Player Matchup

Olorun
Olorun
 
Olorun
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Will Of Alchemy
Chernobog
Level 160
God Stats
30W - 26L
1,615 SR
Queue Stats
483W - 530L
1,466 Elo+
Party 1
Horus
Horus
oClviks
Horus
Level 28
God Stats
4W - 2L
1,904 SR
Queue Stats
18W - 10L
1,596 Elo+
Party 1
Team Averages
Level 71
1,673 SR
1,521 Elo+

VS

Team Averages
Level 88
1,591 SR
1,424 Elo+
Baron Samedi
Baron Samedi
Evobrat_jr
Baron Samedi
Level 99
God Stats
18W - 10L
1,691 SR
Queue Stats
235W - 179L
1,509 Elo+
Solo
Ymir
Ymir
Kitten Gnasher
Ymir
Level 76
God Stats
0W - 1L
1,627 SR
Queue Stats
2W - 3L
1,340 Elo+
Solo
Hun Batz
Hun Batz
frogman0089
Hun Batz
Level 88
God Stats
1W - 3L
1,455 SR
Queue Stats
503W - 665L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
4 / 1 / 3
11,553
680
14,701
11,558
6,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Will Of Alchemy
Chernobog
15
1 / 1 / 5
10,448
615
24,005
13,419
7,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
oClviks
Horus
17
3 / 2 / 5
12,132
714
9,506
16,417
19,764
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Evobrat_jr
Baron Samedi
14
3 / 2 / 1
10,143
597
15,148
12,035
6,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 2 / 2
9,474
557
5,171
25,648
18,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
frogman0089
Hun Batz
14
1 / 4 / 2
9,613
565
10,981
21,737
17,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
4
4
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
1
3
5.5
L
Baron Samedi
Evobrat_jr
Baron Samedi
3
2
1
1.75
L
0
2
2
0.5
W
Chernobog
Will Of Alchemy
Chernobog
1
1
5
3.5
L
Hun Batz
frogman0089
Hun Batz
1
4
2
0.5
W
Horus
oClviks
Horus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,212
Damage
31,300
41,394
Taken
59,420
33,855
Mitigated
42,677
21,389
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,701
7,499
1,142
6,773
11,558
6,276
1,853
5,566
5,992
57,075
0
L
Baron Samedi
Evobrat_jr
Baron Samedi
15,148
685
2,768
3,266
12,035
6,759
0
3,634
8,401
44,892
0
L
5,171
586
482
9,286
25,648
18,379
0
4,845
20,803
28,964
0
W
Chernobog
Will Of Alchemy
Chernobog
24,005
13,487
0
2,309
13,419
7,815
760
7,769
5,650
0
67,225
L
Hun Batz
frogman0089
Hun Batz
10,981
2,031
0
4,699
21,737
17,539
0
7,063
14,674
0
33,687
W
Horus
oClviks
Horus
9,506
4,236
2,998
8,167
16,417
19,764
56
7,729
8,688
0
16,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,133
Gold Earned
29,230
180
Minions Killed
159
9
Camps Cleared
5
880,929
Distance Traveled
913,368
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,553
680
76
4
3
286,814
4
L
Baron Samedi
10,143
597
65
4
2
300,704
2
L
Ymir
9,474
557
36
2
1
297,981
3
W
Chernobog
10,448
615
91
5
5
288,564
6
L
Hun Batz
9,613
565
58
3
2
314,683
1
W
Horus
12,132
714
13
1
1
305,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role