Player Matchup

Chaac
Chaac
Gold II
Ainura
Chaac
Gold II
Level 106
God Stats
47W - 41L
1,601 SR
Queue Stats
98W - 94L
1,614 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
SubRowe
Morgan Le Fay
Gold V
Level 129
God Stats
2W - 3L
1,504 SR
Queue Stats
10W - 8L
1,538 MMR
Solo
Awilix
Awilix
Gold III
Traxat
Awilix
Gold III
Level 139
God Stats
19W - 14L
1,716 SR
Queue Stats
247W - 251L
1,493 MMR
Solo
Geb
Geb
Gold II
caradeobo3000
Geb
Gold II
Level 159
God Stats
30W - 21L
1,599 SR
Queue Stats
125W - 120L
1,597 MMR
Solo
Chiron
Chiron
Gold III
gaepanda
Chiron
Gold III
Level 158
God Stats
4W - 7L
1,574 SR
Queue Stats
302W - 307L
1,517 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,599 SR
1,552 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,590 SR
1,527 MMR
Agni
Agni
Gold I
 
Agni
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold II
BigDaddySitch
Kali
Gold II
Level 153
God Stats
11W - 7L
1,813 SR
Queue Stats
227W - 234L
1,526 MMR
Solo
Guan Yu
Guan Yu
Gold V
MrScootyMcBooty
Guan Yu
Gold V
Level 103
God Stats
0W - 2L
1,545 SR
Queue Stats
96W - 96L
1,461 MMR
Solo
Xing Tian
Xing Tian
Gold I
SilverCrowxddd
Xing Tian
Gold I
Level 160
God Stats
0W - 3L
1,338 SR
Queue Stats
173W - 166L
1,595 MMR
Solo
Rama
Rama
Gold I
TeMandeACasa
Rama
Gold I
Level 46
God Stats
1W - 1L
1,752 SR
Queue Stats
141W - 122L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ainura
Chaac
14
5 / 1 / 2
8,650
721
12,441
12,024
10,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
SubRowe
Morgan Le Fay
12
1 / 0 / 2
7,030
586
2,983
5,827
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Traxat
Awilix
11
5 / 1 / 3
7,521
627
5,933
8,933
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 5
6,470
539
3,255
9,264
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
gaepanda
Chiron
12
3 / 0 / 2
7,412
618
6,780
7,607
2,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
AchillesLokiHadesKing ArthurTsukuyomi

VS

Bans
LancelotThorAresTyrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 1 / 1
6,636
553
4,314
4,524
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 3 / 0
6,539
545
2,818
10,739
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 0
6,231
519
7,661
15,212
14,456
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
SilverCrowxddd
Xing Tian
9
2 / 2 / 1
6,240
520
4,661
9,868
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 2
6,763
564
4,843
8,085
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
1
0.5
W
Chaac
Ainura
Chaac
5
1
2
6
L
1
3
0
0.33
L
1
5
0
0.2
L
Xing Tian
SilverCrowxddd
Xing Tian
2
2
1
1.25
W
Morgan Le Fay
SubRowe
Morgan Le Fay
1
0
2
2
L
0
3
2
0.33
W
Awilix
Traxat
Awilix
5
1
3
6.5
W
0
2
5
1.25
W
Chiron
gaepanda
Chiron
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,392
Damage
24,297
43,655
Taken
48,428
24,161
Mitigated
29,628
15,144
Healing
12,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,314
193
0
409
4,524
1,621
0
1,322
3,154
42,683
0
W
Chaac
Ainura
Chaac
12,441
2,955
0
7,945
12,024
10,247
545
1,352
10,666
0
59,887
L
2,818
1,031
0
2,458
10,739
4,095
0
1,328
9,363
0
45,852
L
7,661
1,366
0
3,528
15,212
14,456
0
0
14,180
0
37,144
L
Xing Tian
SilverCrowxddd
Xing Tian
4,661
348
0
2,647
9,868
7,000
0
2,403
7,377
15,649
0
W
Morgan Le Fay
SubRowe
Morgan Le Fay
2,983
391
0
585
5,827
2,282
0
2,395
3,256
47,872
0
L
4,843
3,827
0
3,055
8,085
2,456
1,260
956
7,129
0
57,202
W
Awilix
Traxat
Awilix
5,933
2,307
0
900
8,933
3,220
0
1,546
7,289
0
52,047
W
3,255
477
0
2,016
9,264
6,031
0
2,129
7,094
14,055
1,698
W
Chiron
gaepanda
Chiron
6,780
3,046
359
3,339
7,607
2,381
0
1,232
6,375
0
57,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,083
Gold Earned
32,409
420
Minions Killed
377
0
Camps Cleared
0
1,338,556
Distance Traveled
1,203,800
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,636
553
106
9
0
227,753
6
W
Chaac
8,650
721
121
10
0
258,752
3
L
Kali
6,539
545
83
7
0
248,412
6
L
Guan Yu
6,231
519
60
5
0
248,265
4
L
Xing Tian
6,240
520
20
2
0
262,588
2
W
Morgan Le Fay
7,030
586
101
8
0
275,163
5
L
Rama
6,763
564
108
9
0
216,782
3
W
Awilix
7,521
627
76
6
0
281,473
2
W
Geb
6,470
539
17
1
0
271,986
2
W
Chiron
7,412
618
105
9
0
251,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role