Player Matchup

Danzaburou
Danzaburou
Amaziing_Jbus
Danzaburou
Level 105
God Stats
1W - 4L
1,282 SR
Queue Stats
10W - 33L
1,142 Elo+
Party 2
Cthulhu
Cthulhu
Canemanix
Cthulhu
Level 80
God Stats
9W - 14L
1,390 SR
Queue Stats
223W - 259L
1,444 Elo+
Party 1
Olorun
Olorun
SRS_Yolo
Olorun
Level 89
God Stats
5W - 7L
1,475 SR
Queue Stats
414W - 459L
1,492 Elo+
Party 1
Vamana
Vamana
Timberman395
Vamana
Level 69
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 5L
1,328 Elo+
Party 2
Susano
Susano
xXkillerXx19870
Susano
Level 89
God Stats
7W - 10L
1,416 SR
Queue Stats
351W - 374L
1,436 Elo+
Party 1
Team Averages
Level 86
1,375 SR
1,368 Elo+

VS

Team Averages
Level 95
1,507 SR
1,429 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Dollaz-Devils
Hades
Level 86
God Stats
109W - 110L
1,514 SR
Queue Stats
149W - 207L
1,375 Elo+
Solo
Chiron
Chiron
IrishWolfxx
Chiron
Level 156
God Stats
4W - 2L
1,523 SR
Queue Stats
493W - 522L
1,392 Elo+
Solo
Awilix
Awilix
ronniemc_11
Awilix
Level 62
God Stats
3W - 4L
1,357 SR
Queue Stats
130W - 171L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
senyorespageti
Zhong Kui
Level 102
God Stats
32W - 18L
1,642 SR
Queue Stats
158W - 156L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amaziing_Jbus
Danzaburou
17
2 / 4 / 3
10,671
508
12,956
21,446
10,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Canemanix
Cthulhu
15
7 / 6 / 4
10,805
515
16,696
26,841
28,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
SRS_Yolo
Olorun
15
4 / 5 / 4
9,759
465
11,084
14,628
7,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
12
1 / 4 / 0
8,604
410
3,131
11,827
10,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 4 / 3
9,096
433
10,902
22,502
9,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 3 / 12
9,660
460
9,752
19,666
19,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 1 / 4
10,645
507
13,024
17,907
11,873
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
16
4 / 5 / 7
11,074
527
16,168
18,484
8,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
17
4 / 5 / 4
10,639
507
14,053
19,639
9,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
senyorespageti
Zhong Kui
20
8 / 2 / 2
13,884
661
20,540
15,658
13,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
16
Kills
23
23
Deaths
16
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
3
12
2.67
L
Danzaburou
Amaziing_Jbus
Danzaburou
2
4
3
0.88
L
Cthulhu
Canemanix
Cthulhu
7
6
4
1.5
W
5
1
4
7
W
Chiron
4
5
7
1.5
L
Olorun
SRS_Yolo
Olorun
4
5
4
1.2
L
Vamana
1
4
0
0.25
W
Awilix
4
5
4
1.2
W
Zhong Kui
senyorespageti
Zhong Kui
8
2
2
4.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,769
Damage
73,537
97,244
Taken
91,354
66,107
Mitigated
63,022
20,615
Healing
36,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,752
2,613
1,858
4,606
19,666
19,933
421
7,627
12,039
42,078
13,332
L
Danzaburou
Amaziing_Jbus
Danzaburou
12,956
5,514
0
1,619
21,446
10,154
662
13,302
8,144
0
88,007
L
Cthulhu
Canemanix
Cthulhu
16,696
1,282
1,315
2,336
26,841
28,733
0
9,116
17,725
52,776
0
W
13,024
920
683
10,773
17,907
11,873
421
3,948
13,959
71,017
0
W
Chiron
16,168
7,252
1,345
5,274
18,484
8,482
3,957
7,174
11,309
0
88,920
L
Olorun
SRS_Yolo
Olorun
11,084
5,395
764
4,795
14,628
7,330
1,080
5,087
9,541
49,220
10,951
L
Vamana
3,131
1,747
0
2,986
11,827
10,235
0
7,654
4,173
0
52,345
W
Awilix
14,053
5,118
0
875
19,639
9,358
310
4,522
15,117
0
103,372
W
Zhong Kui
senyorespageti
Zhong Kui
20,540
4,233
0
10,632
15,658
13,376
0
2,571
13,087
136,647
0
L
10,902
1,684
229
6,571
22,502
9,655
0
7,053
15,449
0
68,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,935
Gold Earned
55,902
482
Minions Killed
692
0
Camps Cleared
0
1,763,314
Distance Traveled
1,885,388
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,660
460
85
4
0
357,770
6
L
Danzaburou
10,671
508
152
7
0
346,047
1
L
Cthulhu
10,805
515
55
3
0
409,237
0
W
Hades
10,645
507
113
5
0
375,927
0
W
Chiron
11,074
527
131
6
0
354,579
2
L
Olorun
9,759
465
81
4
0
332,159
0
L
Vamana
8,604
410
97
5
0
236,730
2
W
Awilix
10,639
507
128
6
0
434,930
1
W
Zhong Kui
13,884
661
235
11
0
362,182
2
L
Susano
9,096
433
97
5
0
439,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role