Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Fine Feat
Cliodhna
Level 149
God Stats
6W - 6L
1,422 SR
Queue Stats
129W - 128L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PicaDourada
Morgan Le Fay
Level 66
God Stats
6W - 3L
1,424 SR
Queue Stats
203W - 214L
1,514 Elo+
Solo
Thoth
Thoth
TrueVeteran
Thoth
Level 59
God Stats
3W - 0L
1,799 SR
Queue Stats
95W - 105L
1,416 Elo+
Party 1
Osiris
Osiris
ZirBolt
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,417 Elo+
Party 1
Team Averages
Level 82
1,529 SR
1,463 Elo+

VS

Team Averages
Level 92
1,481 SR
1,408 Elo+
Ganesha
Ganesha
CRANK_S33Sion
Ganesha
Level 155
God Stats
1W - 8L
1,153 SR
Queue Stats
295W - 333L
1,444 Elo+
Solo
Nemesis
Nemesis
DrMidgard
Nemesis
Level 160
God Stats
2W - 11L
1,197 SR
Queue Stats
798W - 845L
1,471 Elo+
Solo
Fenrir
Fenrir
alittleCaiB
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,354 Elo+
Solo
Izanami
Izanami
poderosoelfo3
Izanami
Level 92
God Stats
2W - 1L
1,727 SR
Queue Stats
336W - 354L
1,319 Elo+
Solo
Da Ji
Da Ji
poolseidon24
Da Ji
Level 38
God Stats
4W - 1L
1,829 SR
Queue Stats
279W - 312L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 2 / 22
13,395
744
22,082
27,796
34,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
Fine Feat
Cliodhna
20
10 / 7 / 12
13,248
736
23,744
21,040
11,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
PicaDourada
Morgan Le Fay
20
11 / 4 / 15
14,099
783
30,974
17,862
10,762
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 5 / 18
12,774
710
17,605
15,707
8,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
ZirBolt
Osiris
20
4 / 4 / 14
13,390
744
8,750
20,778
20,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
19
0 / 7 / 12
11,319
629
13,365
23,553
29,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
DrMidgard
Nemesis
20
7 / 4 / 5
13,460
748
15,562
26,170
33,805
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
17
3 / 9 / 8
10,948
608
16,064
22,773
21,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
20
7 / 10 / 7
13,255
736
22,329
21,408
10,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 8 / 7
12,005
667
18,615
23,768
15,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
61
38
Kills
22
22
Deaths
38
81
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
22
9
L
Ganesha
0
7
12
0.86
L
Nemesis
DrMidgard
Nemesis
7
4
5
2.38
W
Cliodhna
Fine Feat
Cliodhna
10
7
12
2.29
W
Morgan Le Fay
PicaDourada
Morgan Le Fay
11
4
15
4.63
W
6
5
18
3
W
Osiris
ZirBolt
Osiris
4
4
14
2.75
L
Fenrir
3
9
8
0.78
L
Izanami
7
10
7
1.05
L
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,155
Damage
85,935
103,183
Taken
117,672
86,027
Mitigated
110,757
35,825
Healing
26,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
22,082
5,657
1,887
8,974
27,796
34,144
637
5,503
21,310
0
40,023
L
Ganesha
13,365
742
796
2,274
23,553
29,791
0
9,043
14,510
26,675
0
L
Nemesis
DrMidgard
Nemesis
15,562
2,118
487
7,238
26,170
33,805
0
12,666
13,504
8,805
32,946
W
Cliodhna
Fine Feat
Cliodhna
23,744
3,234
2,405
4,965
21,040
11,878
228
3,127
17,236
0
36,518
W
Morgan Le Fay
PicaDourada
Morgan Le Fay
30,974
5,979
1,692
3,376
17,862
10,762
1,097
2,702
14,429
58,266
0
W
17,605
2,013
2,747
2,516
15,707
8,411
1,446
1,196
14,155
33,384
0
W
Osiris
ZirBolt
Osiris
8,750
3,394
3,448
3,815
20,778
20,832
812
5,061
14,880
0
19,250
L
Fenrir
16,064
3,187
783
3,876
22,773
21,125
0
6,681
16,092
270
22,518
L
Izanami
22,329
12,456
927
3,041
21,408
10,267
118
9,275
12,133
0
42,787
L
18,615
3,900
1,223
6,005
23,768
15,769
0
10,914
12,854
534
25,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,906
Gold Earned
60,987
194
Minions Killed
168
0
Camps Cleared
0
1,740,080
Distance Traveled
1,390,786
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,395
744
34
2
0
373,860
0
L
Ganesha
11,319
629
0
0
0
247,836
2
L
Nemesis
13,460
748
70
4
0
298,844
0
W
Cliodhna
13,248
736
28
2
0
366,393
0
W
Morgan Le Fay
14,099
783
65
4
0
322,793
0
W
Thoth
12,774
710
39
2
0
303,919
0
W
Osiris
13,390
744
28
2
0
373,115
0
L
Fenrir
10,948
608
19
1
0
312,630
3
L
Izanami
13,255
736
59
3
0
281,596
0
L
Da Ji
12,005
667
20
1
0
249,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role