Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Desecro
Hel
Level 145
God Stats
2W - 1L
1,794 SR
Queue Stats
64W - 45L
1,617 Elo+
Party 1
Sobek
Sobek
Gensborg
Sobek
Level 22
God Stats
16W - 6L
1,617 SR
Queue Stats
42W - 19L
1,644 Elo+
Party 1
Anubis
Anubis
Lissner
Anubis
Level 156
God Stats
33W - 24L
1,566 SR
Queue Stats
365W - 299L
1,588 Elo+
Party 1
Awilix
Awilix
krishelms
Awilix
Level 146
God Stats
2W - 1L
1,768 SR
Queue Stats
291W - 231L
1,561 Elo+
Party 1
Team Averages
Level 115
1,649 SR
1,582 Elo+

VS

Team Averages
Level 128
1,545 SR
1,510 Elo+
Athena
Athena
OttBoys_Eichi
Athena
Level 138
God Stats
0W - 1L
1,264 SR
Queue Stats
79W - 94L
1,505 Elo+
Party 2
Vulcan
Vulcan
Tylerthemonsta
Vulcan
Level 125
God Stats
3W - 2L
1,790 SR
Queue Stats
124W - 133L
1,515 Elo+
Solo
Agni
Agni
bu11et
Agni
Level 128
God Stats
0W - 1L
1,738 SR
Queue Stats
11W - 18L
1,445 Elo+
Solo
Jing Wei
Jing Wei
dash20061990
Jing Wei
Level 142
God Stats
15W - 20L
1,418 SR
Queue Stats
150W - 176L
1,488 Elo+
Party 2
Hercules
Hercules
kever-THC-
Hercules
Level 107
God Stats
0W - 1L
1,517 SR
Queue Stats
3W - 4L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
5 / 0 / 4
9,155
916
10,352
5,763
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
16
3 / 1 / 10
8,475
848
13,271
11,440
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Gensborg
Sobek
12
1 / 0 / 7
7,086
709
2,593
10,988
11,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
Lissner
Anubis
15
2 / 0 / 9
7,877
788
8,212
4,767
2,774
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
krishelms
Awilix
15
3 / 1 / 5
8,686
869
6,635
8,242
4,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,384
738
5,514
15,141
14,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 0
7,680
768
13,554
6,852
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
bu11et
Agni
12
0 / 3 / 1
6,733
673
3,510
7,547
2,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
dash20061990
Jing Wei
14
0 / 1 / 1
7,294
729
4,669
6,488
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
kever-THC-
Hercules
12
0 / 3 / 2
6,694
669
3,122
14,512
9,369
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
14
Kills
2
2
Deaths
14
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
4
7
W
Hel
3
1
10
8
W
Sobek
Gensborg
Sobek
1
0
7
4.5
W
Anubis
Lissner
Anubis
2
0
9
6.5
L
0
4
1
0.13
L
2
3
0
0.67
L
Agni
bu11et
Agni
0
3
1
0.17
L
Jing Wei
dash20061990
Jing Wei
0
1
1
0.5
L
Hercules
kever-THC-
Hercules
0
3
2
0.33
W
Awilix
krishelms
Awilix
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,063
Damage
30,369
41,200
Taken
50,540
27,400
Mitigated
31,638
17,560
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,352
3,332
0
2,356
5,763
2,774
2,131
3,169
2,594
0
46,426
W
Hel
13,271
1,144
4,458
6,980
11,440
6,126
229
7,629
3,811
37,774
0
W
Sobek
Gensborg
Sobek
2,593
266
0
1,454
10,988
11,604
33
6,181
4,807
5,343
0
W
Anubis
Lissner
Anubis
8,212
221
0
1,562
4,767
2,774
67
2,573
2,194
27,429
0
L
5,514
1,233
0
2,249
15,141
14,327
0
7,043
8,098
15,249
0
L
13,554
3,835
0
622
6,852
2,704
0
4,936
1,916
39,552
0
L
Agni
bu11et
Agni
3,510
102
0
638
7,547
2,608
0
2,607
4,940
15,637
0
L
Jing Wei
dash20061990
Jing Wei
4,669
2,569
0
1,599
6,488
2,630
0
2,611
3,877
0
25,162
L
Hercules
kever-THC-
Hercules
3,122
715
0
2,606
14,512
9,369
0
6,879
7,633
0
8,830
W
Awilix
krishelms
Awilix
6,635
2,181
0
750
8,242
4,122
705
3,026
5,216
0
38,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,279
Gold Earned
35,785
270
Minions Killed
185
0
Camps Cleared
0
1,204,245
Distance Traveled
1,085,340
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,155
916
84
8
0
236,819
1
W
Hel
8,475
848
74
7
0
247,575
1
W
Sobek
7,086
709
3
0
0
227,684
0
W
Anubis
7,877
788
40
4
0
231,754
2
L
Athena
7,384
738
23
2
0
220,801
1
L
Vulcan
7,680
768
60
6
0
234,195
0
L
Agni
6,733
673
23
2
0
180,135
2
L
Jing Wei
7,294
729
66
7
0
229,076
3
L
Hercules
6,694
669
13
1
0
221,133
2
W
Awilix
8,686
869
69
7
0
260,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role