Player Matchup

Mercury
Mercury
Diamond II
 
Mercury
Diamond II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond IV
LaurinhaSilva
Eset
Diamond IV
Level 148
God Stats
22W - 18L
1,812 SR
Queue Stats
94W - 86L
2,221 MMR
Solo
King Arthur
King Arthur
Diamond V
RaJJaDDa
King Arthur
Diamond V
Level 160
God Stats
17W - 13L
1,718 SR
Queue Stats
117W - 101L
2,137 MMR
Party 1
Heimdallr
Heimdallr
Diamond IV
robinwithoutbat
Heimdallr
Diamond IV
Level 120
God Stats
38W - 38L
1,528 SR
Queue Stats
758W - 748L
2,147 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,612 SR
1,901 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,605 SR
1,776 MMR
Hades
Hades
Diamond I
 
Hades
Diamond I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond IV
 
Nox
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum V
GokuX3
Xing Tian
Platinum V
Level 158
God Stats
7W - 2L
1,846 SR
Queue Stats
637W - 630L
1,542 MMR
Solo
Nemesis
Nemesis
Platinum I
Predru
Nemesis
Platinum I
Level 135
God Stats
65W - 54L
1,585 SR
Queue Stats
685W - 707L
1,812 MMR
Solo
Izanami
Izanami
Masters
TheAiiex
Izanami
Masters
Level 160
God Stats
49W - 42L
1,595 SR
Queue Stats
1,150W - 1,138L
2,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
1 / 2 / 0
3,766
538
1,697
3,694
1,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
 
Bacchus
6
0 / 3 / 1
3,724
532
1,662
5,949
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 0
4,515
645
2,494
3,111
1,088
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RaJJaDDa
King Arthur
7
0 / 1 / 1
4,088
584
2,488
5,310
2,413
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
robinwithoutbat
Heimdallr
6
0 / 2 / 1
3,508
501
3,960
7,066
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaIshtar

VS

Bans
Yu HuangGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 1 / 2
5,171
739
2,953
5,367
2,386
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nox
 
Nox
8
0 / 0 / 1
4,376
625
1,529
2,447
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
GokuX3
Xing Tian
6
1 / 0 / 5
4,645
664
3,424
7,683
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
Predru
Nemesis
8
4 / 0 / 3
5,120
731
3,483
4,082
1,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
TheAiiex
Izanami
7
3 / 1 / 1
4,772
682
4,779
4,332
1,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
9
9
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
L
Bacchus
 
Bacchus
0
3
1
0.17
W
Hades
 
Hades
1
1
2
2
W
Nox
 
Nox
0
0
1
0.5
W
Xing Tian
GokuX3
Xing Tian
1
0
5
3.5
L
1
1
0
1
W
Nemesis
Predru
Nemesis
4
0
3
5.5
L
King Arthur
RaJJaDDa
King Arthur
0
1
1
0.5
W
Izanami
TheAiiex
Izanami
3
1
1
3.5
L
Heimdallr
robinwithoutbat
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,301
Damage
16,168
25,130
Taken
23,911
9,859
Mitigated
10,557
6,712
Healing
7,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,697
1,494
0
380
3,694
1,205
0
1,334
2,360
0
13,665
L
Bacchus
 
Bacchus
1,662
142
0
976
5,949
3,081
0
1,108
4,841
7,192
0
W
Hades
 
Hades
2,953
714
28
3,305
5,367
2,386
0
0
5,367
35,385
0
W
Nox
 
Nox
1,529
484
0
827
2,447
964
0
641
1,806
32,395
0
W
Xing Tian
GokuX3
Xing Tian
3,424
497
0
1,702
7,683
4,506
0
1,284
6,399
10,509
3,095
L
2,494
154
462
1,070
3,111
1,088
0
1,104
2,007
34,347
0
W
Nemesis
Predru
Nemesis
3,483
1,645
0
700
4,082
1,286
0
753
3,329
0
24,508
L
King Arthur
RaJJaDDa
King Arthur
2,488
679
0
1,580
5,310
2,413
0
2,003
3,307
0
27,115
W
Izanami
TheAiiex
Izanami
4,779
3,800
0
1,076
4,332
1,415
126
1,478
2,854
0
30,680
L
Heimdallr
robinwithoutbat
Heimdallr
3,960
2,572
0
2,244
7,066
2,072
0
1,944
5,122
0
19,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,601
Gold Earned
24,084
179
Minions Killed
245
0
Camps Cleared
0
692,349
Distance Traveled
792,865
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,766
538
37
5
0
114,032
0
L
Bacchus
3,724
532
11
2
0
141,628
3
W
Hades
5,171
739
69
10
0
139,779
4
W
Nox
4,376
625
57
8
0
146,655
3
W
Xing Tian
4,645
664
15
2
0
177,539
3
L
Eset
4,515
645
57
8
0
144,874
1
W
Nemesis
5,120
731
47
7
0
191,486
2
L
King Arthur
4,088
584
47
7
0
146,911
1
W
Izanami
4,772
682
57
8
0
137,406
2
L
Heimdallr
3,508
501
27
4
0
144,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role