Player Matchup

Thanatos
Thanatos
KCDQ_Benjoss
Thanatos
Level 99
God Stats
1W - 1L
1,386 SR
Queue Stats
8W - 17L
1,298 Elo+
Party 4
Nox
Nox
KCDQ_Guiboule
Nox
Level 108
God Stats
3W - 2L
1,583 SR
Queue Stats
9W - 12L
1,379 Elo+
Party 4
He Bo
He Bo
LordLinks
He Bo
Level 160
God Stats
1W - 0L
1,808 SR
Queue Stats
57W - 31L
1,742 Elo+
Party 3
Achilles
Achilles
YmirsMom
Achilles
Level 17
God Stats
3W - 1L
1,699 SR
Queue Stats
23W - 4L
1,783 Elo+
Party 3
Ishtar
Ishtar
xArthur22x
Ishtar
Level 105
God Stats
1W - 1L
1,349 SR
Queue Stats
10W - 13L
1,363 Elo+
Party 4
Team Averages
Level 98
1,565 SR
1,513 Elo+

VS

Team Averages
Level 62
1,541 SR
1,553 Elo+
Arachne
Arachne
FC_Datwyler
Arachne
Level 21
God Stats
0W - 2L
1,316 SR
Queue Stats
10W - 18L
1,388 Elo+
Party 1
Tyr
Tyr
Im-Jxck-Dxniels
Tyr
Level 157
God Stats
6W - 7L
1,586 SR
Queue Stats
458W - 348L
1,607 Elo+
Party 2
Athena
Athena
Oz_-Horror
Athena
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 18L
1,751 Elo+
Party 2
Ullr
Ullr
Oz_Venir
Ullr
Level 56
God Stats
4W - 1L
1,805 SR
Queue Stats
99W - 33L
1,754 Elo+
Party 2
Nu Wa
Nu Wa
oO_BazingaBoy_Oo
Nu Wa
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 34L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KCDQ_Benjoss
Thanatos
13
2 / 4 / 3
8,161
544
4,418
14,734
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 4
7,563
504
5,738
5,295
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
LordLinks
He Bo
13
1 / 4 / 1
8,428
562
10,805
12,901
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
YmirsMom
Achilles
12
3 / 2 / 2
8,030
535
7,177
12,046
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
xArthur22x
Ishtar
12
0 / 7 / 2
6,936
462
4,669
12,075
3,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FC_Datwyler
Arachne
11
4 / 1 / 4
7,370
491
6,390
11,728
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
2 / 3 / 4
8,411
561
6,590
14,665
11,680
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Oz_-Horror
Athena
12
5 / 1 / 10
8,718
581
8,298
10,321
7,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
16
8 / 1 / 3
9,544
636
11,078
10,348
4,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 4
6,854
457
5,774
7,505
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
7
Kills
19
19
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
FC_Datwyler
Arachne
4
1
4
6
L
2
3
4
1.33
W
Thanatos
KCDQ_Benjoss
Thanatos
2
4
3
0.88
W
1
2
4
1.5
W
He Bo
LordLinks
He Bo
1
4
1
0.38
L
Athena
Oz_-Horror
Athena
5
1
10
10
L
Ullr
8
1
3
9.5
W
Achilles
YmirsMom
Achilles
3
2
2
2
L
0
1
4
2
W
Ishtar
xArthur22x
Ishtar
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,807
Damage
38,130
57,051
Taken
54,567
27,206
Mitigated
30,611
20,834
Healing
20,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FC_Datwyler
Arachne
6,390
3,591
0
4,797
11,728
4,875
352
2,919
8,683
0
43,692
L
6,590
741
0
5,491
14,665
11,680
39
8,031
6,634
223
52,398
W
Thanatos
KCDQ_Benjoss
Thanatos
4,418
1,073
0
11,490
14,734
5,700
0
2,067
12,667
0
49,923
W
5,738
624
0
250
5,295
2,450
413
3,066
2,229
48,568
0
W
He Bo
LordLinks
He Bo
10,805
1,167
0
5,139
12,901
5,016
0
1,935
10,966
68,976
0
L
Athena
Oz_-Horror
Athena
8,298
2,713
2,756
3,114
10,321
7,217
0
2,656
7,593
25,239
1,688
L
Ullr
11,078
3,400
0
1,235
10,348
4,209
100
1,099
9,209
45
89,133
W
Achilles
YmirsMom
Achilles
7,177
3,000
0
2,581
12,046
10,041
0
4,235
7,811
192
24,928
L
5,774
1,007
0
2,798
7,505
2,630
255
1,702
5,713
44,864
0
W
Ishtar
xArthur22x
Ishtar
4,669
2,762
0
1,374
12,075
3,999
1,072
2,894
9,181
0
50,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,118
Gold Earned
40,897
447
Minions Killed
402
0
Camps Cleared
0
1,481,097
Distance Traveled
1,413,373
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,370
491
70
5
0
294,330
4
L
Tyr
8,411
561
98
7
0
264,498
0
W
Thanatos
8,161
544
91
6
0
323,986
4
W
Nox
7,563
504
108
7
0
304,525
2
W
He Bo
8,428
562
129
9
0
274,782
6
L
Athena
8,718
581
31
2
0
331,766
3
L
Ullr
9,544
636
131
9
0
290,024
3
W
Achilles
8,030
535
38
3
0
296,372
3
L
Nu Wa
6,854
457
72
5
0
232,755
4
W
Ishtar
6,936
462
81
5
0
281,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role