Player Matchup

Neith
Neith
Callbaseka
Neith
Level 35
God Stats
7W - 4L
1,473 SR
Queue Stats
183W - 222L
1,377 Elo+
Party 1
Hachiman
Hachiman
Necr0defl0rat0r
Hachiman
Level 135
God Stats
4W - 4L
1,337 SR
Queue Stats
349W - 360L
1,457 Elo+
Party 1
Horus
Horus
Schnauzze
Horus
Level 156
God Stats
15W - 20L
1,466 SR
Queue Stats
1,097W - 1,073L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
jokerhd157
Cernunnos
Level 106
God Stats
6W - 7L
1,518 SR
Queue Stats
318W - 300L
1,406 Elo+
Solo
Ymir
Ymir
m3rlinoDino
Ymir
Level 28
God Stats
3W - 1L
1,786 SR
Queue Stats
327W - 386L
1,354 Elo+
Party 2
Team Averages
Level 92
1,516 SR
1,414 Elo+

VS

Team Averages
Level 87
1,534 SR
1,444 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
HeckinGudBoi
Raijin
Level 60
God Stats
0W - 3L
1,228 SR
Queue Stats
62W - 81L
1,391 Elo+
Solo
Hera
Hera
Marvelboylkl
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,383 Elo+
Solo
Chang'e
Chang'e
shved
Chang'e
Level 140
God Stats
5W - 2L
1,944 SR
Queue Stats
166W - 175L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
8 / 2 / 14
10,731
767
16,912
13,719
7,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
18
11 / 3 / 9
10,856
775
21,818
14,345
8,473
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Horus
Schnauzze
Horus
16
3 / 2 / 20
9,881
706
8,646
18,073
20,015
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
jokerhd157
Cernunnos
20
5 / 2 / 16
11,525
823
20,216
15,883
8,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 4 / 19
9,000
643
4,720
21,176
23,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 4 / 4
9,226
659
21,031
18,167
8,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
 
Cthulhu
14
1 / 7 / 6
8,610
615
12,625
20,440
24,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Raijin
18
5 / 4 / 3
10,686
763
11,289
13,851
5,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 5 / 5
9,390
671
10,950
10,336
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
shved
Chang'e
14
1 / 7 / 4
8,472
605
3,921
15,304
7,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
35
27
Kills
13
13
Deaths
27
78
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
4
4
1.5
L
Cthulhu
 
Cthulhu
1
7
6
0.57
W
Neith
8
2
14
7.5
L
Raijin
5
4
3
1.63
L
2
5
5
0.9
W
Hachiman
11
3
9
5.17
W
Horus
Schnauzze
Horus
3
2
20
6.5
W
Cernunnos
jokerhd157
Cernunnos
5
2
16
6.5
W
0
4
19
2.38
L
Chang'e
shved
Chang'e
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,312
Damage
59,816
83,196
Taken
78,098
69,192
Mitigated
50,032
45,149
Healing
28,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
21,031
2,780
2,776
6,257
18,167
8,803
223
1,225
16,942
37,951
0
L
Cthulhu
 
Cthulhu
12,625
429
2,540
3,331
20,440
24,127
0
1,677
18,763
14,797
0
W
Neith
16,912
4,265
2,663
4,084
13,719
7,914
1,757
11,551
1,986
0
32,403
L
Raijin
11,289
1,456
979
2,479
13,851
5,943
706
377
13,474
29,533
0
L
10,950
1,501
340
400
10,336
3,902
364
250
10,086
21,877
0
W
Hachiman
21,818
13,772
2,062
1,641
14,345
8,473
535
11,526
2,683
0
31,899
W
Horus
Schnauzze
Horus
8,646
3,584
14,297
8,109
18,073
20,015
347
12,192
5,569
0
12,082
W
Cernunnos
jokerhd157
Cernunnos
20,216
10,265
2,661
5,173
15,883
8,894
1,296
9,850
5,903
0
53,301
W
4,720
661
2,708
1,751
21,176
23,896
231
13,372
7,239
13,021
0
L
Chang'e
shved
Chang'e
3,921
755
6,507
2,835
15,304
7,257
766
1,191
14,113
9,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,993
Gold Earned
46,384
146
Minions Killed
123
0
Camps Cleared
0
1,264,345
Distance Traveled
1,103,122
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,226
659
24
2
0
254,113
0
L
Cthulhu
8,610
615
20
1
0
236,224
0
W
Neith
10,731
767
29
2
0
252,892
0
L
Raijin
10,686
763
49
4
0
186,360
0
L
Hera
9,390
671
20
1
0
225,251
0
W
Hachiman
10,856
775
18
1
0
255,360
0
W
Horus
9,881
706
9
1
0
267,658
0
W
Cernunnos
11,525
823
75
5
0
261,824
5
W
Ymir
9,000
643
15
1
0
226,611
0
L
Chang'e
8,472
605
10
1
0
201,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role