Player Matchup

Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Asími
Kukulkan
Level 60
God Stats
2W - 2L
1,405 SR
Queue Stats
225W - 249L
1,428 Elo+
Party 1
The Morrigan
The Morrigan
Austin030500
The Morrigan
Level 123
God Stats
9W - 9L
1,529 SR
Queue Stats
93W - 81L
1,561 Elo+
Solo
Ra
Ra
Barvat
Ra
Level 89
God Stats
60W - 57L
1,519 SR
Queue Stats
61W - 60L
1,414 Elo+
Solo
Neith
Neith
KingHEROBEAST
Neith
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 51L
1,265 Elo+
Solo
Team Averages
Level 80
1,491 SR
1,434 Elo+

VS

Team Averages
Level 113
1,452 SR
1,463 Elo+
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BigTony849
Ganesha
Level 100
God Stats
1W - 2L
1,398 SR
Queue Stats
195W - 224L
1,480 Elo+
Solo
Hou Yi
Hou Yi
Riggamortiz
Hou Yi
Level 49
God Stats
3W - 6L
1,363 SR
Queue Stats
48W - 50L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 3 / 1
7,599
543
4,403
8,756
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Asími
Kukulkan
10
1 / 3 / 6
6,676
477
7,198
7,191
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Austin030500
The Morrigan
12
2 / 2 / 7
7,784
556
4,385
9,691
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
11
3 / 1 / 1
7,176
513
3,899
5,189
1,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 2
8,029
574
9,070
9,069
3,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 2 / 0
7,280
520
7,608
10,884
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thoth
 
Thoth
11
2 / 3 / 1
6,587
471
5,260
6,704
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
 
Charybdis
9
0 / 1 / 2
6,052
432
2,225
4,975
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
BigTony849
Ganesha
11
0 / 3 / 4
6,748
482
1,709
13,732
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
12
0 / 4 / 0
6,752
482
5,369
10,617
4,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
8
9
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
3
1
0.83
L
Da Ji
 
Da Ji
6
2
0
3
L
Thoth
 
Thoth
2
3
1
0.83
L
Charybdis
 
Charybdis
0
1
2
1
W
Kukulkan
Asími
Kukulkan
1
3
6
1.33
W
The Morrigan
Austin030500
The Morrigan
2
2
7
2.75
W
Ra
3
1
1
3.5
L
Ganesha
BigTony849
Ganesha
0
3
4
0.67
W
5
0
2
6
L
Hou Yi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,955
Damage
22,171
39,896
Taken
46,912
15,106
Mitigated
26,256
15,911
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,403
913
0
3,091
8,756
4,641
1,014
0
8,756
0
28,216
L
Da Ji
 
Da Ji
7,608
1,681
0
1,087
10,884
5,365
0
2,623
8,070
0
45,643
L
Thoth
 
Thoth
5,260
306
0
500
6,704
2,840
0
5,167
1,537
48,354
0
L
Charybdis
 
Charybdis
2,225
1,040
0
1,289
4,975
1,939
441
610
3,925
0
28,371
W
Kukulkan
Asími
Kukulkan
7,198
693
0
1,378
7,191
2,521
253
4,252
2,939
33,322
0
W
The Morrigan
Austin030500
The Morrigan
4,385
952
0
2,850
9,691
3,307
0
1,882
7,809
43,613
735
W
Ra
3,899
506
1,402
2,595
5,189
1,541
148
1,150
4,039
47,417
0
L
Ganesha
BigTony849
Ganesha
1,709
145
252
3,646
13,732
12,013
0
5,503
8,223
18,745
1,816
W
9,070
4,129
0
4,595
9,069
3,096
951
439
8,630
0
48,454
L
Hou Yi
5,369
2,683
0
2,610
10,617
4,099
0
844
9,773
0
63,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,264
Gold Earned
33,419
327
Minions Killed
352
0
Camps Cleared
0
1,262,774
Distance Traveled
1,157,999
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,599
543
43
3
0
247,763
1
L
Da Ji
7,280
520
80
6
0
287,797
3
L
Thoth
6,587
471
84
6
0
239,333
3
L
Charybdis
6,052
432
52
4
0
150,090
4
W
Kukulkan
6,676
477
54
4
0
262,791
1
W
The Morrigan
7,784
556
84
6
0
251,379
1
W
Ra
7,176
513
70
5
0
269,494
4
L
Ganesha
6,748
482
2
0
0
271,087
3
W
Neith
8,029
574
76
5
0
231,347
1
L
Hou Yi
6,752
482
134
10
0
209,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role