Player Matchup

Ne Zha
Ne Zha
Gold I
akkertakjes
Ne Zha
Gold I
Level 148
God Stats
0W - 1L
1,479 SR
Queue Stats
16W - 10L
1,884 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
fausto1997
Morgan Le Fay
Gold I
Level 142
God Stats
0W - 1L
1,696 SR
Queue Stats
16W - 10L
1,884 MMR
Party 1
Amaterasu
Amaterasu
Gold I
rinconero1997
Amaterasu
Gold I
Level 138
God Stats
6W - 4L
1,806 SR
Queue Stats
16W - 10L
1,884 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,660 SR
1,884 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,627 SR
2,023 MMR
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold III
TheYanklng
Ymir
Gold III
Level 160
God Stats
55W - 37L
1,599 SR
Queue Stats
100W - 109L
1,587 MMR
Solo
Chang'e
Chang'e
Masters
VeintiochoOnce
Chang'e
Masters
Level 42
God Stats
5W - 0L
1,784 SR
Queue Stats
93W - 15L
2,981 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 5 / 1
8,235
633
7,999
13,623
9,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
fausto1997
Morgan Le Fay
12
0 / 4 / 1
7,800
600
11,766
13,038
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
rinconero1997
Amaterasu
14
1 / 2 / 1
9,266
713
5,363
14,605
8,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Baron SamediAchillesAphroditeFenrirHel

VS

Bans
AtlasArtemisCabrakanSusanoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 1 / 10
9,100
700
11,704
19,047
23,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 0 / 6
10,619
817
7,865
12,552
14,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 5
9,997
769
16,324
12,851
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
11
11
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
10
6
W
4
0
6
7
W
6
1
5
8.5
L
Ne Zha
1
5
1
0.3
L
Morgan Le Fay
fausto1997
Morgan Le Fay
0
4
1
0.13
L
Amaterasu
rinconero1997
Amaterasu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
35,893
41,266
Taken
44,450
22,094
Mitigated
43,159
10,718
Healing
27,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,704
2,159
2,949
7,220
19,047
23,006
619
4,441
14,606
0
36,258
W
7,865
1,055
145
2,809
12,552
14,787
148
3,747
8,805
19,490
0
W
16,324
1,034
6,624
7,361
12,851
5,366
1,714
4,077
8,774
59,098
0
L
Ne Zha
7,999
1,973
0
2,863
13,623
9,649
0
7,033
6,590
0
26,154
L
Morgan Le Fay
fausto1997
Morgan Le Fay
11,766
1,454
32
1,188
13,038
4,265
0
8,321
4,717
45,190
0
L
Amaterasu
rinconero1997
Amaterasu
5,363
2,532
1,678
4,957
14,605
8,180
0
9,105
5,382
26
16,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,301
Gold Earned
29,716
135
Minions Killed
170
1
Camps Cleared
11
734,920
Distance Traveled
806,285
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,100
700
45
3
2
280,054
4
W
Ymir
10,619
817
25
2
2
269,869
6
W
Chang'e
9,997
769
100
8
7
256,362
6
L
Ne Zha
8,235
633
35
3
1
210,929
2
L
Morgan Le Fay
7,800
600
69
5
0
241,040
2
L
Amaterasu
9,266
713
31
2
0
282,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role