Player Matchup

Hachiman
Hachiman
HeHeGiga
Hachiman
Level 69
God Stats
0W - 1L
1,538 SR
Queue Stats
2W - 5L
1,394 Elo+
Party 1
Pele
Pele
SessizKraL
Pele
Level 157
God Stats
7W - 5L
1,543 SR
Queue Stats
262W - 237L
1,564 Elo+
Party 2
Hel
Hel
Sponsoroyun
Hel
Level 159
God Stats
10W - 4L
1,790 SR
Queue Stats
315W - 302L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
joeywad
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,127 Elo+
Party 1
Raijin
Raijin
popogotswag
Raijin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,549 Elo+
Party 1
Team Averages
Level 105
1,574 SR
1,437 Elo+

VS

Team Averages
Level 112
1,535 SR
1,540 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
D4rkMus3
Nu Wa
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,616 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Kokomrtka
Morgan Le Fay
Level 105
God Stats
1W - 0L
1,586 SR
Queue Stats
9W - 6L
1,574 Elo+
Party 3
Geb
Geb
OhhhMyGod
Geb
Level 119
God Stats
10W - 7L
1,716 SR
Queue Stats
315W - 310L
1,544 Elo+
Solo
Arachne
Arachne
Schnauzze
Arachne
Level 156
God Stats
33W - 47L
1,374 SR
Queue Stats
1,097W - 1,073L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HeHeGiga
Hachiman
20
4 / 4 / 11
12,071
710
26,082
21,814
11,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
4 / 6 / 9
11,625
684
19,795
22,460
10,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 4 / 10
10,252
603
12,618
24,978
22,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
joeywad
Danzaburou
19
6 / 4 / 5
11,758
692
18,283
21,228
11,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
17
1 / 5 / 10
10,983
646
15,412
21,563
11,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
5 / 3 / 11
11,404
671
7,258
16,538
10,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
D4rkMus3
Nu Wa
20
5 / 2 / 12
12,188
717
18,434
17,020
9,131
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Kokomrtka
Morgan Le Fay
20
3 / 4 / 14
12,237
720
34,306
24,903
15,776
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
2 / 3 / 15
12,080
711
20,054
27,519
29,438
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Schnauzze
Arachne
19
6 / 3 / 13
11,973
704
16,765
27,242
25,559
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
86
15
Kills
21
23
Deaths
15
45
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
3
11
3.5
W
Nu Wa
D4rkMus3
Nu Wa
5
2
12
5.5
L
Hachiman
HeHeGiga
Hachiman
4
4
11
2.38
W
Morgan Le Fay
Kokomrtka
Morgan Le Fay
3
4
14
2.5
W
2
3
15
3.17
W
Arachne
Schnauzze
Arachne
6
3
13
4.17
L
4
6
9
1.42
L
0
4
10
1.25
L
Danzaburou
joeywad
Danzaburou
6
4
5
2.13
L
Raijin
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,190
Damage
96,817
112,043
Taken
113,222
66,892
Mitigated
90,167
63,894
Healing
60,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,258
1,159
25,520
8,765
16,538
10,263
559
3,960
12,578
16,360
0
W
Nu Wa
D4rkMus3
Nu Wa
18,434
4,124
1,217
1,372
17,020
9,131
2,296
4,262
12,758
42,453
0
L
Hachiman
HeHeGiga
Hachiman
26,082
11,315
2,742
5,440
21,814
11,188
1,730
16,949
4,865
0
62,089
W
Morgan Le Fay
Kokomrtka
Morgan Le Fay
34,306
3,289
2,342
4,667
24,903
15,776
2,479
6,681
18,222
65,852
0
W
20,054
538
3,643
5,556
27,519
29,438
504
5,704
21,815
37,072
0
W
Arachne
Schnauzze
Arachne
16,765
12,739
2,576
4,920
27,242
25,559
1,510
7,423
19,819
0
28,201
L
19,795
2,413
1,321
5,766
22,460
10,005
1,625
17,968
4,492
0
50,492
L
12,618
35
21,524
15,836
24,978
22,826
342
13,768
11,210
30,726
0
L
Danzaburou
joeywad
Danzaburou
18,283
6,422
1,736
6,861
21,228
11,159
2,666
14,534
6,694
0
46,162
L
Raijin
15,412
1,334
123
2,545
21,563
11,714
385
16,833
4,730
41,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,689
Gold Earned
59,882
274
Minions Killed
175
0
Camps Cleared
0
1,537,838
Distance Traveled
1,727,380
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,404
671
23
1
0
315,244
0
W
Nu Wa
12,188
717
59
3
0
356,866
1
L
Hachiman
12,071
710
65
4
0
328,915
0
W
Morgan Le Fay
12,237
720
53
3
0
355,724
1
W
Geb
12,080
711
13
1
0
346,261
0
W
Arachne
11,973
704
27
2
0
353,285
2
L
Pele
11,625
684
55
3
0
306,226
0
L
Hel
10,252
603
44
3
0
342,478
0
L
Danzaburou
11,758
692
56
3
0
293,626
0
L
Raijin
10,983
646
54
3
0
266,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role