Player Matchup

Gilgamesh
Gilgamesh
NONSTOP_VISUAL
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 1
Horus
Horus
Tinydance2020
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,388 Elo+
Solo
Bastet
Bastet
blacksoul_056
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
buckby_08
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
iTheMostErratic
Yu Huang
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,457 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,395 Elo+

VS

Team Averages
Level 100
1,474 SR
1,472 Elo+
Cernunnos
Cernunnos
DoHk0
Cernunnos
Level 90
God Stats
6W - 8L
1,271 SR
Queue Stats
203W - 213L
1,501 Elo+
Solo
Bellona
Bellona
HappySkillmore60
Bellona
Level 144
God Stats
11W - 12L
1,325 SR
Queue Stats
915W - 961L
1,432 Elo+
Solo
Mulan
Mulan
MrldArchr
Mulan
Level 127
God Stats
1W - 0L
1,774 SR
Queue Stats
20W - 22L
1,408 Elo+
Solo
Terra
Terra
ShiggyDiggler
Terra
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
275W - 279L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
fred134095
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NONSTOP_VISUAL
Gilgamesh
13
0 / 6 / 4
7,519
752
5,561
15,066
10,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 5 / 4
7,564
756
3,909
15,982
15,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 7 / 3
6,097
610
3,101
10,908
3,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Osiris
buckby_08
Osiris
10
1 / 7 / 3
6,798
680
3,592
15,459
12,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
15
3 / 3 / 2
7,982
798
17,005
8,857
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DoHk0
Cernunnos
15
8 / 2 / 19
9,234
923
18,316
8,857
4,214
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 1 / 18
9,670
967
14,929
12,449
10,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mulan
MrldArchr
Mulan
15
6 / 0 / 20
9,031
903
13,460
11,028
6,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
7 / 0 / 18
10,010
1,001
8,841
13,141
11,197
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kumbhakarna
fred134095
Kumbhakarna
11
0 / 2 / 11
7,670
767
2,829
12,099
11,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
114
5
Kills
28
28
Deaths
5
16
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DoHk0
Cernunnos
8
2
19
8.75
W
7
1
18
16
W
Mulan
MrldArchr
Mulan
6
0
20
16
L
Gilgamesh
NONSTOP_VISUAL
Gilgamesh
0
6
4
0.33
W
7
0
18
16
L
1
5
4
0.6
L
0
7
3
0.21
L
Osiris
buckby_08
Osiris
1
7
3
0.36
W
Kumbhakarna
fred134095
Kumbhakarna
0
2
11
2.75
L
Yu Huang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,168
Damage
58,375
66,272
Taken
57,574
46,692
Mitigated
44,298
15,775
Healing
31,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DoHk0
Cernunnos
18,316
10,915
703
671
8,857
4,214
2,831
3,214
5,643
0
32,027
W
14,929
2,130
3,965
3,009
12,449
10,475
1,874
3,549
8,900
0
29,622
W
Mulan
MrldArchr
Mulan
13,460
2,243
2,633
4,180
11,028
6,818
957
2,783
8,245
0
19,598
L
Gilgamesh
NONSTOP_VISUAL
Gilgamesh
5,561
1,492
961
2,724
15,066
10,848
0
4,233
10,833
0
14,089
W
8,841
1,823
7,900
6,403
13,141
11,197
988
3,197
9,944
16,354
0
L
3,909
1,690
1,971
3,628
15,982
15,676
0
2,448
13,534
0
4,614
L
3,101
547
292
790
10,908
3,687
0
1,631
9,277
0
6,367
L
Osiris
buckby_08
Osiris
3,592
702
991
1,033
15,459
12,642
0
1,990
13,469
0
5,690
W
Kumbhakarna
fred134095
Kumbhakarna
2,829
573
21
1,539
12,099
11,594
750
4,262
7,837
5,781
0
L
Yu Huang
17,005
1,805
1,258
2,127
8,857
3,839
0
1,368
7,489
38,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,960
Gold Earned
45,615
75
Minions Killed
102
0
Camps Cleared
0
858,029
Distance Traveled
1,049,711
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,234
923
29
3
0
168,015
0
W
Bellona
9,670
967
29
3
0
221,002
4
W
Mulan
9,031
903
21
2
0
225,157
0
L
Gilgamesh
7,519
752
18
2
0
173,106
2
W
Terra
10,010
1,001
19
2
0
222,168
0
L
Horus
7,564
756
1
0
0
182,648
0
L
Bastet
6,097
610
6
1
0
140,243
0
L
Osiris
6,798
680
2
0
0
184,520
0
W
Kumbhakarna
7,670
767
4
0
0
213,369
0
L
Yu Huang
7,982
798
48
5
0
177,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role