Player Matchup

Neith
Neith
COAKL
Neith
Level 129
God Stats
11W - 13L
1,400 SR
Queue Stats
95W - 101L
1,441 Elo+
Solo
Lancelot
Lancelot
Doomvur
Lancelot
Level 44
God Stats
12W - 15L
1,486 SR
Queue Stats
76W - 80L
1,427 Elo+
Party 1
Hercules
Hercules
KACKHAUFEN409
Hercules
Level 134
God Stats
7W - 4L
1,478 SR
Queue Stats
43W - 41L
1,479 Elo+
Party 4
Anubis
Anubis
Phranvur
Anubis
Level 156
God Stats
1W - 0L
1,393 SR
Queue Stats
76W - 85L
1,426 Elo+
Party 1
Atlas
Atlas
scarwarrior87
Atlas
Level 149
God Stats
8W - 8L
1,352 SR
Queue Stats
70W - 63L
1,517 Elo+
Party 4
Team Averages
Level 122
1,422 SR
1,458 Elo+

VS

Team Averages
Level 94
1,572 SR
1,440 Elo+
Achilles
Achilles
AVivancos93
Achilles
Level 67
God Stats
1W - 6L
1,269 SR
Queue Stats
62W - 111L
1,322 Elo+
Party 3
Heimdallr
Heimdallr
Chanimale
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,279 Elo+
Solo
Fafnir
Fafnir
iiThijs_
Fafnir
Level 138
God Stats
2W - 1L
1,728 SR
Queue Stats
78W - 68L
1,620 Elo+
Party 2
The Morrigan
The Morrigan
ivan10434
The Morrigan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 98L
1,367 Elo+
Party 3
Lancelot
Lancelot
jimmehhx
Lancelot
Level 154
God Stats
0W - 1L
1,862 SR
Queue Stats
63W - 60L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
COAKL
Neith
18
6 / 0 / 8
10,888
838
12,998
5,980
3,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Lancelot
Doomvur
Lancelot
16
5 / 1 / 9
9,644
742
12,306
8,264
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
KACKHAUFEN409
Hercules
16
5 / 2 / 11
9,742
749
11,314
15,566
16,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Phranvur
Anubis
18
8 / 2 / 9
10,679
821
15,425
9,542
5,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 1 / 17
9,681
745
10,499
11,325
11,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AVivancos93
Achilles
16
4 / 1 / 1
9,251
712
8,613
16,197
15,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Chanimale
Heimdallr
13
0 / 10 / 0
7,568
582
4,077
16,316
7,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
iiThijs_
Fafnir
16
1 / 4 / 4
9,784
753
6,871
18,522
25,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
ivan10434
The Morrigan
15
1 / 5 / 1
8,719
671
4,113
10,229
4,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
jimmehhx
Lancelot
15
0 / 4 / 4
8,565
659
11,155
16,338
6,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
24
Kills
6
6
Deaths
24
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
AVivancos93
Achilles
4
1
1
4.5
W
Neith
COAKL
Neith
6
0
8
10
L
Heimdallr
Chanimale
Heimdallr
0
10
0
0
W
Lancelot
Doomvur
Lancelot
5
1
9
9.5
W
Hercules
KACKHAUFEN409
Hercules
5
2
11
5.25
W
Anubis
Phranvur
Anubis
8
2
9
6.25
L
Fafnir
iiThijs_
Fafnir
1
4
4
0.75
L
The Morrigan
ivan10434
The Morrigan
1
5
1
0.3
L
Lancelot
jimmehhx
Lancelot
0
4
4
0.5
W
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,542
Damage
34,829
50,677
Taken
77,602
40,721
Mitigated
59,454
14,536
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AVivancos93
Achilles
8,613
1,883
0
1,500
16,197
15,314
0
5,262
10,553
0
27,326
W
Neith
COAKL
Neith
12,998
3,032
0
1,670
5,980
3,224
3,259
593
5,387
0
47,244
L
Heimdallr
Chanimale
Heimdallr
4,077
3,274
0
713
16,316
7,394
232
5,946
9,989
0
13,498
W
Lancelot
Doomvur
Lancelot
12,306
2,272
0
365
8,264
3,974
592
1,626
6,638
0
21,539
W
Hercules
KACKHAUFEN409
Hercules
11,314
1,810
0
6,597
15,566
16,040
1,037
3,313
12,245
0
21,590
W
Anubis
Phranvur
Anubis
15,425
766
0
3,909
9,542
5,828
711
3,124
6,410
49,754
0
L
Fafnir
iiThijs_
Fafnir
6,871
1,585
0
2,975
18,522
25,363
8
5,417
12,353
17,821
0
L
The Morrigan
ivan10434
The Morrigan
4,113
205
0
1,087
10,229
4,536
0
3,618
6,243
24,268
0
L
Lancelot
jimmehhx
Lancelot
11,155
2,168
0
2,689
16,338
6,847
0
4,592
11,243
0
38,398
W
10,499
3,976
0
1,995
11,325
11,655
692
2,312
9,013
29,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,634
Gold Earned
43,887
245
Minions Killed
178
0
Camps Cleared
0
1,345,511
Distance Traveled
1,148,370
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,251
712
35
3
0
270,456
1
W
Neith
10,888
838
91
7
0
266,236
2
L
Heimdallr
7,568
582
20
2
0
157,254
0
W
Lancelot
9,644
742
20
2
0
333,965
0
W
Hercules
9,742
749
23
2
0
274,147
0
W
Anubis
10,679
821
84
6
0
212,150
0
L
Fafnir
9,784
753
30
2
0
227,078
1
L
The Morrigan
8,719
671
34
3
0
203,063
1
L
Lancelot
8,565
659
59
5
0
290,519
1
W
Atlas
9,681
745
27
2
0
259,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role