Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
F666orFeed
Neith
Level 49
God Stats
0W - 1L
1,699 SR
Queue Stats
11W - 8L
1,778 Elo+
Party 2
Arachne
Arachne
VEXjeri
Arachne
Level 145
God Stats
1W - 2L
1,790 SR
Queue Stats
140W - 113L
1,561 Elo+
Party 2
Mercury
Mercury
knockuoffthemap_
Mercury
Level 156
God Stats
3W - 1L
1,733 SR
Queue Stats
353W - 313L
1,568 Elo+
Solo
Achilles
Achilles
okiewan
Achilles
Level 149
God Stats
1W - 6L
1,274 SR
Queue Stats
313W - 289L
1,574 Elo+
Solo
Team Averages
Level 131
1,599 SR
1,596 Elo+

VS

Team Averages
Level 127
1,554 SR
1,533 Elo+
Artio
Artio
AllGirlsHmu
Artio
Level 119
God Stats
2W - 0L
1,764 SR
Queue Stats
88W - 61L
1,695 Elo+
Solo
Persephone
Persephone
BouRN3nALLStaR
Persephone
Level 155
God Stats
37W - 31L
1,583 SR
Queue Stats
1,262W - 1,307L
1,446 Elo+
Party 1
Medusa
Medusa
Guy5
Medusa
Level 99
God Stats
9W - 12L
1,506 SR
Queue Stats
640W - 676L
1,537 Elo+
Solo
Amaterasu
Amaterasu
RIPuANew
Amaterasu
Level 115
God Stats
15W - 9L
1,606 SR
Queue Stats
685W - 664L
1,522 Elo+
Solo
Mulan
Mulan
ST0MPINMUDH0LES
Mulan
Level 145
God Stats
4W - 3L
1,313 SR
Queue Stats
441W - 436L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 6 / 6
8,681
620
14,690
29,321
36,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
19
3 / 3 / 6
10,745
768
22,675
17,963
8,918
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
VEXjeri
Arachne
18
5 / 2 / 2
10,682
763
13,985
18,726
16,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 7 / 3
8,711
622
12,612
16,202
7,138
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
okiewan
Achilles
13
1 / 8 / 5
8,221
587
12,696
20,359
21,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 20
10,844
775
16,936
26,668
44,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
BouRN3nALLStaR
Persephone
18
4 / 3 / 11
11,545
825
23,503
14,080
7,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Guy5
Medusa
19
11 / 3 / 11
11,800
843
23,835
16,123
9,890
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
RIPuANew
Amaterasu
17
2 / 1 / 21
11,146
796
10,958
34,485
27,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 17
10,532
752
15,757
13,870
19,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
11
Kills
26
26
Deaths
12
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
6
0.5
W
3
3
20
4.33
W
Persephone
BouRN3nALLStaR
Persephone
4
3
11
3.17
L
Neith
3
3
6
2
W
Medusa
Guy5
Medusa
11
3
11
5.5
W
Amaterasu
RIPuANew
Amaterasu
2
1
21
12.5
W
6
2
17
7.25
L
Arachne
VEXjeri
Arachne
5
2
2
3
L
2
7
3
0.5
L
Achilles
okiewan
Achilles
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,658
Damage
90,989
102,571
Taken
105,226
90,377
Mitigated
108,737
35,706
Healing
52,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,690
2,277
1,353
11,368
29,321
36,412
0
10,145
19,176
0
26,405
W
16,936
2,403
7,182
8,444
26,668
44,529
299
642
25,803
23,541
0
W
Persephone
BouRN3nALLStaR
Persephone
23,503
1,912
936
2,872
14,080
7,485
1,894
92
13,854
61,337
0
L
Neith
22,675
7,882
1,131
4,846
17,963
8,918
180
7,808
10,155
0
53,380
W
Medusa
Guy5
Medusa
23,835
12,283
2,894
3,275
16,123
9,890
1,338
344
15,472
98
44,652
W
Amaterasu
RIPuANew
Amaterasu
10,958
4,906
4,168
17,780
34,485
27,140
1,881
462
33,815
102
18,566
W
15,757
2,768
2,412
2,080
13,870
19,693
2,781
46
13,682
0
25,021
L
Arachne
VEXjeri
Arachne
13,985
6,951
2,592
7,473
18,726
16,594
98
8,938
9,788
1,866
17,999
L
12,612
4,436
1,503
2,397
16,202
7,138
0
7,254
8,948
0
19,601
L
Achilles
okiewan
Achilles
12,696
3,979
75
2,968
20,359
21,315
300
6,494
13,865
0
16,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,040
Gold Earned
55,867
136
Minions Killed
199
0
Camps Cleared
0
1,219,954
Distance Traveled
1,401,480
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,681
620
20
1
0
245,489
0
W
Artio
10,844
775
15
1
0
288,383
0
W
Persephone
11,545
825
86
6
0
277,032
1
L
Neith
10,745
768
77
6
0
266,071
1
W
Medusa
11,800
843
40
3
0
280,666
1
W
Amaterasu
11,146
796
23
2
0
295,978
1
W
Mulan
10,532
752
35
3
0
259,421
3
L
Arachne
10,682
763
13
1
0
269,352
1
L
Mercury
8,711
622
16
1
0
238,517
0
L
Achilles
8,221
587
10
1
0
200,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role