Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
HIGHGRADEWEEB
Nike
Level 107
God Stats
1W - 1L
1,572 SR
Queue Stats
287W - 304L
1,493 Elo+
Solo
Khepri
Khepri
Mr_McBane_Junior
Khepri
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,140 Elo+
Solo
Mercury
Mercury
Omega2174
Mercury
Level 146
God Stats
11W - 15L
1,507 SR
Queue Stats
831W - 716L
1,597 Elo+
Solo
Ra
Ra
nW Surgeon
Ra
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 63L
1,352 Elo+
Party 2
Team Averages
Level 106
1,516 SR
1,417 Elo+

VS

Team Averages
Level 65
1,379 SR
1,472 Elo+
Jing Wei
Jing Wei
AntKfps
Jing Wei
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 98L
1,531 Elo+
Solo
Awilix
Awilix
IcyLucario
Awilix
Level 42
God Stats
11W - 11L
1,408 SR
Queue Stats
82W - 90L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
PorkinsDEV
Nu Wa
Level 29
God Stats
6W - 8L
1,369 SR
Queue Stats
45W - 50L
1,417 Elo+
Party 1
Scylla
Scylla
acydius
Scylla
Level 127
God Stats
2W - 2L
1,407 SR
Queue Stats
55W - 56L
1,504 Elo+
Solo
Bacchus
Bacchus
internalbossman
Bacchus
Level 99
God Stats
2W - 0L
1,210 SR
Queue Stats
3W - 1L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 0 / 3
8,833
736
8,035
5,656
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 3
8,188
682
5,813
14,825
11,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 4
7,493
624
2,541
12,105
12,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Omega2174
Mercury
15
4 / 3 / 3
8,538
712
12,632
13,596
6,343
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 2
7,671
639
4,202
9,460
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AntKfps
Jing Wei
15
2 / 2 / 10
8,617
718
10,070
10,568
5,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
IcyLucario
Awilix
16
3 / 2 / 9
8,837
736
10,115
10,506
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
14
1 / 3 / 6
7,997
666
6,378
5,990
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
acydius
Scylla
17
8 / 0 / 6
9,904
825
13,186
5,863
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 1 / 13
9,190
766
8,003
10,524
14,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
8
Kills
16
16
Deaths
8
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
3
1.5
W
Jing Wei
AntKfps
Jing Wei
2
2
10
3.5
L
2
5
3
0.7
W
Awilix
IcyLucario
Awilix
3
2
9
3.75
L
1
3
4
1
L
Mercury
Omega2174
Mercury
4
3
3
1.83
W
Nu Wa
1
3
6
1.33
W
Scylla
acydius
Scylla
8
0
6
11
W
2
1
13
8.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,223
Damage
47,752
55,642
Taken
43,451
40,019
Mitigated
32,292
8,525
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,035
1,568
0
2,251
5,656
3,301
100
2,733
2,913
0
52,076
W
Jing Wei
AntKfps
Jing Wei
10,070
8,039
133
1,122
10,568
5,501
142
1,793
8,775
0
29,588
L
5,813
163
0
1,395
14,825
11,985
0
8,508
6,147
0
17,143
W
Awilix
IcyLucario
Awilix
10,115
3,726
603
581
10,506
6,091
1,007
1,208
9,298
0
27,985
L
2,541
113
0
125
12,105
12,726
0
6,890
5,076
14,615
0
L
Mercury
Omega2174
Mercury
12,632
6,860
0
1,307
13,596
6,343
0
4,577
8,881
0
31,823
W
Nu Wa
6,378
2,396
641
354
5,990
2,662
755
942
5,048
23,326
0
W
Scylla
acydius
Scylla
13,186
1,198
0
1,297
5,863
3,294
196
650
5,213
48,331
0
W
8,003
941
0
1,267
10,524
14,744
415
2,150
8,374
17,265
0
L
4,202
72
1,770
1,677
9,460
5,664
0
4,247
5,058
24,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
44,545
249
Minions Killed
234
0
Camps Cleared
0
1,184,259
Distance Traveled
1,228,941
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,833
736
114
10
0
249,693
3
W
Jing Wei
8,617
718
62
5
0
253,484
2
L
Nike
8,188
682
24
2
0
220,184
3
W
Awilix
8,837
736
41
3
0
270,733
3
L
Khepri
7,493
624
20
2
0
222,324
2
L
Mercury
8,538
712
40
3
0
271,666
2
W
Nu Wa
7,997
666
33
3
0
221,068
2
W
Scylla
9,904
825
81
7
0
214,698
4
W
Bacchus
9,190
766
17
1
0
268,958
6
L
Ra
7,671
639
51
4
0
220,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role