Player Matchup

Nu Wa
Nu Wa
FarmerM
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,336 Elo+
Party 1
Baron Samedi
Baron Samedi
GetMunted
Baron Samedi
Level 144
God Stats
1W - 3L
1,698 SR
Queue Stats
45W - 45L
1,513 Elo+
Party 1
Chernobog
Chernobog
ReeetordSlayerz
Chernobog
Level 51
God Stats
1W - 4L
1,584 SR
Queue Stats
59W - 83L
1,467 Elo+
Party 1
Team Averages
Level 68
1,594 SR
1,439 Elo+

VS

Team Averages
Level 122
1,559 SR
1,691 Elo+
Anhur
Anhur
Confused321
Anhur
Level 123
God Stats
3W - 1L
1,538 SR
Queue Stats
41W - 26L
1,732 Elo+
Party 2
Ra
Ra
KodiakAdams
Ra
Level 135
God Stats
2W - 1L
1,883 SR
Queue Stats
63W - 47L
1,654 Elo+
Party 2
Ares
Ares
Thomaliso
Ares
Level 107
God Stats
1W - 1L
1,256 SR
Queue Stats
41W - 24L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FarmerM
Nu Wa
11
1 / 6 / 2
7,351
613
4,877
11,551
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
GetMunted
Baron Samedi
11
0 / 6 / 2
7,114
593
7,128
11,555
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
ReeetordSlayerz
Chernobog
12
2 / 6 / 1
8,162
680
9,488
15,230
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
9,902
825
12,702
10,808
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
8 / 0 / 7
10,127
844
13,711
9,479
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
3 / 1 / 12
9,865
822
9,599
16,535
18,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
18
18
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Nu Wa
FarmerM
Nu Wa
1
6
2
0.33
L
Baron Samedi
GetMunted
Baron Samedi
0
6
2
0.17
W
8
0
7
11.5
L
Chernobog
ReeetordSlayerz
Chernobog
2
6
1
0.42
W
Ares
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,493
Damage
36,012
38,336
Taken
36,822
13,975
Mitigated
29,668
4,662
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,702
5,621
0
1,477
10,808
6,217
1,890
4,314
6,494
0
49,606
L
Nu Wa
FarmerM
Nu Wa
4,877
1,260
0
180
11,551
4,103
0
9,042
2,509
10,985
0
L
Baron Samedi
GetMunted
Baron Samedi
7,128
589
322
1,840
11,555
4,756
0
6,795
4,760
21,878
0
W
13,711
1,167
1,845
4,921
9,479
5,213
649
4,659
4,820
71,983
0
L
Chernobog
ReeetordSlayerz
Chernobog
9,488
6,646
0
2,320
15,230
5,116
0
7,473
7,757
0
35,061
W
Ares
9,599
470
447
4,739
16,535
18,238
285
3,340
13,195
13,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,627
Gold Earned
29,894
117
Minions Killed
206
0
Camps Cleared
11
578,943
Distance Traveled
640,588
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,902
825
67
6
7
197,126
3
L
Nu Wa
7,351
613
14
1
0
199,809
1
L
Baron Samedi
7,114
593
49
4
0
196,610
3
W
Ra
10,127
844
131
11
4
237,965
0
L
Chernobog
8,162
680
54
5
0
182,524
1
W
Ares
9,865
822
8
1
0
205,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role