Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CodeGreaze
Fenrir
Level 49
God Stats
7W - 12L
1,401 SR
Queue Stats
125W - 133L
1,494 Elo+
Solo
Heimdallr
Heimdallr
DavidZ48
Heimdallr
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 118L
1,396 Elo+
Solo
Nu Wa
Nu Wa
LeoniaJi
Nu Wa
Level 135
God Stats
90W - 60L
1,597 SR
Queue Stats
505W - 608L
1,395 Elo+
Party 2
Hades
Hades
TheLiiarr
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,384 Elo+
Party 2
Team Averages
Level 56
1,500 SR
1,434 Elo+

VS

Team Averages
Level 92
1,531 SR
1,550 Elo+
Janus
Janus
 
Janus
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ArPanda
Ishtar
Level 86
God Stats
14W - 14L
1,437 SR
Queue Stats
223W - 246L
1,351 Elo+
Solo
Ratatoskr
Ratatoskr
NB03
Ratatoskr
Level 14
God Stats
2W - 1L
1,707 SR
Queue Stats
44W - 9L
1,894 Elo+
Party 1
Vulcan
Vulcan
StevieSkyWalker
Vulcan
Level 149
God Stats
3W - 1L
1,508 SR
Queue Stats
114W - 98L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
3
0 / 1 / 0
2,784
557
856
2,361
1,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
CodeGreaze
Fenrir
5
0 / 0 / 0
3,166
633
368
3,264
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
DavidZ48
Heimdallr
5
0 / 0 / 0
3,175
635
908
2,470
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
LeoniaJi
Nu Wa
4
0 / 2 / 0
3,042
608
694
2,528
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hades
TheLiiarr
Hades
5
0 / 0 / 0
2,954
591
642
3,104
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 0
3,644
729
2,090
865
331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
 
Kuzenbo
5
0 / 0 / 1
3,361
672
1,521
2,397
1,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
ArPanda
Ishtar
5
1 / 0 / 0
3,342
668
1,558
1,724
526
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
NB03
Ratatoskr
6
1 / 0 / 0
3,601
720
759
3,190
833
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 1
3,896
779
2,207
1,189
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Janus
 
Janus
0
0
0
0
W
Kuzenbo
 
Kuzenbo
0
0
1
0.5
W
Ishtar
ArPanda
Ishtar
1
0
0
1
L
Fenrir
CodeGreaze
Fenrir
0
0
0
0
L
Heimdallr
DavidZ48
Heimdallr
0
0
0
0
L
Nu Wa
LeoniaJi
Nu Wa
0
2
0
0
W
Ratatoskr
NB03
Ratatoskr
1
0
0
1
W
1
0
1
1.5
L
Hades
TheLiiarr
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,468
Damage
8,135
13,727
Taken
9,365
4,971
Mitigated
3,634
5,408
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
856
237
0
770
2,361
1,194
0
346
2,015
3,694
0
W
Janus
 
Janus
2,090
455
0
370
865
331
125
642
223
17,906
0
W
Kuzenbo
 
Kuzenbo
1,521
927
182
840
2,397
1,523
0
377
2,020
7,616
0
W
Ishtar
ArPanda
Ishtar
1,558
1,227
0
1,016
1,724
526
0
479
1,245
0
16,466
L
Fenrir
CodeGreaze
Fenrir
368
51
0
824
3,264
1,045
0
429
2,791
0
12,388
L
Heimdallr
DavidZ48
Heimdallr
908
677
0
1,388
2,470
832
0
1,175
1,295
0
14,389
L
Nu Wa
LeoniaJi
Nu Wa
694
184
0
500
2,528
835
0
1,604
794
14,261
0
W
Ratatoskr
NB03
Ratatoskr
759
337
0
2,088
3,190
833
0
133
3,057
0
11,333
W
2,207
452
0
657
1,189
421
0
561
628
19,149
0
L
Hades
TheLiiarr
Hades
642
245
0
1,926
3,104
1,065
0
1,844
1,014
7,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,121
Gold Earned
17,844
103
Minions Killed
165
0
Camps Cleared
0
405,999
Distance Traveled
495,868
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,784
557
6
1
0
49,508
0
W
Janus
3,644
729
36
7
0
93,331
0
W
Kuzenbo
3,361
672
7
1
0
109,629
1
W
Ishtar
3,342
668
39
8
0
77,591
1
L
Fenrir
3,166
633
31
6
0
111,367
2
L
Heimdallr
3,175
635
28
6
0
83,894
1
L
Nu Wa
3,042
608
25
5
0
81,456
2
W
Ratatoskr
3,601
720
39
8
0
109,200
0
W
Vulcan
3,896
779
44
9
0
106,117
1
L
Hades
2,954
591
13
3
0
79,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role