Player Matchup

Cu Chulainn
Cu Chulainn
Koozik
Cu Chulainn
Level 158
God Stats
3W - 11L
1,197 SR
Queue Stats
906W - 961L
1,539 Elo+
Solo
Chang'e
Chang'e
PhilTheDolphin
Chang'e
Level 107
God Stats
0W - 1L
1,458 SR
Queue Stats
28W - 29L
1,475 Elo+
Solo
Nu Wa
Nu Wa
UK Pickerz
Nu Wa
Level 118
God Stats
1W - 1L
1,731 SR
Queue Stats
75W - 79L
1,477 Elo+
Solo
Tyr
Tyr
batar34
Tyr
Level 139
God Stats
0W - 7L
1,113 SR
Queue Stats
144W - 135L
1,541 Elo+
Party 2
Ymir
Ymir
lokm
Ymir
Level 146
God Stats
8W - 6L
1,552 SR
Queue Stats
247W - 235L
1,488 Elo+
Party 2
Team Averages
Level 134
1,410 SR
1,504 Elo+

VS

Team Averages
Level 131
1,596 SR
1,514 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Bushy998
Freya
Level 143
God Stats
3W - 1L
1,489 SR
Queue Stats
188W - 170L
1,531 Elo+
Party 1
Sobek
Sobek
Mupiuf
Sobek
Level 124
God Stats
6W - 1L
1,699 SR
Queue Stats
282W - 288L
1,542 Elo+
Solo
Xbalanque
Xbalanque
Sylv3st3r
Xbalanque
Level 129
God Stats
7W - 1L
1,792 SR
Queue Stats
297W - 277L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
Zasran4ique
Sylvanus
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 139L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Koozik
Cu Chulainn
18
3 / 8 / 11
10,990
687
21,152
26,561
32,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 5 / 15
10,512
657
14,307
20,789
16,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nu Wa
20
5 / 3 / 10
11,733
733
25,938
14,616
9,502
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
18
5 / 5 / 6
11,078
692
11,980
29,626
29,645
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
lokm
Ymir
18
2 / 4 / 14
11,791
737
7,921
29,530
40,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
2 / 3 / 19
11,398
712
15,459
22,429
24,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Bushy998
Freya
20
10 / 3 / 12
12,737
796
28,467
15,058
9,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Mupiuf
Sobek
18
1 / 4 / 20
11,788
737
11,385
26,818
40,462
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
Sylv3st3r
Xbalanque
20
11 / 3 / 11
12,794
800
38,097
15,964
10,089
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Zasran4ique
Sylvanus
16
1 / 4 / 14
10,914
682
13,557
21,434
26,728
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
101
16
Kills
25
25
Deaths
17
56
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
3
19
3.83
W
Freya
Bushy998
Freya
10
3
12
5.33
L
Cu Chulainn
Koozik
Cu Chulainn
3
8
11
1.06
W
Sobek
Mupiuf
Sobek
1
4
20
2.75
L
1
5
15
1.7
W
Xbalanque
Sylv3st3r
Xbalanque
11
3
11
5.5
L
Nu Wa
5
3
10
3.33
W
Sylvanus
Zasran4ique
Sylvanus
1
4
14
2
L
Tyr
5
5
6
1.6
L
Ymir
lokm
Ymir
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,298
Damage
106,965
121,122
Taken
101,703
128,880
Mitigated
111,227
46,715
Healing
54,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,459
11,341
773
6,077
22,429
24,902
630
9,010
12,337
0
29,526
W
Freya
Bushy998
Freya
28,467
8,671
1,458
5,526
15,058
9,046
1,740
9,009
6,007
50,839
0
L
Cu Chulainn
Koozik
Cu Chulainn
21,152
2,202
1,080
2,502
26,561
32,622
1,193
12,713
13,848
6,264
33,646
W
Sobek
Mupiuf
Sobek
11,385
895
2,023
8,251
26,818
40,462
406
11,657
14,282
26,719
0
L
14,307
559
16,241
6,681
20,789
16,440
1,119
10,904
9,885
30,059
0
W
Xbalanque
Sylv3st3r
Xbalanque
38,097
22,173
885
4,260
15,964
10,089
4,192
9,087
6,727
0
95,847
L
Nu Wa
25,938
5,362
3,724
1,707
14,616
9,502
2,027
7,267
7,349
71,250
0
W
Sylvanus
Zasran4ique
Sylvanus
13,557
804
15,571
9,876
21,434
26,728
944
12,174
8,901
17,003
0
L
Tyr
11,980
896
826
5,966
29,626
29,645
606
10,540
19,086
0
25,802
L
Ymir
lokm
Ymir
7,921
390
1,994
5,994
29,530
40,671
259
11,985
17,545
14,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,104
Gold Earned
59,631
237
Minions Killed
192
0
Camps Cleared
0
1,495,691
Distance Traveled
1,467,042
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,398
712
23
1
0
347,794
1
W
Freya
12,737
796
45
3
0
267,993
0
L
Cu Chulainn
10,990
687
42
3
0
280,818
0
W
Sobek
11,788
737
11
1
0
292,291
0
L
Chang'e
10,512
657
41
3
0
279,429
0
W
Xbalanque
12,794
800
105
7
0
256,028
0
L
Nu Wa
11,733
733
97
6
0
292,684
0
W
Sylvanus
10,914
682
8
1
0
302,936
0
L
Tyr
11,078
692
41
3
0
314,644
2
L
Ymir
11,791
737
16
1
0
328,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role