Player Matchup

Olorun
Olorun
Lil-Tony1015
Olorun
Level 7
God Stats
0W - 3L
1,162 SR
Queue Stats
0W - 5L
1,099 Elo+
Party 2
Hercules
Hercules
Th3Motto4
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
994 Elo+
Party 2
Arachne
Arachne
exterminator480
Arachne
Level 67
God Stats
0W - 2L
1,101 SR
Queue Stats
12W - 22L
985 Elo+
Party 2
Team Averages
Level 27
1,254 SR
1,026 Elo+

VS

Team Averages
Level 72
1,487 SR
1,483 Elo+
Cu Chulainn
Cu Chulainn
Fathyx
Cu Chulainn
Level 122
God Stats
7W - 5L
1,700 SR
Queue Stats
77W - 60L
1,620 Elo+
Solo
Sobek
Sobek
GEKIOKOMORI
Sobek
Level 17
God Stats
12W - 9L
1,504 SR
Queue Stats
20W - 25L
1,427 Elo+
Party 1
Chronos
Chronos
Stay_Godzilla
Chronos
Level 78
God Stats
1W - 0L
1,257 SR
Queue Stats
78W - 121L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 9 / 0
5,427
543
3,665
14,128
7,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
Th3Motto4
Hercules
10
0 / 5 / 1
6,062
606
2,395
12,858
9,610
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
1 / 8 / 0
5,962
596
5,911
14,883
7,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fathyx
Cu Chulainn
13
9 / 1 / 10
9,111
911
16,883
9,809
8,465
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 0 / 18
8,754
875
6,277
7,425
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
12
10 / 0 / 10
8,954
895
11,288
4,709
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
60
1
Kills
22
22
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Fathyx
Cu Chulainn
9
1
10
14
W
3
0
18
12
L
Olorun
0
9
0
0
W
Chronos
10
0
10
15
L
Hercules
Th3Motto4
Hercules
0
5
1
0.1
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,971
Damage
34,448
41,869
Taken
21,943
24,685
Mitigated
19,339
5,459
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Fathyx
Cu Chulainn
16,883
5,121
0
910
9,809
8,465
286
2,079
7,730
458
41,909
W
6,277
840
0
3,765
7,425
8,444
255
1,269
6,156
12,209
0
L
Olorun
3,665
2,059
222
1,596
14,128
7,083
0
5,857
8,271
8,615
0
W
Chronos
11,288
4,800
0
1,566
4,709
2,430
1,437
559
4,150
24,428
3,045
L
Hercules
Th3Motto4
Hercules
2,395
975
0
2,116
12,858
9,610
0
6,555
6,303
0
12,885
L
5,911
3,469
0
1,525
14,883
7,992
0
4,889
9,994
0
14,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,451
Gold Earned
26,819
51
Minions Killed
139
3
Camps Cleared
5
466,908
Distance Traveled
590,736
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,111
911
70
7
2
200,994
2
W
Sobek
8,754
875
24
2
0
206,777
3
L
Olorun
5,427
543
6
1
0
139,827
0
W
Chronos
8,954
895
45
5
3
182,965
0
L
Hercules
6,062
606
22
2
2
151,624
1
L
Arachne
5,962
596
23
2
1
175,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role