Player Matchup

Ah Puch
Ah Puch
Alexlopez071300
Ah Puch
Level 84
God Stats
2W - 4L
1,364 SR
Queue Stats
131W - 159L
1,433 Elo+
Party 1
King Arthur
King Arthur
MANIATOPGAMER
King Arthur
Level 69
God Stats
7W - 9L
1,353 SR
Queue Stats
121W - 199L
1,362 Elo+
Party 2
Fenrir
Fenrir
Mork_Py
Fenrir
Level 74
God Stats
5W - 9L
1,449 SR
Queue Stats
141W - 191L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
NDHEA_Elias
Danzaburou
Level 39
God Stats
8W - 17L
1,217 SR
Queue Stats
85W - 127L
1,408 Elo+
Solo
Ganesha
Ganesha
PHupp
Ganesha
Level 73
God Stats
0W - 3L
1,205 SR
Queue Stats
155W - 198L
1,343 Elo+
Party 2
Team Averages
Level 68
1,318 SR
1,390 Elo+

VS

Team Averages
Level 97
1,506 SR
1,400 Elo+
Ne Zha
Ne Zha
DeadBy-VITU
Ne Zha
Level 119
God Stats
3W - 1L
1,198 SR
Queue Stats
67W - 51L
1,456 Elo+
Party 3
Skadi
Skadi
Luiz Biel
Skadi
Level 62
God Stats
62W - 42L
1,526 SR
Queue Stats
96W - 78L
1,441 Elo+
Solo
Athena
Athena
Ota0202
Athena
Level 123
God Stats
5W - 4L
1,806 SR
Queue Stats
170W - 160L
1,483 Elo+
Solo
Hel
Hel
VNunes
Hel
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,412 Elo+
Party 3
Cupid
Cupid
sevax11
Cupid
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 16L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 4
10,452
454
19,393
21,524
8,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
MANIATOPGAMER
King Arthur
13
1 / 8 / 4
8,830
384
5,912
24,527
21,045
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Mork_Py
Fenrir
16
5 / 9 / 3
11,119
483
14,642
22,313
10,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
NDHEA_Elias
Danzaburou
15
4 / 7 / 3
10,833
471
18,571
19,996
9,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
PHupp
Ganesha
13
0 / 9 / 7
9,207
400
6,292
30,142
31,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
12 / 3 / 13
12,972
564
24,632
23,351
12,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Luiz Biel
Skadi
20
9 / 4 / 4
14,334
623
19,641
15,259
7,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Ota0202
Athena
15
6 / 2 / 17
12,325
536
16,288
25,612
35,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
VNunes
Hel
14
5 / 4 / 10
11,434
497
18,027
19,048
9,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
sevax11
Cupid
20
7 / 2 / 6
13,388
582
17,972
17,446
9,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
15
Kills
39
39
Deaths
15
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Ne Zha
12
3
13
6.17
W
Skadi
Luiz Biel
Skadi
9
4
4
2.75
L
King Arthur
MANIATOPGAMER
King Arthur
1
8
4
0.38
L
Fenrir
Mork_Py
Fenrir
5
9
3
0.72
L
Danzaburou
NDHEA_Elias
Danzaburou
4
7
3
0.79
W
Athena
Ota0202
Athena
6
2
17
7.25
L
Ganesha
PHupp
Ganesha
0
9
7
0.39
W
Hel
VNunes
Hel
5
4
10
2.5
W
Cupid
sevax11
Cupid
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,810
Damage
96,560
118,502
Taken
100,716
82,161
Mitigated
73,015
28,981
Healing
35,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,393
1,374
719
9,592
21,524
8,933
0
6,818
14,242
72,707
0
W
Ne Zha
24,632
11,446
0
5,907
23,351
12,222
3,087
6,094
17,257
0
104,610
W
Skadi
Luiz Biel
Skadi
19,641
10,973
0
4,915
15,259
7,267
7,727
3,174
12,085
0
109,588
L
King Arthur
MANIATOPGAMER
King Arthur
5,912
1,112
0
2,775
24,527
21,045
0
5,244
19,183
112
43,290
L
Fenrir
Mork_Py
Fenrir
14,642
3,630
0
5,461
22,313
10,861
0
5,784
16,297
0
63,823
L
Danzaburou
NDHEA_Elias
Danzaburou
18,571
11,073
0
5,216
19,996
9,333
0
5,734
14,180
0
60,890
W
Athena
Ota0202
Athena
16,288
5,090
0
1,887
25,612
35,123
314
4,907
20,705
38,370
0
L
Ganesha
PHupp
Ganesha
6,292
1,731
635
4,583
30,142
31,989
0
9,525
20,285
21,807
0
W
Hel
VNunes
Hel
18,027
1,306
5,744
9,293
19,048
9,389
547
7,799
11,249
45,071
0
W
Cupid
sevax11
Cupid
17,972
10,567
713
6,587
17,446
9,014
2,969
4,291
13,155
0
137,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,441
Gold Earned
64,453
356
Minions Killed
611
0
Camps Cleared
0
2,026,462
Distance Traveled
2,056,445
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,452
454
106
5
0
404,133
4
W
Ne Zha
12,972
564
127
6
0
454,881
6
W
Skadi
14,334
623
185
8
0
352,552
3
L
King Arthur
8,830
384
62
3
0
424,061
0
L
Fenrir
11,119
483
88
4
0
410,714
3
L
Danzaburou
10,833
471
91
4
0
376,175
2
W
Athena
12,325
536
51
2
0
464,059
2
L
Ganesha
9,207
400
9
0
0
411,379
0
W
Hel
11,434
497
74
3
0
375,544
5
W
Cupid
13,388
582
174
8
0
409,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role