Player Matchup

Anhur
Anhur
ABagatov
Anhur
Level 99
God Stats
13W - 17L
1,623 SR
Queue Stats
703W - 770L
1,532 Elo+
Solo
Charybdis
Charybdis
Arckaes
Charybdis
Level 85
God Stats
20W - 24L
1,363 SR
Queue Stats
264W - 266L
1,474 Elo+
Solo
Sylvanus
Sylvanus
Chelllios
Sylvanus
Level 44
God Stats
1W - 2L
1,524 SR
Queue Stats
42W - 45L
1,512 Elo+
Solo
Arachne
Arachne
StreamerDjWILD
Arachne
Level 135
God Stats
259W - 237L
1,523 SR
Queue Stats
350W - 359L
1,481 Elo+
Solo
Anubis
Anubis
strocaz
Anubis
Level 102
God Stats
5W - 6L
1,617 SR
Queue Stats
107W - 118L
1,392 Elo+
Solo
Team Averages
Level 93
1,530 SR
1,478 Elo+

VS

Team Averages
Level 98
1,500 SR
1,470 Elo+
Set
Set
Alasteirr
Set
Level 61
God Stats
1W - 2L
1,201 SR
Queue Stats
195W - 223L
1,428 Elo+
Solo
Thor
Thor
CrYpTiCWoLF
Thor
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,477 Elo+
Solo
Yu Huang
Yu Huang
JeanGhost
Yu Huang
Level 160
God Stats
1W - 1L
1,337 SR
Queue Stats
27W - 41L
1,450 Elo+
Solo
Chang'e
Chang'e
NandoYT246
Chang'e
Level 126
God Stats
3W - 0L
1,717 SR
Queue Stats
47W - 37L
1,497 Elo+
Solo
Izanami
Izanami
VanyaDBR
Izanami
Level 102
God Stats
2W - 1L
1,743 SR
Queue Stats
57W - 56L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ABagatov
Anhur
18
2 / 4 / 2
11,969
520
13,103
16,790
7,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
Arckaes
Charybdis
19
4 / 4 / 3
12,606
548
12,421
19,975
8,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Chelllios
Sylvanus
16
3 / 7 / 8
10,173
442
15,355
25,837
25,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 5 / 3
13,253
576
11,354
24,280
11,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Anubis
strocaz
Anubis
16
2 / 4 / 2
10,169
442
12,067
20,377
9,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 5
11,204
487
11,843
19,050
8,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 3 / 9
11,023
479
7,294
23,059
21,085
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
JeanGhost
Yu Huang
20
9 / 1 / 7
13,356
581
23,036
12,131
6,338
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chang'e
NandoYT246
Chang'e
19
4 / 3 / 2
12,320
536
14,441
20,532
13,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
VanyaDBR
Izanami
18
2 / 3 / 6
11,751
511
18,140
17,842
7,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
16
Kills
23
24
Deaths
16
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
ABagatov
Anhur
2
4
2
0.75
W
6
6
5
1.42
L
Charybdis
Arckaes
Charybdis
4
4
3
1.38
L
Sylvanus
Chelllios
Sylvanus
3
7
8
1
W
2
3
9
2.17
W
Yu Huang
JeanGhost
Yu Huang
9
1
7
12.5
W
Chang'e
NandoYT246
Chang'e
4
3
2
1.67
L
5
5
3
1.3
W
Izanami
VanyaDBR
Izanami
2
3
6
1.67
L
Anubis
strocaz
Anubis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,300
Damage
74,754
107,259
Taken
92,614
63,404
Mitigated
57,772
39,218
Healing
25,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ABagatov
Anhur
13,103
7,943
0
4,762
16,790
7,470
826
10,030
6,760
0
97,319
W
11,843
5,696
0
5,968
19,050
8,947
0
5,330
13,720
0
71,961
L
Charybdis
Arckaes
Charybdis
12,421
6,182
0
7,940
19,975
8,715
840
2,970
17,005
0
104,491
L
Sylvanus
Chelllios
Sylvanus
15,355
3,689
952
7,562
25,837
25,611
27
7,680
18,157
38,708
10,721
W
7,294
1,591
0
3,592
23,059
21,085
768
10,253
12,806
0
46,362
W
Yu Huang
JeanGhost
Yu Huang
23,036
4,117
0
456
12,131
6,338
871
4,064
8,067
145,262
0
W
Chang'e
NandoYT246
Chang'e
14,441
1,748
2,676
9,478
20,532
13,844
1,752
2,122
18,410
98,893
0
L
11,354
8,260
0
9,558
24,280
11,918
3,075
8,695
15,585
0
124,601
W
Izanami
VanyaDBR
Izanami
18,140
11,774
0
3,535
17,842
7,558
0
4,024
13,818
0
119,626
L
Anubis
strocaz
Anubis
12,067
595
183
8,261
20,377
9,690
0
8,848
11,529
80,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,170
Gold Earned
59,654
679
Minions Killed
756
0
Camps Cleared
0
2,025,350
Distance Traveled
2,225,120
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,969
520
182
8
0
360,602
6
W
Set
11,204
487
111
5
0
435,730
1
L
Charybdis
12,606
548
149
6
0
407,344
1
L
Sylvanus
10,173
442
59
3
0
387,788
3
W
Thor
11,023
479
48
2
0
460,948
6
W
Yu Huang
13,356
581
208
9
0
428,596
3
W
Chang'e
12,320
536
195
8
0
447,220
7
L
Arachne
13,253
576
189
8
0
503,879
5
W
Izanami
11,751
511
194
8
0
452,626
6
L
Anubis
10,169
442
100
4
0
365,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role