Player Matchup

Set
Set
 
Set
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BXCxCyber_MAKS81
Geb
Level 16
God Stats
4W - 6L
1,466 SR
Queue Stats
14W - 23L
1,268 Elo+
Party 3
Lancelot
Lancelot
iToxicYaatoo
Lancelot
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,283 Elo+
Party 2
Heimdallr
Heimdallr
vinegar735ferric
Heimdallr
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 72L
1,354 Elo+
Party 3
Yu Huang
Yu Huang
vitisvulpina
Yu Huang
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
402W - 486L
1,308 Elo+
Solo
Team Averages
Level 37
1,493 SR
1,343 Elo+

VS

Team Averages
Level 52
1,429 SR
1,308 Elo+
Merlin
Merlin
Raft-Runner
Merlin
Level 44
God Stats
45W - 35L
1,417 SR
Queue Stats
95W - 106L
1,309 Elo+
Solo
Chang'e
Chang'e
SaddeShin
Chang'e
Level 44
God Stats
4W - 3L
1,430 SR
Queue Stats
84W - 82L
1,381 Elo+
Solo
Loki
Loki
Sergiioo975
Loki
Level 87
God Stats
36W - 41L
1,396 SR
Queue Stats
215W - 305L
1,353 Elo+
Party 1
Hun Batz
Hun Batz
saltamontespatas
Hun Batz
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 31L
1,212 Elo+
Solo
Chiron
Chiron
ubeeda_
Chiron
Level 44
God Stats
22W - 29L
1,400 SR
Queue Stats
93W - 136L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 7 / 2
6,281
369
3,539
13,880
5,632
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 2 / 1
7,500
441
3,957
13,897
10,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lancelot
iToxicYaatoo
Lancelot
10
0 / 5 / 0
6,348
373
2,974
9,936
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
13
1 / 2 / 1
7,342
432
5,944
11,959
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yu Huang
vitisvulpina
Yu Huang
15
1 / 1 / 0
8,269
486
7,420
10,920
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 2 / 2
7,944
467
6,251
6,088
2,801
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
SaddeShin
Chang'e
13
1 / 1 / 4
7,559
445
3,198
11,295
9,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
7 / 1 / 5
10,402
612
9,982
12,008
4,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 0 / 5
9,588
564
8,021
9,564
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
ubeeda_
Chiron
15
0 / 0 / 4
8,638
508
9,723
9,935
4,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
17
17
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
7
2
0.14
L
1
2
1
0.75
W
Merlin
1
2
2
1
W
Chang'e
SaddeShin
Chang'e
1
1
4
3
W
7
1
5
9.5
L
Lancelot
iToxicYaatoo
Lancelot
0
5
0
0
W
8
0
5
10.5
W
Chiron
ubeeda_
Chiron
0
0
4
2
L
Heimdallr
1
2
1
0.75
L
Yu Huang
vitisvulpina
Yu Huang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,834
Damage
37,175
60,592
Taken
48,890
29,706
Mitigated
25,625
14,712
Healing
20,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,539
2,376
0
1,262
13,880
5,632
123
426
13,454
0
22,247
L
3,957
571
795
2,969
13,897
10,014
0
2,637
11,260
23,809
10,776
W
Merlin
6,251
651
0
0
6,088
2,801
1,461
3,132
2,956
57,003
0
W
Chang'e
SaddeShin
Chang'e
3,198
480
866
3,632
11,295
9,603
234
4,218
7,077
33,874
0
W
9,982
3,250
0
5,243
12,008
4,998
3,880
261
11,747
0
78,203
L
Lancelot
iToxicYaatoo
Lancelot
2,974
681
0
0
9,936
3,863
246
692
9,244
0
33,530
W
8,021
2,991
0
3,838
9,564
4,060
0
651
8,913
0
61,243
W
Chiron
ubeeda_
Chiron
9,723
3,313
444
6,392
9,935
4,163
517
2,538
7,397
0
76,327
L
Heimdallr
5,944
2,201
0
5,573
11,959
4,927
147
2,318
9,641
0
46,287
L
Yu Huang
vitisvulpina
Yu Huang
7,420
1,008
195
3,918
10,920
5,270
742
3,376
7,544
77,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,740
Gold Earned
44,131
328
Minions Killed
468
0
Camps Cleared
0
1,541,091
Distance Traveled
1,793,588
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,281
369
36
2
0
281,731
0
L
Geb
7,500
441
55
3
0
284,474
2
W
Merlin
7,944
467
68
4
0
303,776
3
W
Chang'e
7,559
445
53
3
0
380,189
1
W
Loki
10,402
612
123
7
0
355,336
2
L
Lancelot
6,348
373
47
3
0
347,135
0
W
Hun Batz
9,588
564
111
7
0
424,262
0
W
Chiron
8,638
508
113
7
0
330,025
2
L
Heimdallr
7,342
432
67
4
0
327,842
0
L
Yu Huang
8,269
486
123
7
0
299,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role