Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Sublimit
Shiva
Level 125
God Stats
35W - 9L
1,828 SR
Queue Stats
226W - 112L
1,773 Elo+
Party 1
Thoth
Thoth
打得爽吗
Thoth
Level 160
God Stats
41W - 36L
1,607 SR
Queue Stats
411W - 405L
1,620 Elo+
Solo
Team Averages
Level 130
1,645 SR
1,631 Elo+

VS

Team Averages
Level 154
1,645 SR
1,646 Elo+
Agni
Agni
TRAWW1213
Agni
Level 160
God Stats
27W - 15L
1,653 SR
Queue Stats
298W - 223L
1,666 Elo+
Solo
Lancelot
Lancelot
ThaDopest209
Lancelot
Level 156
God Stats
0W - 2L
1,844 SR
Queue Stats
149W - 85L
1,752 Elo+
Solo
Ymir
Ymir
Yeovany
Ymir
Level 146
God Stats
1W - 1L
1,439 SR
Queue Stats
35W - 27L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 3 / 8
8,596
781
10,044
12,609
5,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Sublimit
Shiva
14
3 / 2 / 9
9,348
850
11,437
11,303
12,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 1 / 4
9,159
833
9,646
7,588
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
2 / 1 / 4
8,167
742
9,269
6,712
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
ThaDopest209
Lancelot
12
3 / 6 / 3
7,956
723
11,746
14,520
9,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Yeovany
Ymir
11
1 / 6 / 3
7,389
672
4,307
13,999
6,898
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
6
6
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
8
2.67
W
Shiva
Sublimit
Shiva
3
2
9
3.75
L
Agni
2
1
4
4
L
Lancelot
ThaDopest209
Lancelot
3
6
3
0.75
L
Ymir
Yeovany
Ymir
1
6
3
0.42
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,127
Damage
25,322
31,500
Taken
35,231
21,149
Mitigated
18,815
5,244
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,044
4,886
0
350
12,609
5,767
152
5,556
6,845
0
27,675
W
Shiva
Sublimit
Shiva
11,437
1,756
1,168
2,467
11,303
12,259
290
5,853
5,137
0
27,585
L
Agni
9,269
774
0
750
6,712
2,569
0
1,574
5,138
36,720
0
L
Lancelot
ThaDopest209
Lancelot
11,746
1,843
0
2,078
14,520
9,348
0
4,016
10,504
0
19,531
L
Ymir
Yeovany
Ymir
4,307
628
0
1,440
13,999
6,898
0
4,525
9,474
18,016
0
W
9,646
498
0
1,259
7,588
3,123
851
2,553
4,739
38,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,103
Gold Earned
23,512
151
Minions Killed
126
8
Camps Cleared
4
666,034
Distance Traveled
622,084
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,596
781
37
3
3
221,801
2
W
Shiva
9,348
850
46
4
3
225,243
1
L
Agni
8,167
742
62
6
2
201,662
4
L
Lancelot
7,956
723
22
2
1
229,233
1
L
Ymir
7,389
672
42
4
1
191,189
5
W
Thoth
9,159
833
68
6
2
218,990
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role