Player Matchup

Cupid
Cupid
Cunpopanda
Cupid
Level 15
God Stats
8W - 9L
1,847 SR
Queue Stats
113W - 92L
1,524 Elo+
Party 2
Artio
Artio
GamingWizard01
Artio
Level 65
God Stats
5W - 6L
1,570 SR
Queue Stats
125W - 137L
1,555 Elo+
Party 3
Loki
Loki
devilmate328
Loki
Level 129
God Stats
26W - 18L
1,292 SR
Queue Stats
96W - 69L
1,559 Elo+
Party 2
Osiris
Osiris
infernalzZ10
Osiris
Level 118
God Stats
11W - 9L
1,570 SR
Queue Stats
179W - 141L
1,625 Elo+
Party 2
Merlin
Merlin
subject_069
Merlin
Level 15
God Stats
0W - 4L
1,261 SR
Queue Stats
19W - 29L
1,525 Elo+
Party 3
Team Averages
Level 68
1,508 SR
1,558 Elo+

VS

Team Averages
Level 65
1,537 SR
1,545 Elo+
Neith
Neith
IONDH
Neith
Level 68
God Stats
4W - 5L
1,452 SR
Queue Stats
174W - 174L
1,459 Elo+
Solo
Hades
Hades
JaggedVulture
Hades
Level 39
God Stats
29W - 21L
1,452 SR
Queue Stats
112W - 105L
1,501 Elo+
Solo
Loki
Loki
TwoWeekBan
Loki
Level 15
God Stats
8W - 4L
1,733 SR
Queue Stats
19W - 12L
1,660 Elo+
Party 1
Cabrakan
Cabrakan
Vizzion Ts
Cabrakan
Level 140
God Stats
5W - 2L
1,570 SR
Queue Stats
274W - 240L
1,545 Elo+
Party 1
Thanatos
Thanatos
WallexMehd
Thanatos
Level 64
God Stats
22W - 29L
1,478 SR
Queue Stats
62W - 59L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
1 / 6 / 4
10,451
475
11,860
22,286
8,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 5 / 6
10,514
478
6,764
23,255
28,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 5 / 3
11,619
528
10,258
22,257
9,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
18
5 / 4 / 1
11,578
526
17,457
25,745
30,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
17
2 / 5 / 2
10,448
475
10,913
15,244
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IONDH
Neith
19
4 / 5 / 5
12,176
553
16,579
21,135
8,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 1 / 10
11,616
528
18,722
16,026
9,414
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 3 / 9
12,621
574
11,930
14,109
6,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Vizzion Ts
Cabrakan
18
9 / 2 / 7
11,826
538
17,128
17,035
12,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
WallexMehd
Thanatos
18
6 / 4 / 11
11,682
531
12,292
18,482
11,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
15
Kills
25
25
Deaths
15
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
6
4
0.5
L
3
5
6
1.2
W
Neith
IONDH
Neith
4
5
5
1.3
W
2
1
10
7
W
4
3
9
2.83
W
Cabrakan
Vizzion Ts
Cabrakan
9
2
7
6.25
W
Thanatos
WallexMehd
Thanatos
6
4
11
2.88
L
4
5
3
1.1
L
Osiris
5
4
1
1.38
L
Merlin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,252
Damage
76,651
108,787
Taken
86,787
84,098
Mitigated
48,580
29,615
Healing
46,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
11,860
5,977
539
8,494
22,286
8,743
0
3,409
18,877
0
100,704
L
6,764
553
846
4,699
23,255
28,241
0
10,759
12,496
35,106
0
W
Neith
IONDH
Neith
16,579
8,824
0
10,738
21,135
8,979
1,505
1,670
19,465
0
110,573
W
18,722
2,429
833
11,119
16,026
9,414
436
5,886
10,140
99,841
0
W
11,930
2,951
0
6,822
14,109
6,248
551
1,073
13,036
0
96,605
W
Cabrakan
Vizzion Ts
Cabrakan
17,128
2,065
0
2,849
17,035
12,538
303
5,864
11,171
52,155
779
W
Thanatos
WallexMehd
Thanatos
12,292
4,073
0
14,340
18,482
11,401
596
3,579
14,903
0
86,902
L
10,258
2,696
0
6,108
22,257
9,726
0
6,939
15,318
0
115,745
L
Osiris
17,457
5,232
0
8,429
25,745
30,652
0
8,383
17,362
236
96,676
L
Merlin
10,913
577
0
500
15,244
6,736
0
6,523
8,721
108,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,610
Gold Earned
59,921
686
Minions Killed
678
0
Camps Cleared
0
2,099,160
Distance Traveled
2,170,788
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,451
475
145
7
0
392,849
2
L
Artio
10,514
478
49
2
0
440,059
7
W
Neith
12,176
553
161
7
0
361,050
1
W
Hades
11,616
528
181
8
0
435,791
3
W
Loki
12,621
574
170
8
0
470,839
4
W
Cabrakan
11,826
538
62
3
0
425,275
2
W
Thanatos
11,682
531
104
5
0
477,833
11
L
Loki
11,619
528
179
8
0
470,152
2
L
Osiris
11,578
526
138
6
0
419,473
4
L
Merlin
10,448
475
175
8
0
376,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role