Player Matchup

Hou Yi
Hou Yi
Black_Wixiin
Hou Yi
Level 146
God Stats
1W - 2L
1,689 SR
Queue Stats
40W - 45L
1,427 Elo+
Solo
Ra
Ra
StayFrosted420
Ra
Level 63
God Stats
1W - 2L
1,762 SR
Queue Stats
183W - 217L
1,472 Elo+
Solo
Atlas
Atlas
ammarayad85
Atlas
Level 150
God Stats
10W - 16L
1,505 SR
Queue Stats
520W - 756L
1,383 Elo+
Solo
Team Averages
Level 120
1,652 SR
1,427 Elo+

VS

Team Averages
Level 73
1,399 SR
1,466 Elo+
Ne Zha
Ne Zha
Spirit_RG
Ne Zha
Level 127
God Stats
11W - 8L
1,494 SR
Queue Stats
282W - 232L
1,582 Elo+
Solo
Anhur
Anhur
Yaunchy
Anhur
Level 45
God Stats
1W - 2L
1,157 SR
Queue Stats
48W - 77L
1,413 Elo+
Party 1
Persephone
Persephone
hihow96
Persephone
Level 46
God Stats
4W - 4L
1,547 SR
Queue Stats
48W - 72L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
0 / 1 / 1
9,232
513
2,121
8,698
3,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
6 / 7 / 1
12,059
670
19,497
25,119
14,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 2 / 5
12,139
674
19,029
27,390
33,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Spirit_RG
Ne Zha
19
4 / 0 / 3
13,957
775
16,958
25,088
33,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Yaunchy
Anhur
15
4 / 3 / 3
11,972
665
10,870
14,612
7,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
hihow96
Persephone
15
2 / 5 / 2
11,706
650
23,445
13,245
6,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
10
10
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
1
1
0.5
W
Ne Zha
Spirit_RG
Ne Zha
4
0
3
5.5
L
6
7
1
0.93
W
Anhur
Yaunchy
Anhur
4
3
3
1.83
L
2
2
5
2.25
W
Persephone
hihow96
Persephone
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,647
Damage
51,273
61,207
Taken
52,945
50,621
Mitigated
47,144
20,267
Healing
21,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
2,121
1,024
0
1,629
8,698
3,182
0
3,236
5,290
0
17,553
W
Ne Zha
Spirit_RG
Ne Zha
16,958
4,852
795
14,169
25,088
33,885
618
17,517
7,571
793
48,031
L
19,497
1,383
3,761
7,575
25,119
14,259
0
9,640
15,105
62,746
0
W
Anhur
Yaunchy
Anhur
10,870
6,246
0
3,864
14,612
7,035
277
10,918
3,694
71
30,125
L
19,029
8,274
62
7,240
27,390
33,180
0
11,215
15,553
44,934
0
W
Persephone
hihow96
Persephone
23,445
935
0
2,995
13,245
6,224
342
10,598
2,642
55,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
37,635
164
Minions Killed
139
7
Camps Cleared
6
748,896
Distance Traveled
928,799
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,232
513
46
3
2
124,753
1
W
Ne Zha
13,957
775
47
3
3
339,123
4
L
Ra
12,059
670
95
5
5
308,904
1
W
Anhur
11,972
665
37
2
2
237,699
2
L
Atlas
12,139
674
23
1
0
315,239
2
W
Persephone
11,706
650
55
3
1
351,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role