Player Matchup

Izanami
Izanami
DarthNymz
Izanami
Level 55
God Stats
0W - 2L
1,472 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FrogArmy1
Ah Puch
Level 129
God Stats
2W - 4L
1,327 SR
Queue Stats
128W - 157L
1,561 Elo+
Party 4
Terra
Terra
Jaykup
Terra
Level 67
God Stats
0W - 5L
1,244 SR
Queue Stats
351W - 415L
1,546 Elo+
Party 2
Mulan
Mulan
MarshalTheo
Mulan
Level 24
God Stats
1W - 1L
1,764 SR
Queue Stats
6W - 16L
1,301 Elo+
Party 4
Hun Batz
Hun Batz
MegasMilks
Hun Batz
Level 82
God Stats
6W - 8L
1,561 SR
Queue Stats
344W - 372L
1,496 Elo+
Party 2
Team Averages
Level 71
1,474 SR
1,481 Elo+

VS

Team Averages
Level 105
1,497 SR
1,478 Elo+
Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
BackCampBoomer
Anubis
Level 107
God Stats
1W - 1L
1,577 SR
Queue Stats
33W - 22L
1,565 Elo+
Party 1
Cupid
Cupid
BrainDeadSupport
Cupid
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,354 Elo+
Party 3
Ymir
Ymir
Titan5
Ymir
Level 136
God Stats
3W - 0L
1,493 SR
Queue Stats
32W - 28L
1,506 Elo+
Party 1
Fenrir
Fenrir
fen44
Fenrir
Level 148
God Stats
7W - 9L
1,413 SR
Queue Stats
414W - 457L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarthNymz
Izanami
7
0 / 4 / 0
4,220
422
3,712
7,244
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
FrogArmy1
Ah Puch
10
1 / 2 / 0
5,734
573
4,588
7,422
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Jaykup
Terra
6
0 / 1 / 0
4,572
457
2,181
7,051
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 4 / 0
5,371
537
4,565
7,907
3,777
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
MegasMilks
Hun Batz
10
0 / 0 / 1
5,546
555
2,680
6,271
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 0 / 2
5,990
599
4,667
8,220
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
2 / 1 / 0
5,701
570
4,181
5,083
2,722
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 4
5,181
518
6,520
4,379
1,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Titan5
Ymir
10
2 / 0 / 2
5,613
561
2,228
7,446
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
fen44
Fenrir
11
4 / 1 / 0
6,707
671
6,220
8,357
3,969
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
11
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
2
3
W
2
1
0
2
W
1
0
4
3
L
Izanami
DarthNymz
Izanami
0
4
0
0
L
Ah Puch
FrogArmy1
Ah Puch
1
2
0
0.5
L
Terra
Jaykup
Terra
0
1
0
0
L
1
4
0
0.25
L
Hun Batz
MegasMilks
Hun Batz
0
0
1
0.5
W
Ymir
Titan5
Ymir
2
0
2
3
W
Fenrir
fen44
Fenrir
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,726
Damage
23,816
35,895
Taken
33,485
13,610
Mitigated
17,113
10,727
Healing
18,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,667
2,293
1,036
4,674
8,220
5,370
220
1,054
7,166
102
23,687
W
4,181
283
0
2,097
5,083
2,722
0
2,232
2,851
36,824
0
W
6,520
3,924
1,418
1,335
4,379
1,528
818
1,127
3,252
32
33,297
L
Izanami
DarthNymz
Izanami
3,712
2,009
0
1,589
7,244
2,130
0
726
6,518
0
24,007
L
Ah Puch
FrogArmy1
Ah Puch
4,588
252
0
2,651
7,422
1,902
0
4,121
3,301
40,708
0
L
Terra
Jaykup
Terra
2,181
401
545
2,016
7,051
3,792
0
243
6,808
9,224
0
L
4,565
1,473
0
886
7,907
3,777
0
0
7,907
0
23,002
L
Hun Batz
MegasMilks
Hun Batz
2,680
559
0
3,040
6,271
2,009
0
1,453
4,818
0
37,071
W
Ymir
Titan5
Ymir
2,228
788
0
4,147
7,446
3,524
0
2,356
5,090
32,064
0
W
Fenrir
fen44
Fenrir
6,220
2,426
0
3,841
8,357
3,969
0
0
8,357
0
37,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,443
Gold Earned
29,192
250
Minions Killed
301
0
Camps Cleared
0
918,633
Distance Traveled
981,249
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,990
599
27
3
0
219,558
1
W
Anubis
5,701
570
82
8
0
173,020
4
W
Cupid
5,181
518
51
5
0
180,547
0
L
Izanami
4,220
422
37
4
0
164,111
1
L
Ah Puch
5,734
573
71
7
0
176,845
1
L
Terra
4,572
457
9
1
0
197,998
0
L
Mulan
5,371
537
51
5
0
162,012
0
L
Hun Batz
5,546
555
82
8
0
217,667
5
W
Ymir
5,613
561
65
7
0
210,406
2
W
Fenrir
6,707
671
76
8
0
197,718
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role