Player Matchup

Nu Wa
Nu Wa
AshenOne_SS
Nu Wa
Level 109
God Stats
0W - 3L
1,272 SR
Queue Stats
121W - 133L
1,348 Elo+
Party 1
Tyr
Tyr
DR Swifty 45
Tyr
Level 107
God Stats
2W - 2L
1,620 SR
Queue Stats
356W - 394L
1,539 Elo+
Solo
Izanami
Izanami
GoDz-DRAGON48
Izanami
Level 106
God Stats
8W - 13L
1,330 SR
Queue Stats
125W - 141L
1,324 Elo+
Party 1
Arachne
Arachne
Zero6066
Arachne
Level 62
God Stats
11W - 8L
1,585 SR
Queue Stats
134W - 165L
1,309 Elo+
Solo
King Arthur
King Arthur
xx_bloody_hands
King Arthur
Level 67
God Stats
6W - 2L
1,841 SR
Queue Stats
191W - 193L
1,526 Elo+
Solo
Team Averages
Level 90
1,530 SR
1,409 Elo+

VS

Team Averages
Level 94
1,563 SR
1,425 Elo+
Amaterasu
Amaterasu
DarkRebelion689
Amaterasu
Level 114
God Stats
9W - 3L
1,644 SR
Queue Stats
180W - 224L
1,314 Elo+
Solo
Zhong Kui
Zhong Kui
LEGBREAKERS
Zhong Kui
Level 67
God Stats
3W - 5L
1,705 SR
Queue Stats
145W - 179L
1,618 Elo+
Solo
Janus
Janus
ShadowFire27781
Janus
Level 93
God Stats
5W - 4L
1,811 SR
Queue Stats
614W - 645L
1,326 Elo+
Solo
Ao Kuang
Ao Kuang
lavishlumi
Ao Kuang
Level 63
God Stats
35W - 37L
1,508 SR
Queue Stats
463W - 482L
1,369 Elo+
Solo
Ishtar
Ishtar
player-lover98
Ishtar
Level 131
God Stats
6W - 7L
1,145 SR
Queue Stats
98W - 96L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,765
370
14,832
13,675
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 2 / 0
9,618
458
9,359
23,964
19,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
13
0 / 5 / 2
8,083
385
9,580
14,443
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Zero6066
Arachne
7
1 / 3 / 0
6,704
319
3,230
8,256
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
xx_bloody_hands
King Arthur
15
0 / 5 / 1
9,024
430
14,439
23,228
19,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkRebelion689
Amaterasu
15
7 / 1 / 6
10,824
515
7,855
17,867
18,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
LEGBREAKERS
Zhong Kui
14
1 / 3 / 8
8,900
424
9,810
15,495
10,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 0 / 3
10,398
495
9,635
15,527
20,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
lavishlumi
Ao Kuang
19
8 / 0 / 2
11,454
545
12,975
22,957
12,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
5 / 0 / 6
10,186
485
18,241
18,188
7,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
22
22
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
3
2
0
1.5
W
Amaterasu
DarkRebelion689
Amaterasu
7
1
6
10
L
Izanami
0
5
2
0.2
W
Zhong Kui
LEGBREAKERS
Zhong Kui
1
3
8
1.67
W
1
0
3
2.5
L
Arachne
Zero6066
Arachne
1
3
0
0.33
W
Ao Kuang
lavishlumi
Ao Kuang
8
0
2
9
W
5
0
6
8
L
King Arthur
xx_bloody_hands
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,440
Damage
58,516
83,566
Taken
90,034
53,146
Mitigated
69,337
16,098
Healing
44,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,832
6,302
0
950
13,675
5,545
31
5,460
7,836
51,984
0
L
9,359
1,235
511
6,504
23,964
19,453
16
7,034
16,672
0
48,267
W
Amaterasu
DarkRebelion689
Amaterasu
7,855
2,556
3,645
5,987
17,867
18,270
180
4,002
13,865
0
34,274
L
Izanami
9,580
5,806
416
4,320
14,443
6,036
211
2,998
11,390
0
61,180
W
Zhong Kui
LEGBREAKERS
Zhong Kui
9,810
943
467
6,817
15,495
10,962
619
5,160
10,335
52,515
0
W
9,635
1,491
0
5,779
15,527
20,019
781
424
15,103
80,133
0
L
Arachne
Zero6066
Arachne
3,230
2,350
0
3,147
8,256
2,614
0
2,158
5,964
0
18,977
W
Ao Kuang
lavishlumi
Ao Kuang
12,975
2,255
0
14,872
22,957
12,114
1,189
3,339
19,618
107,405
0
W
18,241
11,655
0
6,730
18,188
7,972
1,898
1,907
16,281
0
96,827
L
King Arthur
xx_bloody_hands
King Arthur
14,439
1,218
0
250
23,228
19,498
0
12,711
9,284
0
66,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,194
Gold Earned
51,762
355
Minions Killed
586
0
Camps Cleared
0
1,650,161
Distance Traveled
1,940,337
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,765
370
60
3
0
313,941
3
L
Tyr
9,618
458
65
3
0
426,529
3
W
Amaterasu
10,824
515
39
2
0
425,444
4
L
Izanami
8,083
385
104
5
0
374,164
4
W
Zhong Kui
8,900
424
88
4
0
366,330
4
W
Janus
10,398
495
142
7
0
342,447
5
L
Arachne
6,704
319
40
2
0
162,859
3
W
Ao Kuang
11,454
545
160
8
0
421,867
2
W
Ishtar
10,186
485
157
7
0
384,249
3
L
King Arthur
9,024
430
86
4
0
372,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role