Player Matchup

Awilix
Awilix
Dr Mango Man827
Awilix
Level 88
God Stats
5W - 6L
1,413 SR
Queue Stats
173W - 190L
1,373 Elo+
Solo
Cernunnos
Cernunnos
INiTRA
Cernunnos
Level 68
God Stats
67W - 80L
1,398 SR
Queue Stats
171W - 188L
1,319 Elo+
Party 1
Neith
Neith
Lewisontop5314
Neith
Level 88
God Stats
21W - 21L
1,687 SR
Queue Stats
96W - 89L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
M2J160182
Baron Samedi
Level 89
God Stats
28W - 29L
1,602 SR
Queue Stats
383W - 449L
1,345 Elo+
Solo
Ymir
Ymir
NiQTaR
Ymir
Level 29
God Stats
12W - 16L
1,423 SR
Queue Stats
20W - 35L
1,264 Elo+
Party 1
Team Averages
Level 72
1,505 SR
1,355 Elo+

VS

Team Averages
Level 84
1,452 SR
1,388 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DaytimeGibbon40
Heimdallr
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 98L
1,305 Elo+
Solo
Nu Wa
Nu Wa
OverdoneElm0435
Nu Wa
Level 57
God Stats
21W - 18L
1,330 SR
Queue Stats
125W - 144L
1,283 Elo+
Solo
Chiron
Chiron
VladJoli
Chiron
Level 145
God Stats
14W - 15L
1,430 SR
Queue Stats
752W - 880L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,964
496
2,743
8,946
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
INiTRA
Cernunnos
10
0 / 0 / 0
6,071
607
1,529
1,242
447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 2 / 0
5,150
515
3,980
6,340
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
M2J160182
Baron Samedi
7
0 / 5 / 0
4,776
478
3,353
6,909
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
NiQTaR
Ymir
7
0 / 1 / 1
4,421
442
1,041
6,674
4,192
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
7 / 0 / 3
6,689
669
8,886
8,564
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
 
Cthulhu
9
4 / 0 / 2
6,088
609
3,668
6,683
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
DaytimeGibbon40
Heimdallr
10
0 / 0 / 0
5,349
535
499
2,832
1,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 5
5,834
583
2,641
4,589
1,655
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
VladJoli
Chiron
9
0 / 1 / 3
5,093
509
4,067
6,172
1,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
13
13
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
0
3
8.5
W
Cthulhu
 
Cthulhu
4
0
2
5
W
Heimdallr
DaytimeGibbon40
Heimdallr
0
0
0
0
L
0
5
1
0.1
L
Cernunnos
INiTRA
Cernunnos
0
0
0
0
L
1
2
0
0.5
L
Baron Samedi
M2J160182
Baron Samedi
0
5
0
0
L
Ymir
NiQTaR
Ymir
0
1
1
0.5
W
2
0
5
4.5
W
Chiron
VladJoli
Chiron
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,646
Damage
19,761
30,111
Taken
28,840
13,559
Mitigated
11,624
6,388
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,886
3,248
0
4,948
8,564
2,986
0
1,222
7,342
0
39,062
W
Cthulhu
 
Cthulhu
3,668
325
402
1,722
6,683
4,133
0
824
5,859
17,714
0
W
Heimdallr
DaytimeGibbon40
Heimdallr
499
158
0
500
2,832
1,138
0
0
2,832
0
27,141
L
2,743
1,165
0
1,362
8,946
3,549
0
1,371
7,575
0
30,874
L
Cernunnos
INiTRA
Cernunnos
1,529
0
0
520
1,242
447
300
189
1,053
0
36,930
L
3,980
1,564
0
1,510
6,340
2,474
0
675
5,665
0
38,326
L
Baron Samedi
M2J160182
Baron Samedi
3,353
569
64
1,080
6,909
2,897
0
2,281
4,628
23,327
0
L
Ymir
NiQTaR
Ymir
1,041
599
59
1,793
6,674
4,192
0
1,793
4,881
9,901
0
W
2,641
759
108
2,350
4,589
1,655
1,134
1,540
3,049
24,122
0
W
Chiron
VladJoli
Chiron
4,067
1,033
80
3,120
6,172
1,712
753
808
5,364
0
32,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,382
Gold Earned
29,053
237
Minions Killed
233
0
Camps Cleared
0
898,152
Distance Traveled
1,005,461
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,689
669
72
7
0
255,225
3
W
Cthulhu
6,088
609
36
4
0
218,983
6
W
Heimdallr
5,349
535
41
4
0
173,204
0
L
Awilix
4,964
496
50
5
0
208,561
0
L
Cernunnos
6,071
607
75
8
0
188,713
8
L
Neith
5,150
515
51
5
0
168,871
2
L
Baron Samedi
4,776
478
46
5
0
139,341
0
L
Ymir
4,421
442
15
2
0
192,666
4
W
Nu Wa
5,834
583
45
5
0
197,822
1
W
Chiron
5,093
509
39
4
0
160,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role