Player Matchup

Susano
Susano
AuschCr1ts
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,475 Elo+
Party 1
Anubis
Anubis
CaptainJumoηg
Anubis
Level 146
God Stats
2W - 3L
1,311 SR
Queue Stats
139W - 141L
1,453 Elo+
Solo
Yemoja
Yemoja
HeinzKetchum2
Yemoja
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
ThsRasta 2 0
Cernunnos
Level 26
God Stats
2W - 1L
1,303 SR
Queue Stats
46W - 64L
1,303 Elo+
Solo
Kumbhakarna
Kumbhakarna
georgiec2000
Kumbhakarna
Level 128
God Stats
2W - 0L
1,696 SR
Queue Stats
98W - 75L
1,493 Elo+
Party 1
Team Averages
Level 75
1,462 SR
1,450 Elo+

VS

Team Averages
Level 63
1,435 SR
1,498 Elo+
Janus
Janus
Cheltie
Janus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
MrAbusch14
Gilgamesh
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 50L
1,674 Elo+
Solo
Hel
Hel
elliibo
Hel
Level 102
God Stats
4W - 5L
1,399 SR
Queue Stats
312W - 253L
1,477 Elo+
Party 2
Bacchus
Bacchus
r3dsauc3
Bacchus
Level 85
God Stats
2W - 3L
1,438 SR
Queue Stats
249W - 215L
1,450 Elo+
Party 2
Chernobog
Chernobog
thimuss
Chernobog
Level 86
God Stats
6W - 10L
1,339 SR
Queue Stats
293W - 258L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AuschCr1ts
Susano
19
16 / 5 / 13
12,334
881
29,248
22,999
17,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
11 / 4 / 21
12,133
867
20,137
15,719
12,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 1 / 27
10,690
764
5,758
10,170
15,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ThsRasta 2 0
Cernunnos
20
5 / 2 / 24
11,562
826
30,461
16,082
11,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
georgiec2000
Kumbhakarna
16
2 / 4 / 21
10,135
724
5,548
19,491
26,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cheltie
Janus
15
0 / 7 / 10
8,606
615
8,836
12,681
4,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
MrAbusch14
Gilgamesh
16
1 / 6 / 11
8,835
631
17,531
22,493
18,707
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
15
1 / 7 / 9
8,990
642
7,596
20,500
11,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
r3dsauc3
Bacchus
15
1 / 5 / 10
9,368
669
10,925
20,975
28,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
thimuss
Chernobog
18
12 / 9 / 2
11,982
856
22,465
24,844
12,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
57
34
Kills
15
16
Deaths
34
106
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Susano
AuschCr1ts
Susano
16
5
13
4.5
W
11
4
21
5.38
L
Janus
Cheltie
Janus
0
7
10
0.71
W
0
1
27
13.5
L
Gilgamesh
MrAbusch14
Gilgamesh
1
6
11
1.08
W
Cernunnos
ThsRasta 2 0
Cernunnos
5
2
24
8.5
L
Hel
1
7
9
0.79
W
Kumbhakarna
georgiec2000
Kumbhakarna
2
4
21
3.13
L
Bacchus
r3dsauc3
Bacchus
1
5
10
1.2
L
Chernobog
thimuss
Chernobog
12
9
2
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,152
Damage
67,353
84,461
Taken
101,493
83,088
Mitigated
76,068
45,365
Healing
32,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AuschCr1ts
Susano
29,248
5,998
2,878
10,011
22,999
17,459
957
6,935
16,064
0
40,314
W
20,137
644
2,725
3,477
15,719
12,292
672
5,106
10,613
36,173
0
L
Janus
Cheltie
Janus
8,836
2,271
2,464
870
12,681
4,730
450
4,130
8,307
15,456
0
W
5,758
1,864
11,965
2,761
10,170
15,973
796
2,658
7,512
10,527
0
L
Gilgamesh
MrAbusch14
Gilgamesh
17,531
3,139
1,321
1,679
22,493
18,707
270
5,737
16,396
0
28,211
W
Cernunnos
ThsRasta 2 0
Cernunnos
30,461
15,340
837
6,758
16,082
11,112
4,967
6,847
9,235
0
56,759
L
Hel
7,596
1,078
9,540
6,299
20,500
11,629
395
6,494
13,811
13,652
0
W
Kumbhakarna
georgiec2000
Kumbhakarna
5,548
206
704
3,249
19,491
26,252
127
5,811
13,680
10,571
0
L
Bacchus
r3dsauc3
Bacchus
10,925
1,509
899
3,633
20,975
28,540
412
4,958
15,263
21,044
0
L
Chernobog
thimuss
Chernobog
22,465
15,197
734
4,911
24,844
12,462
2,340
9,905
14,715
0
40,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,854
Gold Earned
47,781
138
Minions Killed
109
0
Camps Cleared
0
1,185,115
Distance Traveled
1,141,252
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,334
881
19
1
0
272,769
1
W
Anubis
12,133
867
44
3
0
222,818
1
L
Janus
8,606
615
19
1
0
218,888
0
W
Yemoja
10,690
764
4
0
0
223,982
0
L
Gilgamesh
8,835
631
17
1
0
283,970
1
W
Cernunnos
11,562
826
62
4
0
214,977
0
L
Hel
8,990
642
20
1
0
211,383
1
W
Kumbhakarna
10,135
724
9
1
0
250,569
0
L
Bacchus
9,368
669
11
1
0
243,644
0
L
Chernobog
11,982
856
42
3
0
183,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role