Player Matchup

Agni
Agni
Craigafro
Agni
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 191L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
Kevlar624
Cthulhu
Level 127
God Stats
3W - 2L
1,746 SR
Queue Stats
72W - 73L
1,514 Elo+
Party 2
Merlin
Merlin
KuroTanex
Merlin
Level 158
God Stats
3W - 1L
1,684 SR
Queue Stats
138W - 113L
1,600 Elo+
Solo
Ravana
Ravana
Metaxonn
Ravana
Level 159
God Stats
1W - 2L
1,406 SR
Queue Stats
47W - 61L
1,468 Elo+
Solo
Fenrir
Fenrir
ZarathustraX
Fenrir
Level 160
God Stats
2W - 1L
1,086 SR
Queue Stats
142W - 132L
1,554 Elo+
Solo
Team Averages
Level 152
1,484 SR
1,532 Elo+

VS

Team Averages
Level 117
1,531 SR
1,499 Elo+
Izanami
Izanami
Aqua__KH
Izanami
Level 61
God Stats
17W - 27L
1,403 SR
Queue Stats
70W - 91L
1,463 Elo+
Party 1
Mercury
Mercury
ArlocksBottom
Mercury
Level 88
God Stats
5W - 2L
1,795 SR
Queue Stats
71W - 81L
1,559 Elo+
Solo
Heimdallr
Heimdallr
Morris__17
Heimdallr
Level 127
God Stats
1W - 2L
1,454 SR
Queue Stats
28W - 37L
1,445 Elo+
Solo
Yu Huang
Yu Huang
Simon3108
Yu Huang
Level 158
God Stats
1W - 6L
1,399 SR
Queue Stats
407W - 383L
1,553 Elo+
Solo
Chang'e
Chang'e
Trunke716
Chang'e
Level 153
God Stats
3W - 4L
1,602 SR
Queue Stats
119W - 131L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 1 / 7
8,503
773
7,035
6,657
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Kevlar624
Cthulhu
16
3 / 0 / 3
8,475
770
10,472
7,739
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
KuroTanex
Merlin
15
2 / 0 / 2
8,246
750
13,003
7,894
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Metaxonn
Ravana
16
5 / 1 / 5
8,607
782
9,100
8,400
6,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
14
1 / 0 / 10
7,912
719
8,879
10,865
7,450
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aqua__KH
Izanami
14
0 / 2 / 1
7,270
661
2,579
11,878
3,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
14
2 / 4 / 0
7,713
701
3,796
10,143
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Morris__17
Heimdallr
13
0 / 4 / 1
7,296
663
5,296
12,872
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Simon3108
Yu Huang
14
0 / 1 / 2
7,660
696
11,506
7,879
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Trunke716
Chang'e
14
0 / 4 / 1
7,280
662
7,304
13,615
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
2
2
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aqua__KH
Izanami
0
2
1
0.25
L
Mercury
2
4
0
0.5
W
Agni
4
1
7
7.5
W
Cthulhu
Kevlar624
Cthulhu
3
0
3
4.5
W
Merlin
KuroTanex
Merlin
2
0
2
3
W
Ravana
Metaxonn
Ravana
5
1
5
7.5
L
Heimdallr
Morris__17
Heimdallr
0
4
1
0.13
L
Yu Huang
Simon3108
Yu Huang
0
1
2
1
L
Chang'e
Trunke716
Chang'e
0
4
1
0.13
W
Fenrir
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,489
Damage
30,481
41,555
Taken
56,387
23,340
Mitigated
21,773
7,532
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aqua__KH
Izanami
2,579
1,656
236
3,099
11,878
3,923
348
8,743
2,811
0
18,620
L
Mercury
3,796
988
0
551
10,143
4,097
0
3,333
6,660
0
25,054
W
Agni
7,035
267
0
500
6,657
2,574
365
3,070
3,587
28,287
0
W
Cthulhu
Kevlar624
Cthulhu
10,472
442
0
766
7,739
4,072
0
4,697
3,042
29,180
0
W
Merlin
KuroTanex
Merlin
13,003
1,069
0
0
7,894
3,145
1,236
3,548
4,346
48,354
0
W
Ravana
Metaxonn
Ravana
9,100
1,426
0
2,309
8,400
6,099
0
3,245
5,155
0
23,427
L
Heimdallr
Morris__17
Heimdallr
5,296
2,385
0
1,046
12,872
5,114
403
6,981
5,835
0
21,538
L
Yu Huang
Simon3108
Yu Huang
11,506
907
0
767
7,879
2,995
0
4,048
3,707
39,674
0
L
Chang'e
Trunke716
Chang'e
7,304
443
1,718
4,241
13,615
5,644
0
6,493
6,864
27,224
0
W
Fenrir
8,879
647
0
3,957
10,865
7,450
0
4,250
6,615
0
23,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,743
Gold Earned
37,219
245
Minions Killed
232
0
Camps Cleared
0
1,259,240
Distance Traveled
1,138,945
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,270
661
45
4
0
220,712
0
L
Mercury
7,713
701
38
3
0
255,242
4
W
Agni
8,503
773
57
5
0
217,229
1
W
Cthulhu
8,475
770
61
6
0
239,685
2
W
Merlin
8,246
750
71
6
0
237,260
1
W
Ravana
8,607
782
35
3
0
291,929
2
L
Heimdallr
7,296
663
45
4
0
206,788
0
L
Yu Huang
7,660
696
57
5
0
226,847
3
L
Chang'e
7,280
662
47
4
0
229,356
2
W
Fenrir
7,912
719
21
2
0
273,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role