Player Matchup

Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Halakaz4m
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,496 Elo+
Party 1
Loki
Loki
Joohnyz
Loki
Level 84
God Stats
10W - 6L
1,632 SR
Queue Stats
298W - 312L
1,539 Elo+
Solo
Discordia
Discordia
Tupro100
Discordia
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,481 Elo+
Solo
Ganesha
Ganesha
mainzed42
Ganesha
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 35L
1,272 Elo+
Solo
Team Averages
Level 77
1,526 SR
1,458 Elo+

VS

Team Averages
Level 91
1,593 SR
1,430 Elo+
Izanami
Izanami
Dakarai_Bsk
Izanami
Level 5
God Stats
1W - 1L
1,726 SR
Queue Stats
5W - 11L
1,339 Elo+
Party 3
Eset
Eset
INajjar
Eset
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
205W - 209L
1,477 Elo+
Party 2
Ares
Ares
MRIBEIRO2005
Ares
Level 52
God Stats
3W - 2L
1,666 SR
Queue Stats
120W - 194L
1,356 Elo+
Party 3
The Morrigan
The Morrigan
NicollasGomes98
The Morrigan
Level 89
God Stats
5W - 10L
1,386 SR
Queue Stats
257W - 289L
1,457 Elo+
Solo
Bakasura
Bakasura
fhoca
Bakasura
Level 148
God Stats
2W - 6L
1,474 SR
Queue Stats
149W - 139L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 1 / 5
9,674
484
4,329
16,187
14,753
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
18
14 / 2 / 2
12,538
627
22,415
16,742
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Joohnyz
Loki
18
4 / 1 / 2
10,764
538
5,464
14,241
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Tupro100
Discordia
15
1 / 2 / 8
9,922
496
10,058
7,500
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
mainzed42
Ganesha
13
0 / 1 / 12
9,780
489
7,309
13,544
14,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dakarai_Bsk
Izanami
14
0 / 7 / 1
8,643
432
6,992
13,967
5,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
INajjar
Eset
15
0 / 1 / 2
9,620
481
9,763
10,255
8,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
2 / 5 / 1
8,134
407
5,556
17,370
19,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
NicollasGomes98
The Morrigan
14
3 / 5 / 0
9,409
470
9,003
11,469
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
fhoca
Bakasura
15
2 / 1 / 3
9,434
472
7,372
16,066
7,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
7
7
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
1
5
2.5
L
Izanami
Dakarai_Bsk
Izanami
0
7
1
0.07
W
Rama
14
2
2
7.5
L
Eset
INajjar
Eset
0
1
2
1
W
Loki
Joohnyz
Loki
4
1
2
5
L
2
5
1
0.5
L
The Morrigan
NicollasGomes98
The Morrigan
3
5
0
0.6
W
Discordia
Tupro100
Discordia
1
2
8
2.5
L
Bakasura
fhoca
Bakasura
2
1
3
3.5
W
Ganesha
mainzed42
Ganesha
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,575
Damage
38,686
68,214
Taken
69,127
45,508
Mitigated
46,882
28,686
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,329
270
0
5,768
16,187
14,753
0
7,693
8,336
0
69,482
L
Izanami
Dakarai_Bsk
Izanami
6,992
4,299
0
3,709
13,967
5,603
0
2,236
11,731
0
68,749
W
Rama
22,415
19,710
0
10,236
16,742
6,886
2,099
4,582
12,094
0
119,284
L
Eset
INajjar
Eset
9,763
1,718
85
3,696
10,255
8,114
0
2,296
7,959
74,974
0
W
Loki
Joohnyz
Loki
5,464
937
0
9,069
14,241
6,042
0
3,061
10,936
39
100,276
L
5,556
747
0
1,370
17,370
19,078
155
6,841
10,529
17,749
0
L
The Morrigan
NicollasGomes98
The Morrigan
9,003
1,023
0
1,275
11,469
6,287
0
4,089
7,380
61,580
997
W
Discordia
Tupro100
Discordia
10,058
617
0
0
7,500
2,944
796
3,012
4,338
76,594
0
L
Bakasura
fhoca
Bakasura
7,372
4,886
0
3,901
16,066
7,800
0
1,944
14,122
0
76,582
W
Ganesha
mainzed42
Ganesha
7,309
1,267
0
3,613
13,544
14,883
0
5,597
7,666
34,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,678
Gold Earned
45,240
585
Minions Killed
556
0
Camps Cleared
0
1,961,310
Distance Traveled
1,876,553
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,674
484
100
5
0
375,702
2
L
Izanami
8,643
432
114
6
0
368,613
3
W
Rama
12,538
627
185
9
0
359,087
8
L
Eset
9,620
481
146
7
0
375,512
6
W
Loki
10,764
538
150
8
0
466,169
7
L
Ares
8,134
407
23
1
0
390,412
5
L
The Morrigan
9,409
470
137
7
0
307,565
4
W
Discordia
9,922
496
136
7
0
370,682
5
L
Bakasura
9,434
472
136
7
0
434,451
4
W
Ganesha
9,780
489
14
1
0
389,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role