Player Matchup

Loki
Loki
Silver IV
 
Loki
Silver IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver I
 
Yu Huang
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver V
Muelles13
Achilles
Silver V
Level 120
God Stats
1W - 3L
1,200 SR
Queue Stats
259W - 274L
511 MMR
Solo
Atlas
Atlas
Silver I
R0bertlr-011
Atlas
Silver I
Level 76
God Stats
7W - 8L
1,442 SR
Queue Stats
75W - 79L
1,059 MMR
Solo
Hou Yi
Hou Yi
Bronze II
xHuKu4x
Hou Yi
Bronze II
Level 122
God Stats
1W - 3L
1,259 SR
Queue Stats
17W - 38L
786 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,380 SR
1,071 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,495 SR
883 MMR
Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver I
GranzEnemy
Da Ji
Silver I
Level 153
God Stats
9W - 14L
1,286 SR
Queue Stats
198W - 214L
1,058 MMR
Solo
Khepri
Khepri
Silver III
Meloncio
Khepri
Silver III
Level 127
God Stats
20W - 9L
1,712 SR
Queue Stats
248W - 253L
972 MMR
Solo
Bellona
Bellona
Bronze I
Puzzle48
Bellona
Bronze I
Level 68
God Stats
1W - 3L
1,288 SR
Queue Stats
28W - 54L
459 MMR
Solo
Cernunnos
Cernunnos
Bronze I
daddy36
Cernunnos
Bronze I
Level 100
God Stats
10W - 6L
1,688 SR
Queue Stats
181W - 206L
428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 1 / 1
7,576
505
6,014
12,361
4,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
 
Yu Huang
11
1 / 5 / 3
6,943
463
6,743
8,451
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Muelles13
Achilles
13
1 / 1 / 2
7,533
502
9,024
12,297
15,293
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 1 / 4
7,625
508
4,440
10,664
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
xHuKu4x
Hou Yi
7
1 / 2 / 0
5,452
363
2,866
4,993
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SolAresIshtarKali

VS

Bans
ArachneXbalanqueLancelotPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 3 / 5
7,699
513
8,654
11,467
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
14
6 / 1 / 2
8,444
563
7,581
12,699
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Meloncio
Khepri
12
0 / 1 / 6
7,478
499
2,823
8,821
5,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Puzzle48
Bellona
13
0 / 2 / 2
7,665
511
4,910
13,569
13,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
daddy36
Cernunnos
14
3 / 2 / 2
8,652
577
10,197
10,940
4,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
10
10
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
1
3.5
L
Yu Huang
 
Yu Huang
1
5
3
0.5
W
Baron Samedi
 
Baron Samedi
1
3
5
1.17
W
Da Ji
6
1
2
7
W
Khepri
Meloncio
Khepri
0
1
6
3
L
Achilles
Muelles13
Achilles
1
1
2
2
W
Bellona
Puzzle48
Bellona
0
2
2
0.5
L
2
1
4
4
W
Cernunnos
daddy36
Cernunnos
3
2
2
2
L
Hou Yi
xHuKu4x
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,087
Damage
34,165
48,766
Taken
57,496
33,967
Mitigated
34,758
10,307
Healing
23,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,014
1,622
0
3,844
12,361
4,875
0
2,474
9,887
0
53,236
L
Yu Huang
 
Yu Huang
6,743
871
0
500
8,451
3,387
0
3,211
5,240
46,374
0
W
Baron Samedi
 
Baron Samedi
8,654
679
962
3,797
11,467
5,668
0
5,101
6,366
62,604
0
W
Da Ji
7,581
2,250
0
5,280
12,699
5,556
460
1,264
11,435
0
60,171
W
Khepri
Meloncio
Khepri
2,823
385
2,357
2,954
8,821
5,555
93
1,776
7,045
19,652
0
L
Achilles
Muelles13
Achilles
9,024
680
0
1,752
12,297
15,293
0
2,704
9,593
0
51,559
W
Bellona
Puzzle48
Bellona
4,910
1,078
0
4,140
13,569
13,115
0
662
12,907
39
51,853
L
4,440
1,584
0
2,845
10,664
9,015
0
2,107
8,557
28,357
0
W
Cernunnos
daddy36
Cernunnos
10,197
5,737
0
3,823
10,940
4,864
4,475
2,508
8,432
0
79,554
L
Hou Yi
xHuKu4x
Hou Yi
2,866
1,421
0
1,366
4,993
1,397
0
1,020
3,973
0
18,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,129
Gold Earned
39,938
351
Minions Killed
441
0
Camps Cleared
0
1,302,010
Distance Traveled
1,317,315
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,576
505
97
6
0
346,419
2
L
Yu Huang
6,943
463
88
6
0
235,498
4
W
Baron Samedi
7,699
513
105
7
0
261,913
2
W
Da Ji
8,444
563
92
6
0
293,249
2
W
Khepri
7,478
499
25
2
0
277,732
6
L
Achilles
7,533
502
97
6
0
289,555
2
W
Bellona
7,665
511
92
6
0
232,126
1
L
Atlas
7,625
508
34
2
0
290,282
4
W
Cernunnos
8,652
577
127
8
0
252,295
2
L
Hou Yi
5,452
363
35
2
0
140,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role