Player Matchup

Medusa
Medusa
Calaclya5350
Medusa
Level 63
God Stats
174W - 162L
1,544 SR
Queue Stats
425W - 464L
1,477 Elo+
Party 1
Bellona
Bellona
Lebelier30
Bellona
Level 68
God Stats
171W - 180L
1,557 SR
Queue Stats
498W - 535L
1,488 Elo+
Party 1
Hades
Hades
SH4DOW_TiMax
Hades
Level 106
God Stats
24W - 9L
1,684 SR
Queue Stats
55W - 43L
1,519 Elo+
Solo
Yu Huang
Yu Huang
SkullcruncherX
Yu Huang
Level 132
God Stats
12W - 4L
1,626 SR
Queue Stats
202W - 215L
1,361 Elo+
Solo
Pele
Pele
vinegar735ferric
Pele
Level 52
God Stats
3W - 1L
1,493 SR
Queue Stats
64W - 72L
1,335 Elo+
Solo
Team Averages
Level 84
1,581 SR
1,436 Elo+

VS

Team Averages
Level 71
1,449 SR
1,438 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Aquillasz69
Sol
Level 99
God Stats
4W - 6L
1,461 SR
Queue Stats
51W - 57L
1,420 Elo+
Solo
Fenrir
Fenrir
FutureChip56211
Fenrir
Level 65
God Stats
11W - 21L
1,388 SR
Queue Stats
163W - 151L
1,477 Elo+
Solo
Skadi
Skadi
HopfenSmoothie_6
Skadi
Level 59
God Stats
1W - 6L
1,345 SR
Queue Stats
19W - 28L
1,373 Elo+
Solo
Osiris
Osiris
JohnFal77
Osiris
Level 67
God Stats
1W - 3L
1,554 SR
Queue Stats
175W - 197L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 0 / 1
6,055
550
4,103
4,630
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Lebelier30
Bellona
10
1 / 1 / 1
6,324
575
4,200
9,391
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 3
6,030
548
8,596
8,465
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
9
1 / 0 / 4
5,718
520
8,360
5,094
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 0
6,135
558
4,168
7,687
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 1 / 0
4,709
428
1,342
9,074
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 0
4,571
416
5,105
9,367
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 1 / 0
5,048
459
3,183
7,117
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
0 / 1 / 0
4,833
439
1,718
5,698
1,563
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
JohnFal77
Osiris
9
1 / 2 / 0
5,078
462
2,978
9,697
7,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
0
0
L
0
4
0
0
W
Medusa
1
0
1
1.5
L
0
1
0
0
L
0
1
0
0
L
Osiris
JohnFal77
Osiris
1
2
0
0.5
W
Bellona
Lebelier30
Bellona
1
1
1
1.5
W
2
0
3
3.5
W
Yu Huang
1
0
4
3
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,427
Damage
14,326
35,267
Taken
40,953
17,722
Mitigated
20,734
14,829
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,342
189
0
1,662
9,074
5,464
0
4,783
4,291
13,792
0
L
5,105
1,613
0
2,957
9,367
3,560
0
6,955
2,412
28,591
0
W
Medusa
4,103
1,323
0
2,368
4,630
1,701
0
311
4,319
0
47,287
L
3,183
384
0
3,304
7,117
2,778
0
3,159
3,958
0
30,847
L
1,718
695
233
554
5,698
1,563
0
1,653
4,045
0
24,111
L
Osiris
JohnFal77
Osiris
2,978
1,361
0
4,627
9,697
7,369
0
220
9,477
0
25,625
W
Bellona
Lebelier30
Bellona
4,200
1,636
0
4,276
9,391
6,061
0
0
9,391
0
38,844
W
8,596
266
136
5,116
8,465
5,532
0
2,379
6,086
31,169
1,592
W
Yu Huang
8,360
791
0
1,000
5,094
1,906
0
2,079
3,015
35,122
0
W
4,168
832
0
1,933
7,687
2,522
953
1,678
6,009
0
33,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,262
Gold Earned
24,239
337
Minions Killed
202
0
Camps Cleared
0
1,054,149
Distance Traveled
991,406
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,709
428
17
2
0
204,381
5
L
Sol
4,571
416
43
4
0
182,101
0
W
Medusa
6,055
550
83
8
0
189,318
2
L
Fenrir
5,048
459
50
5
0
242,247
0
L
Skadi
4,833
439
49
4
0
169,586
2
L
Osiris
5,078
462
43
4
0
193,091
1
W
Bellona
6,324
575
89
8
0
203,630
2
W
Hades
6,030
548
53
5
0
202,517
3
W
Yu Huang
5,718
520
52
5
0
208,425
1
W
Pele
6,135
558
60
5
0
250,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role