Player Matchup

Osiris
Osiris
Jewcough
Osiris
Level 149
God Stats
2W - 2L
1,414 SR
Queue Stats
155W - 112L
1,657 Elo+
Party 1
Kuzenbo
Kuzenbo
KomradeKermit
Kuzenbo
Level 106
God Stats
21W - 19L
1,730 SR
Queue Stats
163W - 101L
1,614 Elo+
Party 1
Ne Zha
Ne Zha
Spinhx
Ne Zha
Level 29
God Stats
3W - 3L
1,678 SR
Queue Stats
136W - 41L
1,837 Elo+
Party 1
Baron Samedi
Baron Samedi
StretchedLuffy
Baron Samedi
Level 108
God Stats
54W - 26L
1,678 SR
Queue Stats
184W - 130L
1,667 Elo+
Party 1
Cupid
Cupid
coolroco101
Cupid
Level 105
God Stats
8W - 5L
1,518 SR
Queue Stats
173W - 108L
1,631 Elo+
Party 1
Team Averages
Level 99
1,604 SR
1,681 Elo+

VS

Team Averages
Level 70
1,624 SR
1,630 Elo+
Zeus
Zeus
Kontop
Zeus
Level 127
God Stats
8W - 2L
1,769 SR
Queue Stats
272W - 116L
1,721 Elo+
Party 2
Lancelot
Lancelot
ToxicTD
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 33L
1,727 Elo+
Party 2
Sol
Sol
Traythan
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 45L
1,697 Elo+
Party 2
Chaac
Chaac
URtremendo
Chaac
Level 39
God Stats
4W - 9L
1,501 SR
Queue Stats
55W - 51L
1,628 Elo+
Solo
Shiva
Shiva
nastygurl181
Shiva
Level 45
God Stats
0W - 1L
1,848 SR
Queue Stats
8W - 15L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jewcough
Osiris
11
5 / 2 / 3
6,292
629
7,960
7,778
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
10
4 / 0 / 6
6,522
652
6,056
8,359
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Spinhx
Ne Zha
11
8 / 3 / 3
6,863
686
6,827
10,015
3,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
StretchedLuffy
Baron Samedi
10
0 / 0 / 1
5,749
575
4,879
4,994
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 2
6,259
626
6,201
5,684
2,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kontop
Zeus
9
2 / 7 / 2
5,565
557
5,087
7,730
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
ToxicTD
Lancelot
9
2 / 5 / 3
5,687
569
5,193
8,886
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,335
534
3,167
8,549
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
10
0 / 2 / 0
5,259
526
4,221
10,610
5,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 1
5,432
543
3,897
9,974
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
19
Kills
5
5
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
Jewcough
Osiris
5
2
3
3.25
W
Kuzenbo
4
0
6
7
L
Zeus
Kontop
Zeus
2
7
2
0.43
W
Ne Zha
Spinhx
Ne Zha
8
3
3
3.17
W
Baron Samedi
StretchedLuffy
Baron Samedi
0
0
1
0.5
L
Lancelot
ToxicTD
Lancelot
2
5
3
0.7
L
0
3
0
0
L
Chaac
0
2
0
0
W
2
0
2
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,923
Damage
21,565
36,830
Taken
45,749
21,131
Mitigated
17,714
13,379
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Jewcough
Osiris
7,960
3,819
0
926
7,778
4,229
0
1,443
6,294
0
40,949
W
Kuzenbo
6,056
2,333
0
2,151
8,359
8,960
0
2,854
5,505
16,954
2,785
L
Zeus
Kontop
Zeus
5,087
723
0
30
7,730
2,178
0
1,829
5,901
26,402
0
W
Ne Zha
Spinhx
Ne Zha
6,827
3,015
0
3,506
10,015
3,884
0
1,909
8,106
0
44,561
W
Baron Samedi
StretchedLuffy
Baron Samedi
4,879
664
0
2,725
4,994
2,018
0
0
4,462
36,671
0
L
Lancelot
ToxicTD
Lancelot
5,193
1,177
0
250
8,886
3,166
0
899
7,987
0
30,860
L
3,167
1,341
0
4,168
8,549
1,917
0
693
7,856
43,191
0
L
Chaac
4,221
400
0
3,626
10,610
5,923
0
4,356
5,731
0
32,865
W
6,201
3,417
566
3,505
5,684
2,040
0
2,048
3,636
0
49,962
L
3,897
1,043
0
3,662
9,974
4,530
0
2,240
7,734
0
19,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,685
Gold Earned
27,278
338
Minions Killed
253
0
Camps Cleared
0
1,085,127
Distance Traveled
1,028,066
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,292
629
78
8
0
230,527
1
W
Kuzenbo
6,522
652
24
2
0
233,307
8
L
Zeus
5,565
557
51
5
0
189,609
2
W
Ne Zha
6,863
686
76
8
0
218,994
3
W
Baron Samedi
5,749
575
71
7
0
206,600
3
L
Lancelot
5,687
569
48
5
0
234,441
1
L
Sol
5,335
534
70
7
0
186,735
1
L
Chaac
5,259
526
53
5
0
204,991
1
W
Cupid
6,259
626
89
9
0
195,699
0
L
Shiva
5,432
543
31
3
0
212,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role