Player Matchup

Terra
Terra
Bronze III
HangeZisBae
Terra
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,235 MMR
Party 2
Xbalanque
Xbalanque
Silver I
IronSister
Xbalanque
Silver I
Level 85
God Stats
2W - 2L
1,739 SR
Queue Stats
25W - 34L
1,241 MMR
Party 2
Discordia
Discordia
Silver I
JuuzouSuzaya
Discordia
Silver I
Level 89
God Stats
2W - 0L
1,546 SR
Queue Stats
22W - 30L
1,241 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 81
1,595 SR
1,239 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 51
1,314 SR
1,112 MMR
Ravana
Ravana
Bronze I
M9VD3R
Ravana
Bronze I
Level 48
God Stats
0W - 1L
1,134 SR
Queue Stats
6W - 19L
1,131 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze I
alohaigroman1337
Sun Wukong
Bronze I
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,131 MMR
Party 1
Sol
Sol
Bronze I
proze7
Sol
Bronze I
Level 62
God Stats
0W - 2L
1,308 SR
Queue Stats
55W - 72L
1,075 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 15
10,484
749
6,863
14,808
19,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
IronSister
Xbalanque
16
13 / 1 / 3
11,559
826
29,316
12,297
6,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
JuuzouSuzaya
Discordia
14
3 / 2 / 13
10,035
717
21,184
7,872
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesBacchusGebGilgameshVulcan

VS

Bans
RamaAh Muzen CabYmirJanusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
M9VD3R
Ravana
12
1 / 4 / 1
8,671
619
5,174
18,486
15,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
alohaigroman1337
Sun Wukong
14
2 / 7 / 1
9,098
650
9,729
27,130
22,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
proze7
Sol
14
0 / 5 / 1
8,587
613
9,993
18,571
7,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
16
Kills
3
3
Deaths
16
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
15
7.5
W
Xbalanque
IronSister
Xbalanque
13
1
3
14.5
W
Discordia
JuuzouSuzaya
Discordia
3
2
13
4.75
L
Ravana
M9VD3R
Ravana
1
4
1
0.38
L
Sun Wukong
alohaigroman1337
Sun Wukong
2
7
1
0.36
L
Sol
proze7
Sol
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,363
Damage
24,896
34,977
Taken
64,187
30,560
Mitigated
45,451
10,372
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,863
1,354
1,896
5,170
14,808
19,829
196
3,408
11,040
13,441
0
W
Xbalanque
IronSister
Xbalanque
29,316
13,468
0
2,811
12,297
6,559
2,013
3,928
8,369
0
69,143
W
Discordia
JuuzouSuzaya
Discordia
21,184
1,233
0
495
7,872
4,172
252
1,928
5,944
47,377
0
L
Ravana
M9VD3R
Ravana
5,174
1,123
0
1,023
18,486
15,925
166
8,684
9,802
0
19,778
L
Sun Wukong
alohaigroman1337
Sun Wukong
9,729
886
0
1,959
27,130
22,135
0
9,667
17,463
0
23,015
L
Sol
proze7
Sol
9,993
3,215
0
3,867
18,571
7,391
321
10,034
8,537
42,092
4,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,078
Gold Earned
26,356
156
Minions Killed
126
6
Camps Cleared
6
780,946
Distance Traveled
769,839
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,484
749
12
1
1
262,368
0
W
Xbalanque
11,559
826
88
6
3
264,127
0
W
Discordia
10,035
717
56
4
2
254,451
1
L
Ravana
8,671
619
28
2
2
258,456
3
L
Sun Wukong
9,098
650
17
1
0
267,770
1
L
Sol
8,587
613
81
6
4
243,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role