Player Matchup

Anubis
Anubis
CostaNostrass
Anubis
Level 32
God Stats
5W - 7L
1,205 SR
Queue Stats
65W - 94L
1,389 Elo+
Solo
Ishtar
Ishtar
Murphdaddy999
Ishtar
Level 146
God Stats
2W - 8L
1,361 SR
Queue Stats
94W - 95L
1,450 Elo+
Party 2
Yemoja
Yemoja
PapaPlantains
Yemoja
Level 94
God Stats
4W - 2L
1,609 SR
Queue Stats
175W - 197L
1,371 Elo+
Party 2
Shiva
Shiva
kingdice1233912
Shiva
Level 125
God Stats
8W - 5L
1,708 SR
Queue Stats
329W - 347L
1,552 Elo+
Party 2
Arachne
Arachne
xMOBxSaVaGeCORE
Arachne
Level 126
God Stats
7W - 7L
1,592 SR
Queue Stats
83W - 91L
1,480 Elo+
Solo
Team Averages
Level 105
1,495 SR
1,448 Elo+

VS

Team Averages
Level 89
1,608 SR
1,514 Elo+
Ra
Ra
Cosmic_Aneyhys
Ra
Level 109
God Stats
4W - 8L
1,324 SR
Queue Stats
515W - 558L
1,471 Elo+
Party 1
Freya
Freya
DashaqnTheGreat
Freya
Level 47
God Stats
12W - 3L
1,782 SR
Queue Stats
213W - 151L
1,593 Elo+
Party 3
Bastet
Bastet
DivineAppollo
Bastet
Level 88
God Stats
9W - 3L
1,689 SR
Queue Stats
189W - 194L
1,470 Elo+
Party 1
Horus
Horus
iSplxshGreenbexn
Horus
Level 53
God Stats
8W - 1L
1,650 SR
Queue Stats
178W - 146L
1,493 Elo+
Party 3
Vamana
Vamana
zero4242
Vamana
Level 147
God Stats
28W - 24L
1,596 SR
Queue Stats
253W - 207L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
9,366
407
11,788
19,486
10,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 2
10,690
465
12,784
14,323
5,448
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 2
8,782
382
4,269
14,568
12,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 5 / 0
10,917
475
19,079
27,673
20,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
3 / 7 / 3
10,401
452
11,486
27,802
13,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 11
11,919
518
16,296
17,435
8,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 2 / 6
13,107
570
11,798
19,870
10,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 1 / 10
11,883
517
17,730
20,637
10,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 3 / 7
11,616
505
13,298
23,073
24,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
zero4242
Vamana
18
3 / 0 / 5
11,637
506
13,105
23,909
19,894
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
9
Kills
25
26
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
1
8
2
0.25
W
3
2
6
3
W
7
1
10
12
L
3
3
2
1.33
L
0
3
2
0.33
W
9
3
7
4.17
L
2
5
0
0.4
L
3
7
3
0.64
W
Vamana
zero4242
Vamana
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,406
Damage
72,227
103,852
Taken
104,924
62,054
Mitigated
73,321
35,911
Healing
53,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,296
2,298
2,810
7,093
17,435
8,964
560
6,092
11,343
105,552
0
L
11,788
585
0
6,395
19,486
10,255
325
5,000
14,138
74,657
0
W
11,798
3,745
0
11,115
19,870
10,201
869
1,344
18,526
108,473
6,212
W
17,730
7,253
0
9,086
20,637
10,220
548
4,073
16,564
0
92,775
L
12,784
7,527
0
3,287
14,323
5,448
38
5,360
8,599
0
73,173
L
4,269
645
5,095
3,021
14,568
12,197
60
5,024
9,128
17,564
0
W
13,298
5,972
4,959
8,623
23,073
24,042
31
3,987
19,086
0
66,965
L
19,079
3,055
282
8,785
27,673
20,375
0
4,381
23,122
0
86,655
L
11,486
7,583
0
9,046
27,802
13,779
1,037
6,371
21,165
0
99,290
W
Vamana
zero4242
Vamana
13,105
5,088
0
9,441
23,909
19,894
1,027
1,405
22,504
0
86,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,156
Gold Earned
60,162
533
Minions Killed
696
0
Camps Cleared
0
2,046,444
Distance Traveled
2,251,340
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,919
518
180
8
0
458,343
10
L
Anubis
9,366
407
103
4
0
306,616
2
W
Freya
13,107
570
192
8
0
403,444
4
W
Bastet
11,883
517
105
5
0
522,172
5
L
Ishtar
10,690
465
135
6
0
407,508
5
L
Yemoja
8,782
382
31
1
0
400,160
1
W
Horus
11,616
505
73
3
0
463,383
4
L
Shiva
10,917
475
150
7
0
443,017
8
L
Arachne
10,401
452
114
5
0
489,143
1
W
Vamana
11,637
506
146
6
0
403,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role