Player Matchup

Cu Chulainn
Cu Chulainn
Grandmaster
AzCoco-
Cu Chulainn
Grandmaster
Level 153
God Stats
96W - 9L
2,101 SR
Queue Stats
484W - 36L
3,132 MMR
Party 1
Guan Yu
Guan Yu
Grandmaster
GàmeOver
Guan Yu
Grandmaster
Level 160
God Stats
12W - 0L
2,104 SR
Queue Stats
475W - 31L
3,260 MMR
Party 1
Eset
Eset
Grandmaster
StellarNebula25
Eset
Grandmaster
Level 158
God Stats
13W - 1L
1,954 SR
Queue Stats
597W - 87L
3,155 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 157
2,053 SR
3,182 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,597 SR
2,105 MMR
Xing Tian
Xing Tian
Diamond III
Fire ball Hav
Xing Tian
Diamond III
Level 127
God Stats
1W - 2L
1,774 SR
Queue Stats
142W - 113L
2,105 MMR
Party 2
Geb
Geb
Diamond IV
Sgtslinger22
Geb
Diamond IV
Level 104
God Stats
0W - 1L
1,290 SR
Queue Stats
141W - 113L
2,028 MMR
Party 2
Chiron
Chiron
Diamond II
carnagekiller44
Chiron
Diamond II
Level 127
God Stats
1W - 1L
1,728 SR
Queue Stats
91W - 44L
2,181 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AzCoco-
Cu Chulainn
16
2 / 0 / 7
10,665
711
20,409
19,552
19,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
GàmeOver
Guan Yu
16
6 / 0 / 3
10,844
723
12,571
13,812
14,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 3 / 6
9,872
658
12,417
11,710
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AtlasBastetAh Muzen CabPersephoneCabrakan

VS

Bans
AchillesBaron SamediShivaBaba YagaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fire ball Hav
Xing Tian
12
1 / 3 / 2
9,390
626
7,096
17,276
14,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 2
10,166
678
9,145
19,027
21,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 1
9,162
611
13,531
15,056
5,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AzCoco-
Cu Chulainn
2
0
7
5.5
L
Xing Tian
Fire ball Hav
Xing Tian
1
3
2
0.67
W
Guan Yu
GàmeOver
Guan Yu
6
0
3
7.5
L
1
4
2
0.5
W
1
3
6
1.33
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,397
Damage
29,772
45,074
Taken
51,359
39,798
Mitigated
42,175
25,971
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AzCoco-
Cu Chulainn
20,409
3,212
0
7,328
19,552
19,775
1,196
6,368
12,993
0
65,219
L
Xing Tian
Fire ball Hav
Xing Tian
7,096
804
477
3,069
17,276
14,993
0
5,358
11,181
19,260
0
W
Guan Yu
GàmeOver
Guan Yu
12,571
1,819
6,638
8,643
13,812
14,627
527
4,253
9,559
0
30,928
L
9,145
1,023
0
2,973
19,027
21,666
0
5,097
12,496
30,548
0
W
12,417
994
1,562
1,800
11,710
5,396
1,051
6,704
5,006
46,430
0
L
13,531
4,809
1,064
2,998
15,056
5,516
0
2,439
11,679
0
49,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
28,718
191
Minions Killed
142
11
Camps Cleared
4
937,090
Distance Traveled
856,960
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,665
711
68
5
3
321,635
3
L
Xing Tian
9,390
626
19
1
1
281,106
3
W
Guan Yu
10,844
723
42
3
1
327,682
1
L
Geb
10,166
678
27
2
1
279,181
5
W
Eset
9,872
658
81
5
7
287,773
2
L
Chiron
9,162
611
96
6
2
296,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role