Player Matchup

Hercules
Hercules
Gold V
Dank PizzaRolls
Hercules
Gold V
Level 149
God Stats
2W - 3L
1,211 SR
Queue Stats
107W - 104L
1,275 MMR
Solo
Hades
Hades
Silver IV
MuerteSombria
Hades
Silver IV
Level 109
God Stats
6W - 3L
1,690 SR
Queue Stats
31W - 51L
1,298 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
PredatorKin9
Baron Samedi
Silver I
Level 149
God Stats
8W - 2L
1,624 SR
Queue Stats
248W - 299L
1,352 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,508 SR
1,308 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,542 SR
1,298 MMR
Sylvanus
Sylvanus
Gold V
Rhino Vanderz
Sylvanus
Gold V
Level 126
God Stats
67W - 60L
1,582 SR
Queue Stats
317W - 373L
1,419 MMR
Party 1
Kukulkan
Kukulkan
Silver II
Wolf_Webster
Kukulkan
Silver II
Level 80
God Stats
37W - 50L
1,451 SR
Queue Stats
386W - 453L
1,165 MMR
Solo
Medusa
Medusa
Silver I
xSLENDY69rx
Medusa
Silver I
Level 125
God Stats
4W - 3L
1,591 SR
Queue Stats
56W - 61L
1,309 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
4 / 0 / 5
13,595
647
17,788
24,605
29,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

19
4 / 1 / 3
13,851
660
11,584
19,867
10,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PredatorKin9
Baron Samedi
18
1 / 5 / 6
12,961
617
18,813
21,491
14,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Ah Muzen CabShivaAchillesGilgameshThoth

VS

Bans
AtlasAphroditeChironChang'eSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Rhino Vanderz
Sylvanus
17
2 / 1 / 3
13,738
654
18,190
27,586
34,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Wolf_Webster
Kukulkan
16
2 / 3 / 3
11,964
570
13,300
9,156
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
2 / 5 / 4
13,041
621
11,535
17,100
9,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
9
Kills
6
6
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
0
5
6.5
W
4
1
3
5.5
W
Baron Samedi
PredatorKin9
Baron Samedi
1
5
6
0.8
L
Sylvanus
Rhino Vanderz
Sylvanus
2
1
3
3.5
L
Kukulkan
Wolf_Webster
Kukulkan
2
3
3
1.17
L
Medusa
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,185
Damage
43,025
65,963
Taken
53,842
55,636
Mitigated
47,349
38,610
Healing
20,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
17,788
5,315
0
12,322
24,605
29,699
1,203
8,913
15,692
353
37,983
W
11,584
944
1,732
10,980
19,867
10,960
741
11,167
8,700
65,485
0
W
Baron Samedi
PredatorKin9
Baron Samedi
18,813
1,402
4,033
9,543
21,491
14,977
1,335
12,526
8,965
76,280
0
L
Sylvanus
Rhino Vanderz
Sylvanus
18,190
842
3,888
13,336
27,586
34,218
0
16,758
9,810
28,767
0
L
Kukulkan
Wolf_Webster
Kukulkan
13,300
340
0
494
9,156
4,019
0
6,426
2,615
49,026
0
L
Medusa
11,535
5,021
0
2,725
17,100
9,112
0
7,802
8,780
0
49,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,407
Gold Earned
38,743
257
Minions Killed
190
12
Camps Cleared
5
1,111,433
Distance Traveled
1,000,395
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,595
647
36
2
3
426,628
1
W
Hades
13,851
660
100
5
7
338,627
1
W
Baron Samedi
12,961
617
121
6
2
346,178
4
L
Sylvanus
13,738
654
14
1
0
368,369
7
L
Kukulkan
11,964
570
97
5
3
265,677
1
L
Medusa
13,041
621
79
4
2
366,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role