Player Matchup

Mercury
Mercury
Angaho
Mercury
Level 127
God Stats
0W - 2L
1,288 SR
Queue Stats
385W - 384L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
TigerTom90
Zhong Kui
Level 160
God Stats
2W - 4L
1,588 SR
Queue Stats
172W - 162L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Torpisoul
Ah Muzen Cab
Level 135
God Stats
2W - 3L
1,537 SR
Queue Stats
112W - 120L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
chloeKinss
Kukulkan
Level 99
God Stats
5W - 2L
1,463 SR
Queue Stats
113W - 122L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
ilyaGO
Baron Samedi
Level 89
God Stats
1W - 4L
1,626 SR
Queue Stats
284W - 262L
1,482 Elo+
Solo
Team Averages
Level 122
1,501 SR
1,501 Elo+

VS

Team Averages
Level 119
1,541 SR
1,495 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DutchArmyGames
Olorun
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,509 Elo+
Solo
Artemis
Artemis
S-H-O-N-K-A
Artemis
Level 119
God Stats
5W - 2L
1,745 SR
Queue Stats
260W - 273L
1,491 Elo+
Solo
Discordia
Discordia
Shalke
Discordia
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 104L
1,482 Elo+
Solo
Danzaburou
Danzaburou
anduesen
Danzaburou
Level 157
God Stats
8W - 11L
1,460 SR
Queue Stats
245W - 237L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Angaho
Mercury
19
4 / 12 / 12
12,725
670
12,155
25,363
9,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
TigerTom90
Zhong Kui
20
1 / 10 / 12
12,532
660
12,508
26,345
21,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Torpisoul
Ah Muzen Cab
20
6 / 8 / 9
12,564
661
29,157
25,552
11,324
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
chloeKinss
Kukulkan
20
5 / 7 / 11
13,008
685
19,417
15,387
7,017
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
ilyaGO
Baron Samedi
20
7 / 7 / 11
13,456
708
17,093
21,846
13,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
8 / 5 / 26
13,505
711
15,979
35,663
45,551
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
6 / 7 / 23
13,227
696
13,305
23,615
16,114
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
S-H-O-N-K-A
Artemis
20
5 / 4 / 27
13,362
703
19,515
18,181
12,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Shalke
Discordia
20
11 / 5 / 20
14,000
737
29,524
16,694
9,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
anduesen
Danzaburou
20
14 / 4 / 22
16,974
893
28,753
20,863
13,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
162
23
Kills
44
44
Deaths
25
55
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
8
5
26
4.2
L
Mercury
Angaho
Mercury
4
12
12
0.83
W
6
7
23
2.5
W
Artemis
S-H-O-N-K-A
Artemis
5
4
27
4.63
W
Discordia
Shalke
Discordia
11
5
20
4.2
L
Zhong Kui
TigerTom90
Zhong Kui
1
10
12
0.7
L
Ah Muzen Cab
Torpisoul
Ah Muzen Cab
6
8
9
1.31
W
Danzaburou
anduesen
Danzaburou
14
4
22
6.25
L
Kukulkan
chloeKinss
Kukulkan
5
7
11
1.5
L
Baron Samedi
ilyaGO
Baron Samedi
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,330
Damage
107,076
114,493
Taken
115,016
62,471
Mitigated
96,347
33,068
Healing
42,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
15,979
566
0
5,995
35,663
45,551
238
15,397
20,266
177
30,526
L
Mercury
Angaho
Mercury
12,155
2,601
706
4,691
25,363
9,794
1,074
7,759
17,604
0
19,776
W
13,305
6,106
9,201
7,775
23,615
16,114
2,763
11,094
12,521
28,031
0
W
Artemis
S-H-O-N-K-A
Artemis
19,515
5,251
1,600
2,861
18,181
12,060
1,973
9,193
8,988
0
44,444
W
Discordia
Shalke
Discordia
29,524
621
2,923
3,105
16,694
9,276
881
6,506
10,188
41,358
0
L
Zhong Kui
TigerTom90
Zhong Kui
12,508
875
1,188
6,632
26,345
21,290
1,119
12,285
14,060
33,261
1,268
L
Ah Muzen Cab
Torpisoul
Ah Muzen Cab
29,157
12,816
2,051
7,291
25,552
11,324
1,353
7,478
18,074
0
50,429
W
Danzaburou
anduesen
Danzaburou
28,753
6,136
2,677
6,589
20,863
13,346
3,794
6,388
14,475
0
71,460
L
Kukulkan
chloeKinss
Kukulkan
19,417
1,183
1,052
1,053
15,387
7,017
647
5,307
10,080
48,871
0
L
Baron Samedi
ilyaGO
Baron Samedi
17,093
140
2,585
5,819
21,846
13,046
600
10,177
11,669
37,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,285
Gold Earned
71,068
212
Minions Killed
253
0
Camps Cleared
0
1,452,989
Distance Traveled
1,518,911
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,505
711
24
1
0
329,807
1
L
Mercury
12,725
670
13
1
0
308,205
2
W
Olorun
13,227
696
34
2
0
277,586
4
W
Artemis
13,362
703
70
4
0
293,331
1
W
Discordia
14,000
737
27
1
0
296,702
0
L
Zhong Kui
12,532
660
45
2
0
273,623
2
L
Ah Muzen Cab
12,564
661
36
2
0
290,318
2
W
Danzaburou
16,974
893
98
5
0
321,485
0
L
Kukulkan
13,008
685
66
3
0
294,261
1
L
Baron Samedi
13,456
708
52
3
0
286,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role