Player Matchup

Cthulhu
Cthulhu
Bubby1031
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,468 Elo+
Solo
Ishtar
Ishtar
Lost-_Vayne
Ishtar
Level 86
God Stats
2W - 3L
1,555 SR
Queue Stats
68W - 69L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
MrRandyWatson5C
Sun Wukong
Level 160
God Stats
7W - 7L
1,642 SR
Queue Stats
340W - 350L
1,504 Elo+
Solo
Scylla
Scylla
Redhead511
Scylla
Level 62
God Stats
13W - 6L
1,685 SR
Queue Stats
78W - 89L
1,432 Elo+
Solo
Susano
Susano
YellaBoiDaBest21
Susano
Level 125
God Stats
27W - 28L
1,523 SR
Queue Stats
555W - 626L
1,463 Elo+
Solo
Team Averages
Level 108
1,581 SR
1,471 Elo+

VS

Team Averages
Level 105
1,401 SR
1,449 Elo+
Terra
Terra
HurtComic15
Terra
Level 102
God Stats
6W - 2L
1,423 SR
Queue Stats
63W - 62L
1,427 Elo+
Solo
Sol
Sol
IM_STUCKID
Sol
Level 116
God Stats
3W - 5L
1,288 SR
Queue Stats
631W - 641L
1,483 Elo+
Solo
Ishtar
Ishtar
Nattura
Ishtar
Level 104
God Stats
7W - 11L
1,187 SR
Queue Stats
164W - 181L
1,453 Elo+
Solo
Mercury
Mercury
The_Elite_Chief
Mercury
Level 82
God Stats
1W - 0L
1,783 SR
Queue Stats
41W - 37L
1,486 Elo+
Solo
Chang'e
Chang'e
Zebro66
Chang'e
Level 121
God Stats
12W - 11L
1,325 SR
Queue Stats
299W - 300L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bubby1031
Cthulhu
8
1 / 5 / 0
5,263
478
3,838
9,796
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
8
0 / 2 / 2
5,060
460
4,579
6,326
2,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MrRandyWatson5C
Sun Wukong
11
0 / 0 / 0
5,835
530
2,844
9,904
7,933
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Scylla
Redhead511
Scylla
11
2 / 1 / 0
6,074
552
2,927
4,201
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,983
453
2,798
9,576
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
6,286
571
3,557
8,190
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
1 / 2 / 2
6,873
625
5,652
6,913
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Nattura
Ishtar
10
6 / 0 / 1
6,475
589
6,489
6,534
2,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
3 / 0 / 1
6,210
565
1,717
8,883
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Zebro66
Chang'e
12
0 / 0 / 1
6,943
631
6,023
6,432
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
11
11
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bubby1031
Cthulhu
1
5
0
0.2
W
1
1
5
3.5
W
1
2
2
1
L
Ishtar
0
2
2
0.5
L
Sun Wukong
MrRandyWatson5C
Sun Wukong
0
0
0
0
W
Ishtar
Nattura
Ishtar
6
0
1
6.5
L
Scylla
Redhead511
Scylla
2
1
0
2
W
3
0
1
3.5
L
0
3
0
0
W
Chang'e
Zebro66
Chang'e
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,986
Damage
23,438
39,803
Taken
36,952
21,258
Mitigated
15,536
9,404
Healing
19,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bubby1031
Cthulhu
3,838
788
0
704
9,796
5,803
0
1,533
8,263
17,205
0
W
3,557
1,209
777
3,427
8,190
5,077
351
1,960
6,230
17,474
3,308
W
5,652
2,950
0
3,263
6,913
2,611
720
2,323
4,590
47,599
0
L
Ishtar
4,579
2,868
0
1,826
6,326
2,019
0
1,393
4,933
0
31,993
L
Sun Wukong
MrRandyWatson5C
Sun Wukong
2,844
538
0
2,137
9,904
7,933
0
4,922
4,982
0
45,310
W
Ishtar
Nattura
Ishtar
6,489
4,123
0
1,261
6,534
2,238
128
1,878
4,656
0
33,942
L
Scylla
Redhead511
Scylla
2,927
352
0
1,000
4,201
1,808
0
3,295
906
38,010
0
W
1,717
855
0
4,918
8,883
2,735
1,045
604
8,279
0
33,939
L
2,798
976
0
3,737
9,576
3,695
0
3,553
6,023
0
31,319
W
Chang'e
Zebro66
Chang'e
6,023
994
320
5,520
6,432
2,875
502
0
6,432
55,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,215
Gold Earned
32,787
296
Minions Killed
339
0
Camps Cleared
0
1,058,870
Distance Traveled
1,058,076
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,263
478
21
2
0
206,237
1
W
Terra
6,286
571
27
2
0
222,737
2
W
Sol
6,873
625
76
7
0
191,920
2
L
Ishtar
5,060
460
62
6
0
185,416
2
L
Sun Wukong
5,835
530
84
8
0
235,817
1
W
Ishtar
6,475
589
51
5
0
208,187
1
L
Scylla
6,074
552
64
6
0
207,439
2
W
Mercury
6,210
565
74
7
0
223,015
1
L
Susano
4,983
453
65
6
0
223,961
3
W
Chang'e
6,943
631
111
10
0
212,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role