Player Matchup

Ymir
Ymir
AesirJohnson
Ymir
Level 49
God Stats
2W - 8L
1,242 SR
Queue Stats
13W - 29L
1,254 Elo+
Party 2
Danzaburou
Danzaburou
FriendyKiller03
Danzaburou
Level 83
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 17L
1,231 Elo+
Solo
Chaac
Chaac
shakeandbake357
Chaac
Level 46
God Stats
2W - 4L
1,423 SR
Queue Stats
13W - 26L
1,270 Elo+
Party 2
Team Averages
Level 59
1,388 SR
1,252 Elo+

VS

Team Averages
Level 87
1,517 SR
1,425 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Chaos4hire2016
Hades
Level 73
God Stats
56W - 66L
1,414 SR
Queue Stats
100W - 179L
1,293 Elo+
Solo
Kali
Kali
DarKShaDoW101598
Kali
Level 101
God Stats
1W - 0L
1,635 SR
Queue Stats
38W - 44L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,282
660
4,703
11,569
7,770
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
FriendyKiller03
Danzaburou
9
1 / 7 / 3
5,729
716
4,406
10,015
3,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 8 / 1
5,428
679
7,255
13,961
7,634
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
7 / 0 / 14
8,019
1,002
15,543
7,207
2,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 4 / 15
6,600
825
5,996
9,172
6,554
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
12 / 0 / 9
8,641
1,080
10,704
8,890
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
4
Kills
21
21
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
0
14
14
L
1
6
2
0.33
W
2
4
15
2.38
W
12
0
9
16.5
L
Danzaburou
FriendyKiller03
Danzaburou
1
7
3
0.36
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,364
Damage
32,243
35,545
Taken
25,269
18,975
Mitigated
13,963
3,073
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,543
7,414
0
2,945
7,207
2,992
1,012
1,790
5,417
0
37,734
L
4,703
1,024
0
678
11,569
7,770
0
1,366
10,203
10,963
0
W
5,996
694
271
2,011
9,172
6,554
470
2,738
6,434
16,791
0
W
10,704
5,648
0
5,529
8,890
4,417
857
595
8,295
0
29,997
L
Danzaburou
FriendyKiller03
Danzaburou
4,406
1,831
185
520
10,015
3,571
0
2,214
7,801
0
11,937
L
7,255
1,664
218
1,472
13,961
7,634
0
2,416
11,545
0
15,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,439
Gold Earned
23,260
58
Minions Killed
103
0
Camps Cleared
6
346,317
Distance Traveled
401,745
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,019
1,002
48
6
1
119,407
1
L
Ymir
5,282
660
7
1
0
117,002
1
W
Hades
6,600
825
24
3
0
116,314
1
W
Kali
8,641
1,080
31
4
5
166,024
1
L
Danzaburou
5,729
716
32
4
0
109,129
1
L
Chaac
5,428
679
19
2
0
120,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role