Player Matchup

Yu Huang
Yu Huang
Chesnoon
Yu Huang
Level 76
God Stats
4W - 6L
1,575 SR
Queue Stats
401W - 361L
1,616 Elo+
Solo
Jing Wei
Jing Wei
DarkSorra
Jing Wei
Level 114
God Stats
0W - 2L
1,251 SR
Queue Stats
36W - 38L
1,524 Elo+
Solo
Neith
Neith
Dutchfire
Neith
Level 140
God Stats
2W - 2L
1,723 SR
Queue Stats
138W - 144L
1,504 Elo+
Solo
Cernunnos
Cernunnos
HarryPosttres
Cernunnos
Level 129
God Stats
2W - 8L
1,454 SR
Queue Stats
325W - 315L
1,594 Elo+
Solo
Thoth
Thoth
ίωιℓℓяσcкуσυ
Thoth
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,626 Elo+
Solo
Team Averages
Level 124
1,501 SR
1,573 Elo+

VS

Team Averages
Level 107
1,557 SR
1,566 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AkuliliumJCJ
Bellona
Level 108
God Stats
8W - 3L
1,673 SR
Queue Stats
573W - 567L
1,553 Elo+
Solo
Jing Wei
Jing Wei
SentryFun
Jing Wei
Level 120
God Stats
3W - 2L
1,512 SR
Queue Stats
176W - 181L
1,489 Elo+
Solo
Hera
Hera
xBiggie36
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
1,687 Elo+
Solo
Chiron
Chiron
zerkxes07
Chiron
Level 97
God Stats
8W - 4L
1,601 SR
Queue Stats
618W - 648L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chesnoon
Yu Huang
18
5 / 5 / 14
10,939
729
16,952
16,625
9,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
DarkSorra
Jing Wei
16
6 / 6 / 9
9,835
656
9,588
21,314
12,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Dutchfire
Neith
18
4 / 4 / 16
10,480
699
23,136
20,645
11,471
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
HarryPosttres
Cernunnos
17
3 / 5 / 18
9,662
644
7,274
25,404
27,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 6 / 11
10,637
709
18,304
14,904
8,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
6 / 6 / 11
12,260
817
14,742
26,246
35,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
AkuliliumJCJ
Bellona
19
10 / 8 / 7
12,258
817
17,644
21,570
24,074
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
SentryFun
Jing Wei
16
2 / 8 / 10
10,623
708
13,808
18,330
7,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
19
3 / 4 / 14
11,690
779
20,792
11,152
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
zerkxes07
Chiron
20
4 / 1 / 13
11,994
800
24,417
14,517
7,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
80
27
Kills
25
26
Deaths
27
68
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
6
11
1.92
W
Bellona
AkuliliumJCJ
Bellona
10
8
7
1.69
L
Yu Huang
Chesnoon
Yu Huang
5
5
14
2.4
L
Jing Wei
DarkSorra
Jing Wei
6
6
9
1.75
L
Neith
Dutchfire
Neith
4
4
16
3
L
Cernunnos
HarryPosttres
Cernunnos
3
5
18
2.4
W
Jing Wei
SentryFun
Jing Wei
2
8
10
0.88
W
Hera
3
4
14
2.5
W
Chiron
zerkxes07
Chiron
4
1
13
10.5
L
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,254
Damage
91,403
98,892
Taken
91,815
69,610
Mitigated
79,082
32,526
Healing
25,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,742
1,443
1,389
2,931
26,246
35,271
1,074
8,012
18,234
33,364
0
W
Bellona
AkuliliumJCJ
Bellona
17,644
2,859
1,051
1,640
21,570
24,074
245
6,332
15,238
0
22,489
L
Yu Huang
Chesnoon
Yu Huang
16,952
1,061
2,888
2,279
16,625
9,871
0
5,128
11,497
28,617
0
L
Jing Wei
DarkSorra
Jing Wei
9,588
7,297
2,210
5,652
21,314
12,425
0
5,482
15,832
0
17,374
L
Neith
Dutchfire
Neith
23,136
6,918
1,901
5,904
20,645
11,471
162
10,385
10,260
0
45,892
L
Cernunnos
HarryPosttres
Cernunnos
7,274
2,574
2,677
4,907
25,404
27,400
0
9,680
15,724
0
23,029
W
Jing Wei
SentryFun
Jing Wei
13,808
9,870
1,317
2,914
18,330
7,877
1,266
7,665
10,665
0
23,335
W
Hera
20,792
3,698
2,059
860
11,152
4,812
1,922
5,157
5,995
45,470
0
W
Chiron
zerkxes07
Chiron
24,417
3,733
4,347
6,611
14,517
7,048
3,713
8,090
6,427
0
48,617
L
18,304
789
2,753
1,355
14,904
8,443
0
4,859
10,045
32,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,553
Gold Earned
58,825
131
Minions Killed
164
0
Camps Cleared
0
1,285,607
Distance Traveled
1,440,640
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,260
817
35
2
0
268,529
0
W
Bellona
12,258
817
4
0
0
276,684
0
L
Yu Huang
10,939
729
25
2
0
265,684
0
L
Jing Wei
9,835
656
15
1
0
260,273
4
L
Neith
10,480
699
42
3
0
276,340
1
L
Cernunnos
9,662
644
26
2
0
228,987
3
W
Jing Wei
10,623
708
23
2
0
297,004
5
W
Hera
11,690
779
57
4
0
289,169
4
W
Chiron
11,994
800
45
3
0
309,254
0
L
Thoth
10,637
709
23
2
0
254,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role