Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DeathShot21
Lancelot
Level 159
God Stats
21W - 24L
1,500 SR
Queue Stats
123W - 110L
1,318 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DragunMonarch
Cu Chulainn
Level 153
God Stats
1W - 1L
1,509 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 1
Jormungandr
Jormungandr
Endless-Red69
Jormungandr
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 63L
1,251 Elo+
Party 1
Persephone
Persephone
Swiftiejg
Persephone
Level 123
God Stats
2W - 0L
1,310 SR
Queue Stats
132W - 123L
1,549 Elo+
Solo
Team Averages
Level 151
1,464 SR
1,387 Elo+

VS

Team Averages
Level 146
1,631 SR
1,582 Elo+
Hel
Hel
CeeJCH
Hel
Level 159
God Stats
2W - 2L
1,531 SR
Queue Stats
94W - 85L
1,602 Elo+
Party 2
Khepri
Khepri
Juss2Nyce
Khepri
Level 160
God Stats
7W - 3L
1,803 SR
Queue Stats
151W - 134L
1,555 Elo+
Party 2
Bellona
Bellona
Kinetic Voltage
Bellona
Level 128
God Stats
75W - 64L
1,569 SR
Queue Stats
526W - 512L
1,500 Elo+
Solo
Horus
Horus
Rainbow_Lich
Horus
Level 129
God Stats
12W - 5L
1,674 SR
Queue Stats
154W - 160L
1,627 Elo+
Solo
Rama
Rama
dbsteelers
Rama
Level 154
God Stats
19W - 30L
1,581 SR
Queue Stats
695W - 693L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 0 / 1
5,789
579
3,291
4,502
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
DeathShot21
Lancelot
10
1 / 0 / 0
5,358
536
3,157
8,678
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
DragunMonarch
Cu Chulainn
10
1 / 3 / 0
5,602
560
4,048
8,960
6,073
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Endless-Red69
Jormungandr
9
0 / 0 / 1
5,309
531
2,475
5,957
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Swiftiejg
Persephone
10
0 / 1 / 0
5,610
561
2,131
3,013
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
CeeJCH
Hel
1
0 / 0 / 0
3,444
344
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Juss2Nyce
Khepri
8
0 / 0 / 0
5,050
505
2,317
3,192
1,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 0
6,735
674
5,011
8,191
6,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
2 / 1 / 1
6,803
680
7,676
7,136
4,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
5,440
544
1,715
5,815
2,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
4
4
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
1
1.5
L
Hel
CeeJCH
Hel
0
0
0
0
W
Lancelot
DeathShot21
Lancelot
1
0
0
1
W
Cu Chulainn
DragunMonarch
Cu Chulainn
1
3
0
0.33
W
Jormungandr
Endless-Red69
Jormungandr
0
0
1
0.5
L
Khepri
Juss2Nyce
Khepri
0
0
0
0
L
2
0
0
2
L
2
1
1
2.5
W
Persephone
Swiftiejg
Persephone
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,102
Damage
16,719
31,110
Taken
24,334
15,171
Mitigated
14,650
8,437
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,291
2,276
0
2,867
4,502
1,397
270
550
3,952
0
49,303
L
Hel
CeeJCH
Hel
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
DeathShot21
Lancelot
3,157
682
0
500
8,678
3,105
0
0
8,566
0
40,328
W
Cu Chulainn
DragunMonarch
Cu Chulainn
4,048
1,255
0
1,763
8,960
6,073
0
0
8,379
0
35,216
W
Jormungandr
Endless-Red69
Jormungandr
2,475
967
0
2,233
5,957
3,621
0
817
5,095
25,813
0
L
Khepri
Juss2Nyce
Khepri
2,317
262
532
1,404
3,192
1,619
0
1,383
1,809
12,524
2,582
L
5,011
2,573
0
1,456
8,191
6,299
0
2,362
5,829
0
59,779
L
7,676
3,834
76
2,956
7,136
4,648
0
196
6,940
0
46,516
W
Persephone
Swiftiejg
Persephone
2,131
149
0
1,074
3,013
975
0
488
2,524
41,237
0
L
1,715
1,661
0
1,124
5,815
2,084
0
665
5,150
0
43,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
27,472
362
Minions Killed
306
0
Camps Cleared
0
1,033,540
Distance Traveled
871,958
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,789
579
83
8
0
189,230
0
L
Hel
3,444
344
0
0
0
6,125
0
W
Lancelot
5,358
536
70
7
0
240,086
0
W
Cu Chulainn
5,602
560
75
8
0
183,490
2
W
Jormungandr
5,309
531
61
6
0
204,409
2
L
Khepri
5,050
505
15
2
0
217,288
0
L
Bellona
6,735
674
112
11
0
251,201
3
L
Horus
6,803
680
85
9
0
206,865
2
W
Persephone
5,610
561
73
7
0
216,325
3
L
Rama
5,440
544
94
9
0
190,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role