1,372
11,176
5,273
1,667
4,063
7,113
27,998
0
W
Ymir
8,467
913
1,070
1,766
15,447
15,631
683
5,498
9,949
21,683
0
L
Atlas
xlTrippy
Atlas
12,330
4,448
897
3,574
25,494
29,647
0
17,134
8,360
23,229
0
W
34,535
15,821
576
10,581
23,138
11,598
3,456
9,837
13,301
65,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,604
Gold Earned
55,821
121
Minions Killed
151
0
Camps Cleared
0
1,009,423
Distance Traveled
1,190,489
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,719
901
27
2
0
297,792
0
L
Chang'e
9,100
700
10
1
0
230,935
0
L
Lancelot
10,078
775
21
2
0
227,404
0
W
Chiron
9,793
753
17
1
0
217,473
1
L
Medusa
9,663
743
45
3
0
198,060
1
L
Nox
9,728
748
22
2
0
186,895
0
W
Yu Huang
10,754
827
35
3
0
208,205
0
W
Ymir
9,936
764
17
1
0
239,698
0
L
Atlas
9,035
695
23
2
0
166,129
0
W
Sol
13,619
1,048
55
4
0
227,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role