Player Matchup

Bacchus
Bacchus
JluanPR
Bacchus
Level 127
God Stats
4W - 5L
1,336 SR
Queue Stats
478W - 529L
1,419 Elo+
Party 2
Loki
Loki
MrBarry12
Loki
Level 128
God Stats
9W - 6L
1,487 SR
Queue Stats
71W - 82L
1,441 Elo+
Solo
Skadi
Skadi
OfelipePR
Skadi
Level 158
God Stats
11W - 11L
1,453 SR
Queue Stats
1,095W - 1,118L
1,452 Elo+
Party 2
Chang'e
Chang'e
elbaiabr
Chang'e
Level 129
God Stats
25W - 16L
1,540 SR
Queue Stats
979W - 1,033L
1,442 Elo+
Solo
Ah Puch
Ah Puch
fourguard
Ah Puch
Level 149
God Stats
3W - 3L
1,753 SR
Queue Stats
322W - 270L
1,531 Elo+
Solo
Team Averages
Level 138
1,514 SR
1,457 Elo+

VS

Team Averages
Level 94
1,601 SR
1,508 Elo+
Cthulhu
Cthulhu
Chroms
Cthulhu
Level 81
God Stats
9W - 7L
1,594 SR
Queue Stats
158W - 177L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
Jordy YT3713
Cernunnos
Level 122
God Stats
3W - 1L
1,718 SR
Queue Stats
276W - 285L
1,495 Elo+
Solo
Bellona
Bellona
Leorick
Bellona
Level 81
God Stats
7W - 7L
1,543 SR
Queue Stats
242W - 304L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hauterSPN
Morgan Le Fay
Level 125
God Stats
9W - 24L
1,286 SR
Queue Stats
300W - 306L
1,434 Elo+
Solo
Thanatos
Thanatos
ivan2501
Thanatos
Level 62
God Stats
5W - 2L
1,865 SR
Queue Stats
236W - 120L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JluanPR
Bacchus
15
1 / 3 / 8
9,902
450
6,722
17,320
26,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
18
7 / 3 / 5
11,167
508
8,999
19,026
8,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
OfelipePR
Skadi
10
1 / 3 / 0
7,806
355
3,539
7,676
2,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
elbaiabr
Chang'e
17
5 / 5 / 3
10,997
500
17,010
23,116
10,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
fourguard
Ah Puch
18
2 / 4 / 5
11,310
514
20,458
18,235
15,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chroms
Cthulhu
17
1 / 1 / 7
11,726
533
11,634
17,651
21,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Jordy YT3713
Cernunnos
19
3 / 3 / 5
12,655
575
16,750
17,278
8,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Leorick
Bellona
17
1 / 4 / 6
11,249
511
11,607
23,545
25,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
hauterSPN
Morgan Le Fay
18
6 / 4 / 5
12,324
560
13,383
15,666
8,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ivan2501
Thanatos
19
6 / 4 / 3
12,277
558
11,358
21,910
10,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
16
Kills
17
18
Deaths
16
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chroms
Cthulhu
1
1
7
4.5
L
Bacchus
JluanPR
Bacchus
1
3
8
1.67
W
Cernunnos
Jordy YT3713
Cernunnos
3
3
5
1.83
W
Bellona
Leorick
Bellona
1
4
6
1
L
Loki
7
3
5
3.17
L
Skadi
OfelipePR
Skadi
1
3
0
0.33
L
Chang'e
elbaiabr
Chang'e
5
5
3
1.3
L
Ah Puch
fourguard
Ah Puch
2
4
5
1.13
W
Morgan Le Fay
hauterSPN
Morgan Le Fay
6
4
5
2.13
W
Thanatos
ivan2501
Thanatos
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,728
Damage
64,732
85,373
Taken
96,050
63,882
Mitigated
73,529
25,391
Healing
33,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chroms
Cthulhu
11,634
1,783
1,272
2,604
17,651
21,000
680
6,879
10,772
60,885
5,222
L
Bacchus
JluanPR
Bacchus
6,722
935
89
2,792
17,320
26,994
0
6,314
11,006
34,877
3,199
W
Cernunnos
Jordy YT3713
Cernunnos
16,750
7,830
0
4,691
17,278
8,666
2,877
8,639
8,639
0
127,590
W
Bellona
Leorick
Bellona
11,607
4,385
308
5,037
23,545
25,394
1,417
16,003
7,542
0
69,654
L
Loki
8,999
2,622
0
6,576
19,026
8,328
0
3,718
15,308
0
87,857
L
Skadi
OfelipePR
Skadi
3,539
1,499
0
510
7,676
2,477
0
1,813
5,863
0
43,031
L
Chang'e
elbaiabr
Chang'e
17,010
1,636
999
7,244
23,116
10,828
0
8,058
15,058
95,150
0
L
Ah Puch
fourguard
Ah Puch
20,458
1,046
0
7,181
18,235
15,255
264
4,461
13,774
100,018
0
W
Morgan Le Fay
hauterSPN
Morgan Le Fay
13,383
2,091
139
3,185
15,666
8,143
726
8,600
7,066
85,848
0
W
Thanatos
ivan2501
Thanatos
11,358
3,865
0
16,176
21,910
10,326
3,615
4,360
17,550
0
115,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,182
Gold Earned
60,231
569
Minions Killed
672
0
Camps Cleared
0
1,863,090
Distance Traveled
2,101,611
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,726
533
108
5
0
438,026
3
L
Bacchus
9,902
450
56
3
0
428,016
2
W
Cernunnos
12,655
575
183
8
0
408,289
4
W
Bellona
11,249
511
125
6
0
382,683
0
L
Loki
11,167
508
120
5
0
468,362
5
L
Skadi
7,806
355
73
3
0
214,081
5
L
Chang'e
10,997
500
164
7
0
375,420
7
L
Ah Puch
11,310
514
156
7
0
377,211
0
W
Morgan Le Fay
12,324
560
113
5
0
409,686
4
W
Thanatos
12,277
558
143
7
0
462,927
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role